Difference between revisions of "Colonial Remnant ID"

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(Add this ID's write up.)
 
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* Cannot participate in any unlawful actions except against BMM in Omegas and Taus only
 
* Cannot participate in any unlawful actions except against BMM in Omegas and Taus only
 
* Cannot fulfill bounty contracts
 
* Cannot fulfill bounty contracts
* Cannot use any ships except IMG ships and the Zoner Battlestar
+
* Cannot use any ships except IMG ships
  
 
Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships
 
Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships

Revision as of 19:16, 2 July 2009

Colonial Remnant ID

Pilot carrying this ID is a member of the Colonial Remnant, who:

  • Can trade and escort traders
  • Can hunt pirates and terrorists within Bretonia, the Tau and Omega systems, or within systems where IMG has a base, or in self-defense, or to protect another trader.
  • Can demand contraband and allied pilots only within the Omegas and Taus, and destroy ships if they refuse to comply
  • Cannot ally with any unlawfuls except the Corsairs
  • Cannot land on any Daumann, Kruger or BMM bases
  • Cannot participate in any unlawful actions except against BMM in Omegas and Taus only
  • Cannot fulfill bounty contracts
  • Cannot use any ships except IMG ships

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Using player faction IDs is not allowed for players who are not members of the Colonial Remnant faction and for players who were expelled from the Colonial Remnant. Players carrying the Colonial Remnant ID cannot demand cargo or credits while using cruisers or battleships.

Availability