Difference between revisions of "Bretonia Armed Forces Guard ID"

From Discovery Wiki
Jump to navigationJump to search
(Moving the Version template to the top of the page.)
Line 26: Line 26:
 
!Base!!System!!Location
 
!Base!!System!!Location
 
|-
 
|-
|[[Battleship Harlow]]||[[Salisbury]]||[[Bretonia]]
+
|[[Guard Station]]||[[Bastille]]||[[The Admins]]
|-
 
|[[Winchester Station]]||[[Salisbury]]||[[Bretonia]]
 
|}
 
 
|}
 
|}
 
[[Category: ID]]
 
[[Category: ID]]

Revision as of 06:40, 17 February 2013

Warning.png
Article possibly outdated (
v4.85.2.1
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 17.02.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Pilot carrying this ID is a Bretonia Armed Forces Guard, who :

  • Can destroy traders in Bretonia who belong to corporations headquartered in Houses that Bretonia is at war with if the trader refuses to drop all cargo and leave Bretonia.
  • Can trade and escort traders
  • Can demand contraband, levy fines and destroy ships if they refuse to comply in a gunboat or smaller (cruisers and battleships may only demand allied pilots)
  • Can hunt pirates and terrorists within their Zone of Influence
  • Cannot ally with any unlawfuls except with the Golden Chrysanthemums or Outcasts
  • Cannot participate in any unlawful actions
  • Cannot fulfill bounty contracts
  • Cannot use any transports with more than 4,300 cargo

Allowed ships: Fighters, Gunboats, Freighters, Transports, Prison Liner, Royal Liner, Cruisers, Battleships

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Availability