Karolia/Xing Wrote:
Hm. Nebula, tech brushes out the dewlap, 3D model then... Johnny Quest-style animation? I'm not feeling it. If the character were a 3D render, it'd work a lot better with the sig, I think.
Eye-em-aych-oh.
' Wrote:I think you should use the second or third one, and add another layer of those letter over itself, blurred and set on overlay style. Right now, the background words are really the only thing somewhat annoying me, even though it is an interesting idea. They stand out too much.
' Wrote:i think the 2nd link is the best, why not take out the Stark RHI in the centre and instead use the lighting
effects that you have made to make RHI , so it highlights onto the background in a softer tone.
i ditched the logos. i found them exceedingly irksome for the effect i wanted.
also, i removed the random redness, and gave it something a little more... defined/on topic.
also regarding the lighting effects, the huge contrasting "RHI" set alongside the font is deliberate, but put teh focus on to the corp name's initials.
1. its 5am = inspiration
2. the name Red Horizon = moar inspiration
3. ive been playing RA 3 therefore the japs = even moar inspiration.
http://i84.photobucket.com/albums/k13/gurj...lpaper3copy.jpg
i have a couple more ideas, but ill try those tomorrow once i get some rest. till then, feedback etc r welcome.
' Wrote:Epic win...
I love it, the RA3 inspiration worked a charm.
Aye, Gurj did a pretty decent job there.
The head is -unnaturally- large compared to the rest of the body. Unless the helmet is just huge, in which case she has some serious neck issues.
' Wrote:
I have written a tutorial on how to make something like this if anyone is interested.
Not exactly like yours, but I didn't find the layers yet:P
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What do you think of my new avvy?