44x " = -0.90," to be changed into " = -0.9,"
154x " = -0.70," to be changed into " = -0.7,"
25x " = -0.30," to be changed into " = -0.3,"
1x " = -0.20," to be removed
101x " = 0.0," to be changed into " = 0,"
2x " = 0.40," to be removed
2x " = 0.60," to be removed
Quote:I have scoured through rephacks to find these odd "no more that +0.X rephacks". I believe they were applied by mistake or wrongly. And thus, since there is no difference if faction is only +0.3 or +0.6, I believe it would be nice to remove them to make rephacks more streamlined and unified.
All rephacks affected:
"no more than +0.4" rephacks:
;Junker Congress
[dsy_license_pf_51_grp]
fc_bd_grp = 0.4, 0 (Blood Dragons)
fc_c_grp = 0.4, 0 (Corsairs)
fc_m_grp = 0.4, 0 (Mollys)
fc_rh_grp = 0.4, 0 (Red Hessians)
"no more than +0.5" rephacks:
;Liberty Separatists
[dsy_license_fc_h_guardian]
fc_g_grp = 0.5, 0 (Gaians)
2020-09-18 15:38 UTC this player request was posted:
Quote:Another pass at fixing or streamlining some rephacks. Removed rephacks that made no sense. Fixed reps to closest standard that doesn't impact anyone negatively.
Next plan is to either remove or change these rephacks:
724x "no more than" -0.3
106x "no more than" 0
into:
"no more than" +0.3
Reason: It would allow people to raise some reputations above 0.0 and enable them to talk to more NPCs or take missions from more stations. I can't think of any abuse that could come out of this.
Reason: It would allow people to raise some reputations slightly above 0.0 and enable them to talk to more NPCs or take missions from more stations. I can't think of any abuse that could come out of this.