(11-25-2023, 10:48 PM)Elvinos2003 Wrote: First question: Why a rework?
Second question: You are not the only OF corsair faction, did you at least talk to the other one?
you've got to be kidding. current laws:
Look terrible
Have unenforceable laws
Are extremely outdated or wrong
Too long and dense
Have filler, obvious or unnecessary laws
second question: we're not the only corsair faction, true. but we're the only active corsair faction that is actually putting out roleplay, server activity, and effort. oh look, you haven't updated your laws since what, 2015? I remade it from scratch in two afternoons. Maybe if your faction kept our laws styled, lore accurate, maintained, concise and simple, they wouldn't need to be touched.
Sorry to not be the one doing this and sorry to not be an active faction that has not 20 days of activity because of a lack of interest because of numerous reasons.
I could have brought suggestions, true, but I was only just a player among them and couldn't care less about it because of RL.
(11-26-2023, 12:05 AM)Fab Wrote: powergaming their way to supply their pobs for free using corsair characters, completely bypassing the entirety of our economy and lore.
What's the lore of some corsairs have a right to mine and others cannot? Still you cannot attack or demand to your amigo to stop or drop some Relics.
(11-26-2023, 12:05 AM)Fab Wrote: Relics are a huge portion of the corsair economy and players, bypassing this harms all corsairs. I believe you'll agree with me.
(11-25-2023, 11:41 PM)Yazov Wrote: ... reword will be taken advantage of by the faction that has done the rework to enforce their unquestioned monopoly over a certain commodity ...
I acknowledge your concerns. what I wanted to promote on the economic section of the laws is healthy competition between the corsairs for relics. I took great care with the words to make sure they show the readers that undercutting or simply ignoring the corsair economy for personal gain (as a corsair) isn't the right thing to do. Any corsair can mine xeno relics and I directly incentivize corsairs in game to distribute them and mine them, given that their trade isn't detrimental to any other corsair parties.
we've had multiple players (POB owners + their friends/suppliers) powergaming their way to supply their pobs for free using corsair characters, completely bypassing the entirety of our economy and lore. It isn't right. We have several stations to supply and it costs money. Relics are a huge portion of the corsair economy and players, bypassing this harms all corsairs. I believe you'll agree with me.
I can get behind this approach, do not get me wrong, so long as it is actually upheld in game. I did point out a specific case that looks poorly out of context - context, I do not deny, may be not known to me but known within the faction; it still made me, and perhaps, a few others raise an eyebrow. As you clearly must be aware, engaging your own ID takes solid reasoning and I can remember only two cases of this happening over almost seven years I am playing Discovery. However, if your faction manages to confirm XR are taken to a base far, far away hostile to Corsairs for some god forsaken reason without prior roleplay establishing it as valid contractor or a base outright hostile - then I will consent the concern is valid and justified.
Tracking a cloaking Corsair IFF freighter that does not wish to speak of his business is neither of it. It is suspicious but speaks too little to toss around threats of "execution without trial".
What concerns me here is that interpretation of "detrimental" act is left to decision making of a large, likeminded group of players who is much more likely to reach consensus whilst not being the only representative to the Corsair faction. A gesture of good faith would be to pick an active member of each other Corsair faction and permit them to partake in the decision making so long as it doesn't take unreasonably long of them to react to each issue.
However, my main concern still remains that Corsair monopoly might eventually turn into DTR monopoly, which I hope to not see happening but unfortunately, do not see as completely impossible. First is fine, the second is guaranteed to be frowned upon.
And, as Couden pointed out, Artifacts are the main source of Corsair income, as it have always been, Xeno Relics are a commodity introduced on Discovery(correct me if I'm wrong) that have not even existed in Vanilla, and the search for xeno relics returns earliest results as far back as 2016.
But I digress. Half of this probably belongs in a faction feedback thread, even. On the subject of this feedback thread - it is not horribly formatted and seems generally sensible, as I pointed out earlier - it's all matter of practical application now.
only DTR able to mine , indies would be destroyed if they don't sell to your pob ?
