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The Future of the Omega War?

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The Future of the Omega War?
Offline Lonely_Ghost
12-11-2012, 03:51 PM, (This post was last modified: 12-11-2012, 03:55 PM by Lonely_Ghost.)
#21
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(12-11-2012, 03:10 PM)SummerMcLovin Wrote: The Corsairs could do with an ally down in the Omegas, but their focus seems to be shifting to the north - with the Sigmas turning into a Hispania battlefield and the raids going into Rheinland alongside the Unioners.
The Kusari lawfulness seemed the most fitting, I don't really know what caused that to fall apart and if it would be started again. The Liberty thing I don't see quite so much.

The problem for sairs, that every part of Sirius they fly, they shall meet someone against them, together with someone else, who also would become hostile to Corsairs. In Sigmas- welcome to OCs and GMG. It's just, who will meet the second one first, GMG and OC, GMG and Sairs, OC and Sairs. In Omegas- Comunism&C, supported by BAF near to Bretonia, supported by RM near to Rheinland.

Options like: Move 30% of forces to Omega's sector, move 30 % of forces to Sigma's sector, keep 40% of forces for Omicrons only, are not rly good, because, even being largest of unlawfull in Sirius, they has no chances against teams.

The reason, why Corsais shall keep fighting in Omegas, because, they already has bases there, they harvesting some resources, they got an easy acces to Bretonia, Omega 3 and Omega 7, which are nice for pirating. Some kind of aliance can be restored with Unioners, secretly from Hessians and other to gain acces to Rheinland from Munich. But, it's should be not more than: You give us a key, we give you a part from we get. Hessians&C will tear them apart inside Rheinland, when they know, that Unioners helping corsairs.
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Offline AeternusDoleo
12-11-2012, 03:53 PM,
#22
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Granted, if the Corsairs managed to focus their efforts they may end up being successful.
But would that improve the mod?

The Corsairs role has traditinally been to pew anyone and everyone they come in contact with, aside from a few factions that either pay them tribute (Zoners) or help move their artifacts (OSC, Junkers, Unioners, Hogosha). As a Corsair player, you know what to expect: You may rob blind practically any transport you come across, and any lawfuls will consider you an enemy.
Would it REALLY benefit the server if suddenly the Corsairs throw in economic ties with Kusari (highly unlikely under the pro-GMG Kishiro government) or Rheinland (also unlikely since that would jeopardise relations with the GMG, Bretonia and Kusari). And no, Sairs will not be invading Rheinland in force in 4.87, but they WILL be an NPC presence in Munich, and have stronger ties to the Unioners.

Bottom line, if one side wins the Omega war, the fun that can be had fighting it is lost. So from that standpoint, I don't see it ending. Ever. Some bases may switch hands now and then. Some areas may be conquered and lost. But the war must go on. Because it's a space shooter after all. Peace is boring.

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Offline Madvillain
12-11-2012, 04:11 PM, (This post was last modified: 12-11-2012, 04:11 PM by Madvillain.)
#23
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Okay , I agree with AD here , that wouldn't improve the mod at all!
One thing though , If sairs really are supposed to be fighting all and everything , they require the tools for that.
This is an ancient discussion but everyone will agree that balance will always tip in the favour of whoever fights the corsairs.
We want corsair hords to be big bad bullies who pick fights with everyone they meet? great idea!
Players will only fulfil this role though if they know they actually stand a chance and not have to do superganks to get a single kill.
Because the current corsair tech is slower , bigger and overall worse than all their oponents , its not strange that they look for alternatives to make progress on the field of diplomacy , and thus become more goody two shoes.

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Offline Rodnas
12-11-2012, 04:21 PM, (This post was last modified: 12-11-2012, 04:25 PM by Rodnas.)
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Technically i agree with you Aeternus, the pew/show must go on, no matter what.

