Difference between revisions of "Rheinland Military Guard ID"

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(V4850)
(Updated to lastest version)
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Pilot carrying this [[ID]] is in the [[Rheinland Military|Rheinland Military Guard]], who :
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Pilot carrying this [[ID]] is in the [[Rheinland Military]] Guard, who :
  
* Can destroy traders in [[Rheinland]] who belong to corporations headquartered in Houses that Rheinland is at war with if the trader refuses to drop all cargo and leave Rheinland. [[Synth Foods]] is exempt unless carrying [[:Category:Contraband|contraband]] or embargoed war materials.
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* Can destroy traders in [[Rheinland]] who belong to corporations headquartered in Houses that [[Rheinland]] is at war with if the trader refuses to drop all cargo and leave [[Rheinland]]. [[Synth Foods]] is exempt unless carrying contraband or embargoed war materials.
* Can escort traders
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* Can trade and escort traders
* Can demand contraband, allies pilots, levy fines and destroy ships if they refuse to comply
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* Can demand contraband, allies pilots, levy fines and destroy ships if they refuse to comply in a gunboat or smaller (cruisers and battleships may only demand allied pilots)
 
* Can hunt pirates and terrorists within their Zone of Influence
 
* Can hunt pirates and terrorists within their Zone of Influence
 
* Cannot ally with any unlawfuls except with Rheinland unlawfuls against non-Rheinland pirate or military invasions
 
* Cannot ally with any unlawfuls except with Rheinland unlawfuls against non-Rheinland pirate or military invasions
 
* Cannot participate in any unlawful actions
 
* Cannot participate in any unlawful actions
 
* Cannot fulfill bounty contracts
 
* Cannot fulfill bounty contracts
* Cannot use any transports with more than 3,800 cargo
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* Cannot use any transports with more than 4,300 cargo
  
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]], [[Battleships]]
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Allowed ships: [[Fighters]], [[Freighters]], [[Transports]], [[Prison Liner]], [[Gunboats]], [[Cruisers]], [[Battleships]]
  
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
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[[Category: ID]]
 
[[Category: ID]]
[[Category: V4850]]
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[[Category: V4.85.3]]

Revision as of 03:39, 22 December 2009

Pilot carrying this ID is in the Rheinland Military Guard, who :

  • Can destroy traders in Rheinland who belong to corporations headquartered in Houses that Rheinland is at war with if the trader refuses to drop all cargo and leave Rheinland. Synth Foods is exempt unless carrying contraband or embargoed war materials.
  • Can trade and escort traders
  • Can demand contraband, allies pilots, levy fines and destroy ships if they refuse to comply in a gunboat or smaller (cruisers and battleships may only demand allied pilots)
  • Can hunt pirates and terrorists within their Zone of Influence
  • Cannot ally with any unlawfuls except with Rheinland unlawfuls against non-Rheinland pirate or military invasions
  • Cannot participate in any unlawful actions
  • Cannot fulfill bounty contracts
  • Cannot use any transports with more than 4,300 cargo

Allowed ships: Fighters, Freighters, Transports, Prison Liner, Gunboats, Cruisers, Battleships

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Availability