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Elite Shadow Society

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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
Faction was disbanded December 21st 2009, 06:44 PM

See also:

What Links HerePage HistoryHistorical Articles

This is an unofficial player group. For the affiliated NPC faction, see Outcasts.
Elite Shadow Society
FactionPlaceholderImage.png
Origin Flag-liberty.png Republic of Liberty
Alignment Outcasts
Profile
Date of founding unknown
Founder(s) Venom
Current leader(s) Rafael Taveras
Base of operations unknown

Overview

IFF: Outcast.

ID: Outcast ID.

Duties: On a day-to-day basis the Elite Shadow Society will be financed from minor acts of piracy, however, from time-to-time, major acts of piracy will be committed to ensure financial stability of the ESS.

As they are funded by the Wencelau cartel they will engage in the protection of smuggler's working for the Wenceslau's, as well as engaging in the protection of their homeland and territories. However, the ESS are a mainly offensive force and usually leave the defence of Malta in the hands of those who specifically train to do so.

Causing havoc with those hostile to the Elite Shadow Society, will take place at the discretion of the ESS, and for the most part they will raid systems not for monetary reward, but intelligence gathering purposes as knowledge is power and they seek more of it.

They may also escort smugglers of cardamine not working with the Wenceslau cartel, at their own discretion and usually for a nominal fee.

They are different from other Outcasts, whilst they believe in defending the orange dream their motivation for doing so is completely different. This is to be expected as the majority of those in the ESS are not Maltese.

Description

The Elite Shadow Society formed out of the Horde Xtinction, and as such the Horde Xtinction must be discussed to gain an insight into the Elite Shadow Society. The "Horde Xtinction" was a classified experimental project conducted by the Liberty Security Force, deep underground on planet Anchorage located within the Alaska system.

Incorporating several companies, the project spanned several years and a significant proportion of Liberty's defence budget went into the project.

Cybernetics manufactured by Deep Space Engineering, Stasis pods and Genetical Engineering equipment constructed by Cryer Pharmaceuticals and unknown-space mapping by Ageira Technologies were done, all under a classified governmental contracts. This project was code-named the Horde Xtinction, a classified multi-objective project.

The manufactured cybernetics were implanted into a group of individuals, each individually selected from the population of Liberty.

The primary objective that was stipulated by Head of the project was to make the selected individuals infiltrate piracy in the edge and borderworlds and internally cripple them by covertly aiding the Liberty government learn sensitive intelligence about the location of bases and the numerical resistance that different pirate factions possessed.

During the final phase of the project; the integration of the hybrids into pirate society, the individuals gained consciousness. The investigation that the Liberty Security Force commissioned concluded there was a disruption in the cryostasis pods on board the transport; caused by a deep space anomaly. From there it is believed that the engineered individuals overtook the transport and destroyed the transport's fighter escorts.

From Zoner logs, it can be seen that two outcasts ships aided the transport to Freeport 10 in Tau-37 and then into Omicron Alpha.

The Zoner's and the Outcasts of the Wenceslau cartel helped these individuals, and by doing so, they forged an alliance with the original Horde.Xtinction. It was the words of one of the Horde.Xtinction which made Alice Wenceslau support the individual's request of refuge, and then later fund them when they created the ESS.

After years of living a standard life with minor financial funds, the remaining original 201 individuals and those which joined the ESS later split into two groups; one which wished to expand their lives and their influence through piracy and one which wished to live peacefully amongst the other inhabitants on Sirius. The rift was idealogical, however it did not inspire any bitterness between the groups. Instead the group which decided to become Zoners, agreed to fund the group which chose to remain as Outcasts. The ESS emerged. Funded by the HX, the Wenceslau cartel and then later the Bretonian SIS and this is how the ESS grew into the force they are now.

Used equipment

  • Outcast.
  • Red Hessian.
  • Liberty Rogue.
  • Lane Hacker.
  • Golden Chrysanthemums
  • Blood Dragons
  • Codenames.
  • Universally available equipment. (Such as Supernova's, Armour upgrades, etc)

Ships

Elite Shadow Empire will use only Outcast, Border World, Lane Hacker, Red Hessian and Liberty Rogue ships.

  • Any Destroyer/Cruiser or higher class craft must have written RP/or prove to be able to RP in-game.
  • Any non-outcast or non-borderworld ship is highly recommended to have written RP behind it.

Naming conventions

  • Dreadnought - [ESS][X-Name]
  • Battleship - [ESS][X-Name]
  • Destroyer/Cruiser - [ESS][D-Name]
  • Gunboat/Gunship - [ESS][GB-Name]
  • Bomber - [ESS][B-Firstname.Lastname]
  • Very Heavy Fighter - [ESS][F-Firstname.Lastname]
  • Light Fighter - [ESS][LF-Firstname.Lastname]

Diplomacy

Allied:

  • [RoS]
  • .HX (Unknown to others in Sirius.)
  • [SIS] (Unknown to most in Sirius.)
  • {SOB}

Friendly:

  • Outcasts
  • Lane Hackers
  • Liberty Rogues
  • Golden Chrysanthemums
  • Red Hessians
  • [101st]
  • LR
  • [GC]
  • RHA
  • (NovaPG)
  • [HG]
  • .:UOG:.
  • [HF]
  • LH

Neutral:

  • [Phantoms]
  • Keepers
  • Das Wilde
  • [\JG/]
  • [M]
  • [TAZ]
  • QCP
  • Junkers
  • Bretonian Armed Forces
  • Bretonian Police Authority

Unfriendly:

  • House Corporations (Those that are not listed elsewhere.)
  • House Police (Those that are not listed elsewhere.)
  • House Militaries (Those that are not listed elsewhere.)

Hostile:

  • Corsairs
  • Farmers Aliance
  • Benitez
  • [TBH]
  • [OPG]
  • ~{BD}~
  • Gaians
  • [AFA]
  • Xenos
  • IMG
  • GMG
  • Bounty Hunters
  • The Order

At War:

  • =LSF=
  • [KNF]

Links