Difference between revisions of "Discovery Mod"

From Discovery Wiki
Jump to navigationJump to search
Line 1: Line 1:
==Overview==
 
The award-winning Discovery modification was designed as a full-scale expansion pack for [[Freelancer]]. It breathes new life into the familiar PC game by adding lots of new features without taking away the atmosphere and balance of the original. Discovery allows players to develop and explore far beyond the reaches of unmodded [[Freelancer]], both in multiplayer and in singleplayer modes. The modification adds 68 new systems, 152 new ships, hundreds of new weapons, equipment and commodities, new factions and NPC encounters, its own storyline, and much more - everything seamlessly integrated into [[Freelancer]] universe. View distance limitations, 1 billion player credit limit, and 10 million item price limit are all things of the past for Discovery.
 
 
Version 4.84 contains more changes than any previous Discovery version. Dozens of new ship models custom-created for the mod by our community members completely changed the way how the mod looks. Many more faction systems received long-awaited updates, and 5 new systems were introduced. With numerous new weapons for fighters and capital ships, it became much easier to create versatile and balanced setup for any ship you like. More equipment types were introduced, including new scanners, thrusters, and countermeasure droppers. In addition to that, many profitable and dangerous trade routes were added, involving both new and original commodities. Top-level NPCs became more challenging than before.
 
 
 
 
==See also==
 
==See also==
 
*http://www.discoveryfl.com/html/introduction.html
 
*http://www.discoveryfl.com/html/introduction.html
 
*http://www.discoveryfl.com/html/features.html
 
*http://www.discoveryfl.com/html/features.html

Revision as of 16:44, 6 August 2008