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Difference between revisions of "Hydra - MG-1 IMG Gunship"
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==Handling== | ==Handling== | ||
− | Viewed from the front, side or rear, this gunboat looks very thin. This trait offers significant advantage to it as a capital ship, making it almost impossible to hit from those angles if the pilot manages to increase distance from hostiles above 1k. Viewed from the top or bottom, its a fairly easy target as it has a very wide egg-like shape. The 6 turrets are placed as followed: 3 on the "top" and 3 on the "bottom". Each turret has a 360 degree angle of fire, but those placed on the "top" cant shoot down (and the other way around). This makes the "top & bottom" a heavy pair of weak spots as each offers only 50% of fire coverage and exposes the ship as an easy target. Nonetheless, pilots all over Sirius who have mastered covering their weaknesses have found this ship invaluable as it its well capable of staying on max shooting range of a cruiser and slowly grinding it down while receiving no damage in return. | + | Viewed from the front, side or rear, this gunboat looks very thin. This trait offers significant advantage to it as a capital ship, making it almost impossible to hit from those angles if the pilot manages to increase distance from hostiles above 1k. Viewed from the top or bottom, its a fairly easy target as it has a very wide egg-like shape. The 6 turrets are placed as followed: 3 on the "top" and 3 on the "bottom". Each turret has a 360 degree angle of fire (except the front bottom turret, which fires in a 180 degree arc facing forward), but those placed on the "top" cant shoot down (and the other way around). This makes the "top & bottom" a heavy pair of weak spots as each offers only 50% of fire coverage and exposes the ship as an easy target. Nonetheless, pilots all over Sirius who have mastered covering their weaknesses have found this ship invaluable as it its well capable of staying on max shooting range of a cruiser and slowly grinding it down while receiving no damage in return. |
This ship can be classified as a light-gunboat, since its power-core and hull offer less combat potential than its significant maneuverability. | This ship can be classified as a light-gunboat, since its power-core and hull offer less combat potential than its significant maneuverability. | ||
Revision as of 05:16, 12 October 2009
This article needs to be updated to reflect the changes introduced with the latest version of the Discovery mod.
Hydra Gunboat | |
Ship Class | Gunboat |
Built by | IMG |
Technical information | |
Guns/Turrets | 0 / 6 |
Opt. weapon class | 8 |
Max. weapon class | 8 |
Other equipment | |
Hull strength | 95,000 |
Max. shield class | 8 |
Cargo space | 420 units |
Nanobots/Batteries | 350/350 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 150 m/s |
Max. cruise speed | 350 m/s |
Power output | 500,000 u |
Power recharge | 50,000 u/s |
Additional information | |
Ship price | $?????????? |
Package price | $37,014,750 |
MG-1 "Hydra" IMG Gunboat
The Independent Mining Guild is one of the most prominent ship-building factions in Sirius. Hydra is their most recent development. Powerful gunboat with sole purpose to protect IMG Miner ships and convoys in dangerous systems around Border Worlds. With recent Bretonia and Kusari conflict role of this gunboat becomes even more important. There is not many of these ships, but the IMG dispatched them on strategic places. Several ships of this type can be seen patrolling near Holman base in Tau-31 making sure of the base safety.
Handling
Viewed from the front, side or rear, this gunboat looks very thin. This trait offers significant advantage to it as a capital ship, making it almost impossible to hit from those angles if the pilot manages to increase distance from hostiles above 1k. Viewed from the top or bottom, its a fairly easy target as it has a very wide egg-like shape. The 6 turrets are placed as followed: 3 on the "top" and 3 on the "bottom". Each turret has a 360 degree angle of fire (except the front bottom turret, which fires in a 180 degree arc facing forward), but those placed on the "top" cant shoot down (and the other way around). This makes the "top & bottom" a heavy pair of weak spots as each offers only 50% of fire coverage and exposes the ship as an easy target. Nonetheless, pilots all over Sirius who have mastered covering their weaknesses have found this ship invaluable as it its well capable of staying on max shooting range of a cruiser and slowly grinding it down while receiving no damage in return. This ship can be classified as a light-gunboat, since its power-core and hull offer less combat potential than its significant maneuverability.