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Special Operative ID
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.01.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.85.2
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.01.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
- The pilot carrying this ID is employed by the faction indicated by his/her Tag/IFF, but has been granted special dispensation by his/her governing authorities to use unconventional weapons/equipment/ships. The Special Operative ID requires its owner to behave EXACTLY as described by the normal Faction ID associated with his/her Tag/IFF. The Special Operative ID owner is allowed to use a ship/weapon setup that the normal Faction ID would not allow, but does NOT grant the Special Operative ID owner the right to behave in any way other than the normal faction ID describes.
Allowed ships: Fighters, Freighters, Transports, Liners, Gunboats, Cruisers, Battleships.
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
Availability
Only given via Admin