I have noticed some inconsistencies, errors, oversights and many more issues with rephacks that staff just don't put as priority. But I do. Preventing abuse, providing cohesive access to diplomacy basics.
You can see some IDs having a huge number of rephack categories (BAF ID Example 1, Example 2, and Example 3) and I wish to simplify and unify it like I have done with Ageira ID (Example 1, Example 2)
Code:
; 0 = no more than
; 1 = no less than
; 3 = fixed
So to make it simple, efficient and unified, I have pondered on the following ruleset:
Fixed at +1.0 is for ID's IFF.
= 1.00, 3
Fixed at +0.7 is Friendly IFF.
= 0.70, 3
Fixed at +0.1 if war ended.
= 0.10, 3
Fixed at 0.0 is for removed IFFs and Neutral IFF.
= 0.00, 3
Fixed at -0.55 is for no-dock IFFs.
= -0.55, 3
Fixed at -0.9 is for hostile IFF.
= -0.90, 3
Fixed at -1.0 is Hostile/GM/Fugitive IFF.
= -1.00, 3
So far I have been pondering on the following two important changes:
893 matches for: = -0.3, 0
MODE: Does not allow reputation to go more than -0.3 with specified IFF
REMOVED: This rephack serves very little purpose as it does not impact gameplay. It allows docking but might confuse players with bribes that don't work (reputation goes down after undock) or prevent players from talking with NPCs (for rumours, bribes or mission).
HOW TO:
Remove the following string
Code:
= -0.3, 0
https://i.imgur.com/XJI1D2o.png 275 matches for: = 0.0, 1
Mode: Does not allow reputation to go less than 0.0 with specified IFF
REMOVED: This rephack enables form of abuse, where player can shoot NPC ships for loot without losing reputation.
HOW TO:
Remove the following string
Moved ~165 IDs out of text file to excel in order to start removing duplicate or contradicting IFFs as well as add missing IFFs so that each ID has all IFFs listed and be sorted by ABC
Made a couple of passes through my excel sheet and I am confident that I have all rephacks listed by ABC for every single ID. This was a huge drag as I had to manually check for oddities, duplicates, missing ones or contradicting ones and correct it. Most often issue were - missing pirate IFF rephack.
Most likely I will be able to submit this to GMs in the evening after double and then triple checking if everything is in order.
And I am done with the project. This took me a good while. Almost two days worth of time. Files I will be submitting to staff should make it much easier for future updates as I have seen many cases of rephacks that were applied incorrectly. I will be double checking few things through Mactan Network so don't sweat it if you see odd stuff in rephack tool.
[dsy_license_pf_72_grp] two entries. One without rephacks removed.