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Difference between revisions of "Cloud City"
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| amenities = Yes | | amenities = Yes | ||
| population = 200 | | population = 200 | ||
− | | destroyed = | + | | destroyed = 1 |
}} | }} | ||
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Currently we are building a Bulk storage module. At the moment the cargo space is insufficient for trading, we want to change that. Resources for this module are always welcome. | Currently we are building a Bulk storage module. At the moment the cargo space is insufficient for trading, we want to change that. Resources for this module are always welcome. | ||
+ | ==Policies== | ||
− | + | In and around our base is absolute political freedom, so players of all factions are welcome. Due to our political freedom policies we don't appreciate firefights near (radius around 1K) our base (except for NPC's). | |
==Commodities== | ==Commodities== | ||
Line 34: | Line 35: | ||
* [[Water]] $400 | * [[Water]] $400 | ||
* [[Oxygen]] $400 | * [[Oxygen]] $400 | ||
− | * [[Reinforced Alloy]] $ | + | * [[Reinforced Alloy]] $1,000 |
− | * [[Food Rations]] $2 000 | + | * [[Food Rations]] $2,000 |
− | * [[Hull Segments]] $1 500 | + | * [[Hull Segments]] $1,500 |
* [[Industrial Hardware]] $300 | * [[Industrial Hardware]] $300 | ||
* [[Crew]] $5 000 | * [[Crew]] $5 000 | ||
}}{{Listbox|#FF8000|Exports| | }}{{Listbox|#FF8000|Exports| | ||
− | * [[ | + | * [[Plutonium]] $1,232 |
− | |||
* [[Artifacts]] $2 500 | * [[Artifacts]] $2 500 | ||
+ | * [[Nomad Fighter Remains]] $500,000 | ||
+ | * [[Nomad Gunboat Remains]] $5,000,000 | ||
+ | * [[Plutonium]] $1 232 | ||
}}{{clear}} | }}{{clear}} | ||
==Equipment== | ==Equipment== | ||
{{Listbox|#FF8000|Weapons| | {{Listbox|#FF8000|Weapons| | ||
− | + | * [[JADE]] $3,000,000 | |
− | + | * [[DIAMONDBACK]] $8,000,000 | |
− | + | * [[ARCHANGEL]] $32,000,000 | |
− | + | * [[LAZURITE]] $20,000,000 | |
− | |||
− | |||
− | * [[JADE]] $ | ||
− | * [[DIAMONDBACK]] $ | ||
− | * [[ARCHANGEL]] $ | ||
− | * [[ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}}{{Listbox|#FF8000|Ammunition| | }}{{Listbox|#FF8000|Ammunition| | ||
− | * | + | * Not available at this time |
− | |||
− | |||
}}{{Listbox|#FF8000|External Equipment| | }}{{Listbox|#FF8000|External Equipment| | ||
* Not available at this time | * Not available at this time | ||
Line 72: | Line 61: | ||
* [[Nanobots]] $100 | * [[Nanobots]] $100 | ||
* [[Shield Battery]] $100 | * [[Shield Battery]] $100 | ||
+ | * [[Universal Armor Upgrade Mk I]] $200,000 | ||
+ | * [[Universal Armor Upgrade Mk II]] $1,000,000 | ||
+ | * [[Heavy Armor Upgrade Mk I]] $2,500,000 | ||
}} | }} | ||
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{{Listbox|#339900|Internal Equipment| | {{Listbox|#339900|Internal Equipment| | ||
* Finish Bulk Storage Module | * Finish Bulk Storage Module | ||
− | |||
}} | }} |
Latest revision as of 12:53, 18 February 2014
This article pertains to a player base which has been destroyed and thus no longer exists in-game. |
Cloud City | |
Core Level 1 Base | |
Owner | |
Zeke and C-3PX | |
Location | |
D4, Sigma-13 | |
Technical Data | |
Gravity | Complete |
Docking bays | Free |
Amenities | Yes |
Crew | 200 |
Suspended high among the helium clouds of Sigma-13 is a floating metropolis of sophisticated beauty and political freedom. Cloud City not only exists as a mining colony, researching valuable technologies for the public well being, but also as a sanctuary for those trying to escape the turmoil gripping the galaxy. Though profitable, Cloud City is small enough not to be noticed by larger authorities such as the Kusari. It prospered under the capable stewardship of Founder Zeke and his Robot C-3PX.
Status
Currently we are building a Bulk storage module. At the moment the cargo space is insufficient for trading, we want to change that. Resources for this module are always welcome.
Policies
In and around our base is absolute political freedom, so players of all factions are welcome. Due to our political freedom policies we don't appreciate firefights near (radius around 1K) our base (except for NPC's).
Commodities
Imports |
|
Exports |
|
Equipment
Weapons |
|
Ammunition |
|
External Equipment |
|
Internal Equipment |
|
Objectives
Internal Equipment |
|