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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance

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Discovery Mod Balance
Thread / Author Post info Last Post [asc]
   
Poll: Go to first unread post optimize the carrier class (Pages: 1 2 3 4 5 )
Topic started by irritinus
45 Replies
10,495 Views
10-28-2013, 05:10 PM
Last Post: Trogdor
   
Go to first unread post Cougar (Pages: 1 2 3 )
Topic started by belarusich
22 Replies
5,256 Views
10-27-2013, 10:53 AM
Last Post: Coin
   
Go to first unread post commodity demand issue
Topic started by djordje_petrovic
0 Replies
699 Views
10-23-2013, 09:07 AM
Last Post: djordje_petrovic
   
Go to first unread post Discovery 4.87 Tech Compatibility Chart Draft (Pages: 1 2 3 4 ... 15 )
Topic started by aerelm
144 Replies
63,685 Views
10-22-2013, 04:03 PM
Last Post: aerelm
   
Go to first unread post Death ray gun
Topic started by djordje_petrovic
1 Replies
799 Views
10-22-2013, 03:24 PM
Last Post: Scumbag
   
Go to first unread post Freelancer miners and ore bying bases
Topic started by Ander_K
4 Replies
2,173 Views
10-21-2013, 02:45 PM
Last Post: Duvelske
   
Go to first unread post Bombers VS Capital Ships, Balance Needed (Pages: 1 2 3 4 ... 21 )
Topic started by KAWISH-ALI
200 Replies
72,307 Views
10-20-2013, 04:48 AM
Last Post: Lunaphase
   
Poll: Go to first unread post Repair turrets vs. Trade bots/batts (Pages: 1 2 3 4 )
Topic started by Pepe
38 Replies
9,720 Views
10-19-2013, 04:37 PM
Last Post: massdriver
   
Go to first unread post Them NPCs!!!!!! (Pages: 1 2 3 )
Topic started by Veygaar
20 Replies
4,569 Views
10-16-2013, 08:46 PM
Last Post: Pavel
   
Go to first unread post Ship balance (in general)
Topic started by Duvelske
0 Replies
723 Views
10-12-2013, 09:04 PM
Last Post: Duvelske
   
Go to first unread post Changing the Carrier Game
Topic started by t0l
4 Replies
1,214 Views
10-11-2013, 07:11 AM
Last Post: Jonas Valent
   
Go to first unread post Yachts speed in 4.87 (Pages: 1 2 )
Topic started by djordje_petrovic
10 Replies
2,995 Views
10-11-2013, 12:57 AM
Last Post: TLI-Inferno
   
Go to first unread post MK1 ships
Topic started by Zayne Carrick
3 Replies
970 Views
10-10-2013, 11:18 AM
Last Post: Zayne Carrick
   
Go to first unread post Universal should have a good gunboat (Pages: 1 2 )
Topic started by creepytacoman
12 Replies
3,169 Views
10-08-2013, 04:59 AM
Last Post: RmJ
   
Go to first unread post Gunboat use in 4.87
Topic started by djordje_petrovic
5 Replies
1,937 Views
10-03-2013, 05:07 PM
Last Post: Highland Laddie
   
Go to first unread post [Suggestion/Experiment] Allow indie nomads to use Nomad caps during the beta.
Topic started by Lythrilux
2 Replies
916 Views
09-30-2013, 06:01 PM
Last Post: Lythrilux
   
Poll: Go to first unread post A look back at the Junker and Hogosha IDs. (Pages: 1 2 3 4 ... 6 )
Topic started by sindroms
53 Replies
12,246 Views
09-29-2013, 02:00 AM
Last Post: Syrus
   
Go to first unread post Remove Cargo Limit from Equipment (Pages: 1 2 3 )
Topic started by Colt556
29 Replies
7,780 Views
09-29-2013, 01:23 AM
Last Post: Colt556
   
Go to first unread post Mining Mod in .87: Collection & Feedback
Topic started by Jack_Henderson
9 Replies
2,126 Views
09-28-2013, 07:27 AM
Last Post: Ponge
   
Go to first unread post Regarding the bomber EMP torpedo
Topic started by kikatsu
7 Replies
1,576 Views
09-24-2013, 05:53 PM
Last Post: kikatsu
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