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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Offline Not Espi
11-05-2009, 01:16 AM,
#41
Member
Posts: 3,830
Threads: 130
Joined: Sep 2009

edit


blah

someone delete this ?
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Offline Markus_Janus
11-05-2009, 01:37 AM, (This post was last modified: 11-05-2009, 01:58 AM by Markus_Janus.)
#42
Gaijin Slayer
Posts: 1,949
Threads: 103
Joined: Jun 2008

I would certainly like to see this tried out for a while if possible.
There are many benefits to this line of thinking, new tactics that could be used.
If it is indeed possible then lets give it a shot and see how it works.

Samura Omotai Zaibatsu.
[Image: qz7DdPp.png]
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Offline Tovig
11-05-2009, 01:56 AM,
#43
Member
Posts: 874
Threads: 34
Joined: Mar 2009

Well well well, interesting discussion here, glad it happend.

So, if this is possible (/summon Canon), can we try it for 1 week or two ? To see what kind of change it will bring.
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Offline ... kur nubėgo?
11-05-2009, 02:03 AM,
#44
Member
Posts: 3,019
Threads: 114
Joined: Jul 2008

Just imagine how bounty hunters will be happy hunting their targets
And pirates who are trying to find hot spots.

*clap*

Omega Pirates Guild
History of OPG | Antonio "Vilkas" Devivar
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Offline Tovig
11-05-2009, 03:23 AM,
#45
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Posts: 874
Threads: 34
Joined: Mar 2009

I never said there is no disadvantages.
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Offline kemira
11-05-2009, 03:29 AM,
#46
Member
Posts: 93
Threads: 2
Joined: Dec 2008

lets make a mid point, long range sensors tells where are the players in lets 2 or 3 jumps away, but i always found pretty stupid know who is in Lorraine whe im at Gamma.
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Offline dudeicoft
11-05-2009, 03:59 AM,
#47
Member
Posts: 87
Threads: 8
Joined: Jun 2008

Hurah for realism!

I have found that the less temptation to metagame, the less metagame. Removing the system viewer would not only reduce that form of metagaming, it would eliminate it.

And for the people who argue that one would not jump to another system that was unknown, you are correct. No one in their right mind would do that. So hire an escort and have him scout ahead.

[Image: erik_sig1.png]
"Entrepreneurs are simply those who understand that there is little difference between obstacle and opportunity and are able to turn both to their advantage."
---Niccolo Machiavelli
[*USI*] Bounty Contracts | [*USI*] Apply to USI | [*USI*] Faction Information | [*USI*] Employee Files | [*USI*] Feedback
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Offline Trogdor
11-05-2009, 04:16 AM,
#48
Member
Posts: 1,236
Threads: 64
Joined: Feb 2009

When I play, I figure my scanners can tell me what's in adjacent systems to where I am. I won't go after someone if they're on the other side of Sirius.

[Image: i4h0ll.gif]
[Image: zonerzonerzoner.gif]
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Offline X-Lancer
11-05-2009, 04:23 AM,
#49
Member
Posts: 1,173
Threads: 147
Joined: Jan 2007

hide this in-game, but show it on a webpage (we used to have one)

because showing what player in what system sometimes are very useful
  Reply  
Offline 11of10
11-05-2009, 06:52 AM,
#50
Member
Posts: 675
Threads: 21
Joined: Feb 2009

I'm up for it.

Somebody else mentioned it allready, so let me bump it:

Do it like the Unknown system.

Just question marks instead of system names. Can it be done without all of the systems becoming Unknown?

Quote:Be excelent to each other!
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