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Shadow Outcast Brigade


The Beginning... QUOTE In a time not so long ago, the Maltese people were a proud race. The government benefited the people, the Don's controlled the Cardamine fields and product exportation with respect & honor. Traders from various systems spread through out the galaxies would pick up & distribute the orange dream not just to make profit, but to hopefully enlighten all it's users with the gift that it gives. Making them more than human, making them as enlightened as the Maltese people. Those days are gone..... for now. The greed of corporate type syndicates have seized control of the fields, taking over the distribution of Cardamine & placing such taxes upon the product that it would make it hard to even impossible for small independent traders and smugglers to make any profit. They care not for the enlightenment of other races. They care only for the power the profits have brought them. This has caused much corruption, as each member of the syndicates vie for more power and profit than the others casting off even their fellow Maltese to make a profit. They have gone as far as bribing, coercing and blackmailing to gain control of the government along with some military officials to assure their profit margins regardless of the costs to the people of Malta.

Then there are those that longed for change. A hand full at first, slowly growing in time, Pirates, smugglers, assassins, and independents that could no longer stand to see the people oppressed and stripped of their pride. Ever growing in numbers, a brigade if you will, a band of fighters from various backgrounds forming together to create a force dedicated to protecting Malta and Outcasts where ever they may reside. They work from the shadows, striking the enemies of Malta, Helping the military in common causes, yet defying them in others. Doing what they feel must be done to protect their homeland & return it back to the people in hopes that Outcasts will one day soon become the glorious and proud people they once were.

Upon seeing the numbers of malcontent Maltese people steadily increase, a grand meeting was held amongst those willing to work for change. The focus of the meeting was discussions on how to change Malta back to her old ways, who was worthy to help with the cause, and how they would function as a whole . Thus was born the Shadow Outcast Brigade.

Cutthroats, smugglers, traders, independents, & rebels united under one banner to change Malta back for it's people. A leader was elected, one that believed in the old ways, one who knew what needed to be done. Now the Brigade strikes from the shadows pirating, smuggling and performing contract assassinations to fund their growing fleet. Striving to free the Maltese people of the syndicates oppression thus removing any threat to their way of life. Although the Brigade would never openly attack the syndicates, as they are merely confused members of the Outcast ranks, they continually make covert attempts to disrupt their inner workings. The Brigades goals are simple. Convert syndicate members to see it's mistreatment of the Maltese people & make amends. To someday rid the government of corruption, and make a stand with the military to remove the syndicate and return the fields & profits back to the people. The Brigade's pledge, "For Malta, For Honor, For the People !"


Struggling to Survive...

QUOTE Hard times had befallen the Brigade. Their rebellious plot against their own brethren, although well intended, did not seem to make any headway. They argued amongst the established military factions, to the point of almost creating a civil war between themselves & the military. The militia based organization faced banishment from it's homeland & possible destruction from it's own kind. Then came the invading hordes of our distant estranged cousins The Corsairs. Along with their allied forces, and the ever increasing attacks from other enemies of the Outcast people.With the attacks becoming daily at points. The Brigades resources were greatly strained. Savage battles ensued in Malta's orbit. Many a pilot was lost, smugglers attacked & destroyed, taking away the profits of the Brigade and leaving it struggling to survive.


A New Era... QUOTE In what seems to have been the the Brigade's darkest hour, & the despair felt among all Outcast factions and independent operators, A new era was beginning to shine hope for all of the children of Malta. The return of The Council of the Dons. The most powerful conglomeration of well respected leaders, plantation owners, and authoritarian members of society. Under their tutelage, All of the Outcast nation began to function as one. Putting aside petty differences to fight our foe's as one proud nation. Showing the Brigade fighting along side our brethren was far more beneficial than fighting amongst them. Eventually leading to the merger of the Brigade & their disputed brothers The Blue Lotus Syndicate. Forming a larger, more dedicated force to defend Malta and our way of life. What was once a people's militia hell bent on overthrowing it's own brothers, Has now become a National Guard defending all Outcasts and it's allied forces against it's ever growing enemies. Thus forthwith, The Shadow Outcast Brigade's pledge of "For Malta, For Honor, For the People !" stands with more conviction than ever before.


