Difference between revisions of "Civilian ID"

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[[Image:Civilian_ID.jpg|frame|right|Civilian ID]]
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{{Historical|This ID is no longer available in game as the [[Freelancer ID]] has replaced it.}}
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Pilot carrying this [[ID]] is a Civilian, who :
 
Pilot carrying this [[ID]] is a Civilian, who :
  
* Can trade.
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* 1. Can fire on other ships only in selfdefense.
* Cannot fulfill bounty contracts, or initiate an attack on another player outside of the [[Connecticut]] system.
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* 2. Cannot use any transports with more than 2,200 cargo.
 
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* 3. Cannot participate in unlawful actions.
Allowed ships: [[Fighters|Civilian Fighters]], [[Freighters]].
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* 4: May not be attacked if the player is under level 30.
 
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. A ship with a Civilian ID can only be attacked if it enters a [[Guard Systems|Guard system]], attacks another player, is over level 30, is at the site of a battle, is in possession of a [[Class 10 Guns|CODENAME weapon]], or is in the [[Connecticut]] system.
 
 
 
Civilian [[ID]]s are given to every new pilot. Never forget to transfer your ID each time you buy a new ship. On role-playing servers, the ID item serves as your RP identity. In addition to that, the ID works as the tractor beam of your ship for picking up cargo floating in space. Don't lose or unmount this item, and transfer it each time you buy a new ship, otherwise you will be unable to tractor goods in space.
 
 
 
When the pilot wishes to choose a faction they may purchase a new ID which can be found on the primary bases or planets of all the Sirius factions. The ID will only be buyable if the player is on friendly terms with appropriate faction. Several types of IDs exist and have different ship and action restrictions listed in the end of their descriptions.
 
 
 
Note that different Discovery servers might have different rules regarding ID usage. Refer to the rules of your server in order to know how different ID types should be used.
 
  
Good Luck!
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Allowed ships: [[Fighters]], [[Freighters]], [[Transports]]
  
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Carrying unmounted IDs in your ship, as well as not equipping an ID, is against the server rules and can lead to sanctions.
  
 
==Availability==
 
==Availability==
Price = $500
 
  
Can be found on the primary bases or planets of all the Sirius factions, too many to list here.
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[[Category: ID]]
[[Category:ID]]
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[[Category:V4.86Betas]]
[[Category:Civilian]]
 
[[Category:V4850]]
 

Latest revision as of 04:21, 1 June 2012

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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
This ID is no longer available in game as the Freelancer ID has replaced it.

See also:

What Links HerePage HistoryHistorical Articles


Pilot carrying this ID is a Civilian, who :

  • 1. Can fire on other ships only in selfdefense.
  • 2. Cannot use any transports with more than 2,200 cargo.
  • 3. Cannot participate in unlawful actions.
  • 4: May not be attacked if the player is under level 30.

Allowed ships: Fighters, Freighters, Transports

Carrying unmounted IDs in your ship, as well as not equipping an ID, is against the server rules and can lead to sanctions.

Availability