The [M]ollys got 2-3 of the said ships as pirate/transport vessels. The ID gives you only 10% nerf on the core and if you join their group you would find easy one to CD support you.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
(02-25-2013, 07:28 AM)Govedo13 Wrote: The [M]ollys got 2-3 of the said ships as pirate/transport vessels. The ID gives you only 10% nerf on the core and if you join their group you would find easy one to CD support you.
Yea i thought about doing something like this! The guns at 100% don't drain my power core so having it at 90% would be no problem at all.
The only problem now is if I do any cargo pirating then where would I go about selling my loot for a nice price. Valuable cargo such as Silver is easy to sell at places such as California Minor and such for Lawfuls, but how would a pirate go about doing it?
Or maybe would I sell it back to someone else? Such as a Junker or something?
(02-27-2013, 10:51 AM)Anaximander Wrote: Bretonian Privateer ID. Make friends with Outcast characters, pirate Tau's and Gallia 24/7, sell stolen goods back in Bretland.
Cannot ally with anyone except with Bretonian lawfuls or Golden Chrysanthemums
Can hunt pirates and terrorists within their Zone of Influence except Golden Chrysanthemums,
dont think it will work...
But i like the Molly idea actually. It makes sense.