DiscoveryBot (talk | contribs) (Created page with "__NOTOC__ <table class="infobox bordered" style=" margin-left: 1em; margin-bottom: 10px; width: 250px; font-size: 11px; line-height: 14px; border: 1px solid white;" cellpadding="3"> <td colspan="2" style="text-align: center; font-size: 12px; line-height: 18px; background: #555555; color: #ffffff" title="commodity_tradelane_parts_ga"><b>EFL Gate/Lane Parts</b> </td></tr> <tr> <td colspan="2" style="text-align: center; border: 1px solid white;"><div class="center"><div cl...") |
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<td colspan="2" style="text-align: center; font-size: 12px; line-height: 18px; background: #555555; color: #ffffff" title="commodity_tradelane_parts_ga"><b>EFL Gate/Lane Parts</b> | <td colspan="2" style="text-align: center; font-size: 12px; line-height: 18px; background: #555555; color: #ffffff" title="commodity_tradelane_parts_ga"><b>EFL Gate/Lane Parts</b> | ||
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<i>NOTE: This page was generated on the 07/06/2024 at 15: | <i>NOTE: This page was generated on the 07/06/2024 at 15:55:50. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.<i>[[Category: Commodities]] | ||
[[Category: NukeOnPatch]] | [[Category: NukeOnPatch]] |
Latest revision as of 16:06, 7 June 2024
EFL Gate/Lane Parts | |
Cargo Space | 10 |
Decay Rate | no decay |
Default Price | 100$ |
High Risk Commodity | False |
EFL JUMP GATE / TRADE LANE PARTS
Jump Gate and Trade Lane parts manufactured by EFL Oil and Machinery in Gallia for assembly into important FTL travel infrastructure. EFL's Blue Packs are believed to posess stringent security features, which include scanner-resistant casing, tracking beacons and complex biometric locks requiring input from multiple designated personnel to unlock. Further measures are confidential.
Availability
Bases selling | ||||||||||||||||||||
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NOTE: This page was generated on the 07/06/2024 at 15:55:50. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.