General Information for the Shadow Outcast Brigade



Tag and ID: Name tag: {SOB} NPC affiliation: Outcast ID: Outcast Example of tagged name: {SOB}Callsign Special Tags [A] For Assassin Squad Only Special Tags [E] For Escort/Reserves Squad Only Example of special tag: {SOB}Callsign[A] - {SOB}Callsign[E]


Zones of Influence: Primarily: Omnicron's Alpha , Eta, Theta, Beta, & 80, and assist 101st with 85, Tau-37, Tau-23, Sigma-13, Sigma-19, Sigma 17 Secondary: Any trade lane that can be successfully pirated or used for smuggling that is allowable for Outcasts per role play. As well as restricted access & ventures into Bretonia space to assist against the Corsairs, Restricted access & ventures into Liberty space to aid our allies or to escort Cardamine. Heavily restricted access & ventures in to Reinland space to assist allies with their permission before entering & limited amounts of ships & ship types and / or to escort smuggling ships.


Home base : currently Alpha System


Diplomacy:

The Shadow Outcast Brigade is a military based Outcast national guard / militia. We assist the primary Outcast military factions with defense of Outcast properties. Smuggling, piracy, weapons deals and assassinations are our primary source of income. We have members sitting on the Council of the Dons to assist in making unified decisions that help to govern the Outcast Nation.

Current relations standings (subject to changes)

Confirmed Alliances:

101st Ghosts of Razgriz , Reapers of Sirius [RoS], Cali Combat Squad [CCS], Liberty Rogues LR, Elite Shadow Society [ESS], Red Hessian Army [RHA], Lane Hackers LH, Golden Chrysanthemums [GC]


Friendly


The Ravens {Ravens},The Phantom Empire [Phantom], Red Hessians, Mollys, Hellfire Legion [HF], Union of Gold [UoG], Mandalorians [M], [HT] Hessian Tears, Blood Dragons, Junkers Congress .:J:., Independent Outcasts, Smugglers and Pirates (non Corsair & affiliated)



Neutral


The Angels, Bretonian Police Authority BPA), Temporary Autonomous Zoners [TAZ], The Keepers (Keepers), Zoners, Junkers, The Phantoms [Phantom], Bundschuh, Nomads, \JG/ Jupiter Guild, [DS] Darkside, [LWB] Landwirtrechtbewegung, Nova Power Gen (NovaPG), White Tigers [WT], BorderWorlds Exports [BowEx], BMM- Bretonian Mining and Manufacturing


Any new group or faction that we have yet to encounter will be treated as neutral until their diplomacy is known.

Unfriendly


RepEx Shipping (RepEx|), Nature's Last Hope [NLH], , Agnus Dei, VF) Volksfront, Wilde. Das Wilde, Gateway) Gateway Interstellar,


Hostile


Rheinland Military [RM], Rheinland Federal Police [RFP], Kusari Naval Forces [KNF], King of Fighters [KoF], Liberty Navy[LN], Liberty Security Force =LSF=, Liberty Police, Inc. [LPI], Shadow Stalkers Organization sso|, Xeno Alliance XA-, Gas Miners Guild [GMG], Independent Miners Guild [IMG],Artisan Farmers Alliance [AFA], Harvesters, [IND] Independants, Black Squadron Bs|, SCRA (RA**) Sirius Coalition Revolutionary Army, [KSP] [KSP-*] Kusari State Police, Synth Foods Inc. , DW Darkwings, Liberty Cutters [LC]


Will shoot on sight


Colonial Remnant [CR], The Brotherhood [TBH], Benitez Family, Bounty Hunters Guild [BHG],Omega Pirate Guild [OPG], All Corsairs --Any Faction Assaulting Malta or Outcasts


Permissible Craft


Borderworlds Series CX "Scimitar" Borderworlds "Switchblade" Borderworlds Series Z "Saber" Borderworlds Series ZX "Falcatta" Borderworlds Series ST Transport "Crow" Heavy Fighter "Eagle" Civilian Very Heavy Fighter Rogue Pirate Transport (approved for smugglers) Pirate Train (approved for smugglers) Camera Ship (Assassin Squad Only, limit 2) Repair Ship ( Limit to 2 ) RM-2 Outcast Destroyer (Restricted to limit of 6 in fleet approved pilots only) Outcast Assault Battleship (Restricted to 2 in fleet) Outcast Dreadnought ( Limit of 1 in fleet *Flagship*)


