Just varying the bases with existing parts is already great. I remember a lot of lightly changed base proposals that never made it in. But adding two or three modules a bit differently already helps. It wouldn't be the end of it but it would still make it more pleasing to look at.
@"Genexus"
Idea of making new systems was scrapped up to date, because we do not have enough players to fill them. While I do agree we could make exploration an actual exploration, too many systems around with merely 80 players online at the sime time makes any interaction impossible.
(01-21-2016, 05:05 PM)FluffReborn Wrote: @"Genexus"
Idea of making new systems was scrapped up to date, because we do not have enough players to fill them. While I do agree we could make exploration an actual exploration, too many systems around with merely 80 players online at the sime time makes any interaction impossible.
Oh, I recently talked about stations. I guess you have misunderstood it somehow.
In terms of exploring. It isn't important to have 100+ systems, it is important systems are well maintained and each one has something to explore.