After war rephack solutions:
Version one, forcing unfriendly but dockable reputation.
1. Bretonia lawful and corp IDs to be set at -0.40 with Gallia lawful and corps IFFs.
2. Liberty lawful and corp IDs to be set at -0.40 with Gallia lawful and corp IFFs.
3. Gallia lawful and corp IDs to be set at -0.40 with Bretonia lawful and corps IFFs.
4. Gallia lawful and corp IDs to be set at -0.40 with Liberty lawful and corps IFFs.
5. Kusari lawful and corp IDs to be set at -0.40 with Rheinland lawful and corps IFFs.
6. Rheinland lawful and corp IDs to be set at -0.40 with Kusari lawful and corps IFFs.
Version two, forcing neutral and dockable reputation.
1. Bretonia lawful and corp IDs to be set at +0.10 with Gallia lawful and corps IFFs.
2. Liberty lawful and corp IDs to be set at +0.10 with Gallia lawful and corp IFFs.
3. Gallia lawful and corp IDs to be set at +0.10 with Bretonia lawful and corps IFFs.
4. Gallia lawful and corp IDs to be set at +0.10 with Liberty lawful and corps IFFs.
5. Kusari lawful and corp IDs to be set at +0.10 with Rheinland lawful and corps IFFs.
6. Rheinland lawful and corp IDs to be set at +0.10 with Kusari lawful and corps IFFs.
Version two, forcing neutral and dockable reputation.
1. Bretonia lawful and corp IDs to be set at +0.10 with Gallia lawful and corps IFFs.
2. Liberty lawful and corp IDs to be set at +0.10 with Gallia lawful and corp IFFs.
3. Gallia lawful and corp IDs to be set at +0.10 with Bretonia lawful and corps IFFs.
4. Gallia lawful and corp IDs to be set at +0.10 with Liberty lawful and corps IFFs.
5. Kusari lawful and corp IDs to be set at +0.10 with Rheinland lawful and corps IFFs.
6. Rheinland lawful and corp IDs to be set at +0.10 with Kusari lawful and corps IFFs.
7. All these IDs have Intelligence and Guard IFFs at -0.55.
Noticed that some Guard IFFs no longer have stations associated with them and moved them to "removed" category to be fixed at 0.00 reputation. Newly removed Guard IFFs are underlined.
;REMOVED IFFs (No bases)
AP Manufacturing
Golden Chrysanthemums Guard
LWB
LWB Guard Gas Miners Guild Guard
IMG (Gallic Occupation)
Junker Guard
Kusari Exiles
Kusari Police Guard
Liberty Police Inc. Guard
Liberty Rogue Guard
Molly Guard
Order Guard
Unioner Guard
[2:33 PM] SnakThree: And I still see admins won't take my rephack overhaul into effect.
[2:33 PM] SnakThree: meh
[2:37 PM] SnakThree: Either GMs don;t trust me
[2:37 PM] SnakThree: Or they want to keep to their outdated and errorous file
[2:38 PM] SnakThree: Dunno.
[2:38 PM] SnakThree: Trying to give something to Disco
[2:38 PM] SnakThree: If they piss on it
[2:38 PM] SnakThree: It's community's loss
[3:46 PM] SnakThree: I spent two straight days working on rephack stuff.
[3:46 PM] SnakThree: Presented it to staff
[3:46 PM] SnakThree: No words back to me
[3:46 PM] SnakThree: I see they used some of my ideas there in the mean time
[3:46 PM] SnakThree: But does not look like they are going to take it or the most important parts of it
[3:46 PM] SnakThree: So in the end, I feel like an idiot acutally thinking I could do something good for Disco
[3:47 PM] SnakThree: But forgot that there is a wall that can do what they want maybe with intention to keep us separated.
[3:47 PM] SnakThree: Less like community should be. More like kings and their subjects.
[3:53 PM] SnakThree: But why should I put my time in it if they will just piss on it, take ideas from it without acknowledging my effort and refuse to actually fix things that I have already fixed.
Not gonna bother if staff won't acknowledge my efforts while taking ideas from it, applying them on their own and making errors in the process. I put two days worth of my free time for Disco that isn't being considered. I am sorry, community, I made something good for us all but staff won't let it happen.
Second time getting denied. It's like someone in staff doesn't want to lose their advantage over others or are simply incompetent to understand rephacks. I don't know Disco, it seems like we just can't have nice and easy things that are provided by community members.
Won't they even tell you if anything is wrong or preventing your rep hack changes from taking place? Because from the outside it does appear you're just being shafted.
Posts: 6,277
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(06-09-2020, 11:55 AM)SnakThree Wrote: Second time getting denied. It's like someone in staff doesn't want to lose their advantage over others or are simply incompetent to understand rephacks. I don't know Disco, it seems like we just can't have nice and easy things that are provided by community members.
Publicly repeating what I wrote in the GM lounge and in PM.
The GM team is currently operating at below half strength due to temporary work, education and life commitments. Because of that, we're having to prioritise critical work, such as processing VRs, essential player requests, and event management.
This project hasn't been refused, but also isn't immediately time critical - it still needs a line by line review before we can commit it to the live server environment. The ID rework is in a similar position, and I'm hoping these can both be reviewed and put forward for a vote by the end of either this or the following week.
It's difficult to commit to a precise timeline, but things will pick up as more GMs become available. Our jobs also aren't made any easier when staff members are subjected to personal attacks, so I'd strongly suggest patience while we work things through.
(06-09-2020, 01:08 PM)Hubjump Wrote: Won't they even tell you if anything is wrong or preventing your rep hack changes from taking place? Because from the outside it does appear you're just being shafted.
Foxglove went all political on me "We cannot reveal why we won't do this at this time".
(06-09-2020, 02:36 PM)Karlotta Wrote: Remember the time(s) you told me "submit player requests like I do" and that everything was fine in the player request system? What happened to that?
When majority of things go through, yes it is working. I understand that this is one of the bigger things I propose, it's just likely that staff is less familiar with rephacks than I am, thus they have harder time understanding what is pitched here. My main grief is how Foxglove acted when I was asking about the status on this thing.
(06-09-2020, 02:47 PM)jammi Wrote:
(06-09-2020, 11:55 AM)SnakThree Wrote: Second time getting denied. It's like someone in staff doesn't want to lose their advantage over others or are simply incompetent to understand rephacks. I don't know Disco, it seems like we just can't have nice and easy things that are provided by community members.
Publicly repeating what I wrote in the GM lounge and in PM.
The GM team is currently operating at below half strength due to temporary work, education and life commitments. Because of that, we're having to prioritise critical work, such as processing VRs, essential player requests, and event management.
This project hasn't been refused, but also isn't immediately time critical - it still needs a line by line review before we can commit it to the live server environment. The ID rework is in a similar position, and I'm hoping these can both be reviewed and put forward for a vote by the end of either this or the following week.
It's difficult to commit to a precise timeline, but things will pick up as more GMs become available. Our jobs also aren't made any easier when staff members are subjected to personal attacks, so I'd strongly suggest patience while we work things through.
Thank you for being normal and providing reasonable explanation.