You should be repacked hostile to corsair if you go down this road ..
killing your own faction over some credits , you'll never be able to justify that inrp no matter what what laws you post
(11-26-2023, 12:05 AM)Fab Wrote: we've had multiple players (POB owners + their friends/suppliers) powergaming their way to supply their pobs for free using corsair characters, completely bypassing the entirety of our economy and lore. It isn't right. We have several stations to supply and it costs money. Relics are a huge portion of the corsair economy and players, bypassing this harms all corsairs. I believe you'll agree with me.
Well, considering the amounts of Xeno Relics necessary for the crafting, I'm not surprised. You have to acknowledge your relics don't exist in Vacuum. The recipes for the equipment require between 1500 to 6500 Xeno relics, with all but one recipe wanting 3000 or more, on top of other expensive components.
That means between 562 500 SC (1500) and 2 437 500 (6500) SC for a single device (and keep in mind only one device needs just 1500 relics, the rest need at least 300, so 1 125 000 SC) just for the relics and that's for your lowest price 375 sc/u and not accounting for transportation.
If I take your usual price of 450 sc/u than the prices goes to 675 000 (1500); 1 350 000 (3000); 2 925 000 (6500) credits. For one device, for one material only. Then add to it the fact that lot of corps can't buy from corsairs directly, so they need to hire a transport, further increasing the prices, and also that pretty much all of the devices require also Azurite, which can be PITA to get, and also 5k - 15k of other HRCs which are also not cheap, and a ton of other stuff and you can see why noone wants to buy for your prices, when the xeno relics alone, which are usually just one out of ten or more necessary materials, cost the same as two, three, maybe four other materials combined. Simply put, as long as the price of Xeno Relics will be three times as high as the other most expensive resource, people will rather go through the effort to go behind your back on this.
You guys are over reacting - the laws seem well written, they are just a RP guide anyways. You can't go after your own Indies and all demands need to be reasonable as you are using pirate line only. Anything the laws write you could do regardless without them - they more or less function as a self policed restriction on what you can do, they give you no extra lines.
but they did go after their indies , even more so as a official faction they can Fr5, reading their comms I guess that's their goal, don't mine or get killed and fr5 by an official corsair faction, isn't that just crazy ??
That's just roleplay - I very much doubt anyone could FR5 their own Indies for mining relics lol - as laws go without law ID line, they don't change what you can or can't do at all, what factions do is more fore faction feedback
I personally have mined for DTR Xeno Relics to fill their base i even helped with my Freeport Kazzmull barge to fill their base and got chased by enemies of DTR for it.
Flip half of them might still have my discord contact
I also mined on my own and went to go sell it on my own in galia many times i wanted to buy Xeno Relics and the base was empty i then mined filled the base then logged transport and flew the relics out myself.
If they gonna pull the D.. card on this commodity and stop indie's from flying out what they can mine themselves as long as they trade with stations like NPC or friendly or neutral to corsairs to keep the RP real and in line.
I then just pull a D... Card of my own and say we all can do without that commodity in the game and just dont use it and dont make the equipement needed to be made by this commodity and play without it.
Because what really raise an eybrow is that the game in the new verion was modded to use this commodity in almost all items recipe's and there is one faction benefitting from this for those that cry so much that barges trade to fast barges make money to fast all this is unbalanced you cant jump trade transports blah blah blah etc excetra excetra ... and we all know how meny devs sit in DTR sure a lot of programming and brainstorming that went into the last update to benefit one faction wont you say ?
This all appears suspect on levels way beyond any game should.
And then they go and shoot down their own ids so what if i just baught 5k relics and get shot down for transporting it anywhere its been paid for anyway or what does it matter to any one if i fly 600 xeno relics to gallic space to sell to npc base there for more profit its my given right to do so as free indie gamer and if you disagree well then we all know what you can do with your game.
Kind Regards
Stop Bickering over candy coated .......... and make it fun for all I promise youl be the cool kid again.
And i repeat myself again too much red tape kill any and many a game.