Current Ship Compliment *gunboat class and greater* 1 Outcast Dreadnought {SOB}Skull-N-Bones 2 Outcast Battleships {SOB}IronMaiden, {SOB}Guillotine 5 Outcast Destroyers {SOB}Dominatrix, {SOB}The_Rack, {SOB}Genocide, {SOB}FoolFace, {SOB}Serpentis (MIA) 1 Hessian Cruiser {SOB}Night.Stalker 3 Outcast Gunships {SOB}Obnoxious1, {SOB}Apocalypse[A], {SOB}CrossBones


Permissible Weaponry

All Outcast-Produced Weaponry All Explosive Ordinance Supernova Antimatter Cannon Mini-Razor Inferno Civilian Shield busters Any acquired Codename weapon. Any neutral faction weapon if approved by command. Approved allied weaponry (restricted and very limited)

S.O.B. Command Structure


Colonel - Leader Lt. Colonel - Second in Command Major - Task Force/Group Commander Third in Command Captain - Wing Commanders 1st Lieutenant - Veteran pilots 2nd Lieutenant - Standard pilot Cadet Recruit - Recruit

Uploading Blue Lotus Syndicate Current Details...

QUOTE Upon the merger between the Brigade & the Syndicate, a restructuring was ordered. The former head of the Syndicate, a man known only by the name "Shadow", Retained command of daily operations while agreeing to take a commissioned rank of Lt. Colonel in the Brigade. New ships were purchased, & old routes re-visited. Now with the backing of the Brigade & it's fighters to fly support as escorts when needed, The Syndicate continues to regrow in strength & numbers. Enough so that it now hires contractors for some of the further distribution centers to keep up with customer demand. Establishing a new client base and reaffirming the loyal clients it has, The Syndicate is on path to be stronger than it ever was.


ID for BLS Ship's Outcast,Smuggler,Slaver Reputation for BLS Ship's Outcast Tags for freighter and smuggling ships[BLS] Example of tag: [BLS]Ship-name


Blue Lotus Syndicate Ship Rank System


Cartel Kingpin - Leader of operations Distribution Agent - Top Smugglers Product Pushers - Veteran Smugglers Smuggler - Normal Smuggler Mule - Rookie Smuggler Contractor - Contract Smuggler


Allowable Ship Types

Pirate Train Pirate Transport Adv. Train Border Worlds Transport Camara Dromedary Large Train Large Transport Mule Transport Contractors may use any ship above or allowable per their reputations RP


Special Associate Harvester_24 Currently in a Outcast RM1 Destroyer


Member Recruitment: We are openly recruiting at this time. To fill out an application, proceed to SOB / BLS Recruitment Center Requirements to meet before consideration: A general basic ability to RP. Our veteran players are always willing to help new comers. A willingness to perform multiple tasks as we Pirate, Smuggle, & do assassinations & be able to role play each accordingly. Obey all rules of the Discovery RP Server & Rules of the SOB Be registered with the Discovery RP Forums & SOB Forums

SOB Rules : complete rules listing can be found on our website 1. Read, Learn & Obey all Discovery RP Server Rules 2. Absolutely NO OOC/OORP chat in general system chat 3. No OOC/OORP chat in group channel. UNLESS SOB members only 4. If major rule violation in which a Discovery Admin posts a sanction , you will be removed from squad after a review. 5. Be willing to pay fines to the squad (start at 1mil) for rule violations. 6. Keep your non {SOB} characters completely separate and play them as such. 7. No ship or weapon that is not listed in our stated lists shall be allowed. 8. All members will follow direct orders from superior officers unless said order is in violation of Server rules. 9. Absolutely no racism, sexism, or religiously based hate speech, actions or innuendo shall be tolerated. 10. Have fun! thats why we are here.


SOB Goals Our goals are simple, Have fun. Support Discovery in anyway we can. Assist new members to Disco or our group/ZOI. Create an adventurous role play structure for all while improving the skills of our members role play abilities. Introduce more people into the game & the Disco Server. And become a well organized & respected group among the players in Disco.

SOB Web Site http://www.sob-fl.com