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Talk:Ultimate Trading Guide
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Revision as of 01:42, 21 May 2010 by Tumble-Weed (talk | contribs)
Use of the chat window
I removed references to this for now as the description of the opinions of people about it and of and of how it functions in RP are very lacking. I am undecided about whether it should be included at all, though I am leaning towards it being included at this point. However, if it is included it needs to be explained very clearly that in RP most characters would not have access to this kind of information (as if they did pirates would not exist as they wouldn't be able to make any money) and that it can be OORP to avoid pirates as certain characters, in certain situations (like house traders cutting through omega 5 to avoid omega 3 and so forth). --Tazuras 19:00, 20 May 2010 (MDT)
- So we need to explain RP consequences here and there? Right. It is a WIP, so I better get onto it.Tumble-Weed (ComLink)(Holocron) 19:23, 20 May 2010 (MDT)
- Yeah, some mentions of RP and what not, also I think some mentions that RP'ing a trader and not always being concerned with a maximum profit/time ratio can be fun. Traders can be fully fleshed out characters as well. --Tazuras 19:38, 20 May 2010 (MDT)
- Personally, I stated my part in the introduction about abnormal trader RP. Perhaps, and most likely, I will write another section on role-playing as a trader, but I am not going to fully flesh out the idea of a trader that does not have a mindset to make credits. You have your own guide for that, however, I predict mine will be slightly more read.Tumble-Weed (ComLink) (Holocron) 19:42, 20 May 2010 (MDT)