The question is how it should go on and played out- right now you simply have that hulk-smash-everything feeling as a Corsair, that some might appreciate...but as soon as you start thinking that there actually should at least be Inrp a handful of Corsairs out there with an IQ over 50 who don't make political or war decision by getting drunk and then throwing some dice(and even there, statistically every 6th decision would be a good one). I mean- after all, the Corsairs survived already, at least understood to build ships from stolen/gifted plans, developed the best pulse gun and so on....
So for me it is hard to accept that the ongowing pew is a rresult of centuries of stupidity lined up. What would be wrong if they made some good decisions here and there which might in theory be good enough to fulfill one of their goal(increasing tension and pressure for evveryone!) and then as in every good Drama something unexpected happens(no, not another drunken diceroll) - be it natural catastrophies, deus ex-nommie-attack, treacherous allies, betrayal, assasination, successfull acts of terrorism, new developments on the enemies sides or whatnot...everything is better than yeah, it is stupid but we do it anyways....

And it is kind of funny you mentioned the GMG...as these dudes are one of the unlikely allies that could benefit from burying the axe with the sairs aka- we sell you cheap H-Fuel and in return you leave us alone and instead keep the sigmas outcast and helium-thieves free.
Of course the Hogosha won't like it but i think there is not a single faction in all of sirius which doesn't have one or more of these diplomatic whack jobs no one seems to give half a thought about ...

So in general i think yes, the corsairs should be allowed to take part in the diplomacy carussel which is also a part of the roleplay-spaceshooter. At least on the Corsair side of things you can be sure that there are 9 people from factions that actually have different goals/ideas/standpoints - stuff will get properly reality checked.
And with recent diplomatic efforts that got smackesd it was even sure from the beginning that NAPs might last a mod version or so at maximum, so a mutaul break point was planned to keep the drama going- afterall there are players behind the Corsairs who are not as loco as their Empires storyline suggests Wink


Edit: Seeing as Joey sneaked a post in- who says diplomacy makes the Corsairs goody goody guys...i am strictly against it....evil plotting, cruel plans, merciless rules figgling and killing off those the sairs no longer need is where it's at...all by being SMART(!!) badguys, but bad to the bone!
As soon as we get a diplo sheet and activity like some other "unlawfulls" i will settle up camp on candy mountain wth plushbears Wink

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Offline Govedo13
12-12-2012, 09:11 PM, (This post was last modified: 12-12-2012, 09:12 PM by Govedo13.)
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Sorry but this topic is funny joke. Corsairs wont get anything sorted with the current people in power. Discovery diplomacy and ship balance is more skype friend based then close to what should be in RP, so it is useless to even comment it. My expectation is that corsairs would receive another nerf in 4.87.

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Offline jammi
12-12-2012, 09:14 PM,
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(12-12-2012, 09:11 PM)Govedo13 Wrote: Sorry but this topic is funny joke. Corsairs wont get anything sorted with the current people in power. Discovery diplomacy and ship balance is more skype friend based then close to what should be in RP, so it is useless to even comment it. My expectation is that corsairs would receive another nerf in 4.87.

You willing to place money on that assessment, out of interest?

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Offline Rodnas
12-12-2012, 09:54 PM,
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Govedo, i think the topic was more about inRP "happenings" not the oorp works of disco...

And at least my hopes are high that with more highups and new ones aswel more fresh air and double checking takes place....as i am still sure that "skypefriendships" are not a malicious way to nerf sairs, they just have less direct voices to the high-ups (maybe) and thus are a bit "forgotten" or lower on the priority list...

=> Less conspiracy, more "those people are too busy to think of everything at once " Wink

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Offline DarthBindo
12-12-2012, 10:19 PM, (This post was last modified: 12-12-2012, 10:23 PM by DarthBindo.)
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I suspect within one or two (or maybe three) mod updates the Corsairs will find they have a NAP with the Hessians.
This may surprise you.
If it does, I recommend you go read the 4.86 story write-ups.
Not that, you know, anyone actually pays attention to those, but it is what it is.
Of course, this is assuming the current mod directors actually give a damn about those storylines as well, which, they very well may not, and decide to throw such right out the window.
But it would be interesting.

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Offline Madvillain
12-12-2012, 10:22 PM,
#29
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erh ... link please?

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Offline DarthBindo
12-12-2012, 10:23 PM, (This post was last modified: 12-12-2012, 10:26 PM by DarthBindo.)
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http://discoverygc.com/forums/showthread.php?tid=58909
See what i mean?
Nobody pays attention to these things.
And any such roleplay (cough) would by all means have to be kept well-hidden, otherwise the roleplayee risks being branded an enemy of the state (and not necessarily only in roleplay).

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gone four years, first day back: Zoners still getting shot in Theta :|
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