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Difference between revisions of ""Ish'tar" Nomad Dreadnought"

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{{Version|4.90.1}}
 
 
{{Ship Infobox
 
{{Ship Infobox
 
| name = "Ish'tar" Nomad Dreadnought
 
| name = "Ish'tar" Nomad Dreadnought
 
| image = ishtar.png
 
| image = ishtar.png
 +
| nickname = dsy_no2_artillery
 
| shipclass = BATTLESHIP
 
| shipclass = BATTLESHIP
 
| shipowner = {{House Link | Nomads}}
 
| shipowner = {{House Link | Nomads}}
| turrets = 18
+
| guns = 3
 +
| turrets = 15
 
| CM = 1
 
| CM = 1
 
| hull = 3333333
 
| hull = 3333333
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| maxshieldclass = 10
 
| maxshieldclass = 10
 
| maxspeed = 90
 
| maxspeed = 90
| maxpower = 16000000
+
| maxpower = 10000000
| recharge = 300000
+
| recharge = 400000
| hullcost = 547000000
+
| hullcost = 547082250
| fullcost = 1427000064
+
| fullcost = 739082250
 
}}
 
}}
 +
 
The very pinnacle of [[Nomad]] evolution, the Ish'tar Artillery Dreadnought is the most enigmatic new Nomad species that has appeared over the recent years. Even bigger than the [[Marduk]], the Ish'tar has three arm-like growths arranged around its midsection in a triangular manner that are able to unleash a torrent of devastation over long distances able to punch through even the strongest [[Battleship]] hulls. Mesermizing bioluminescent lights dance across the skin of this behemoth, the undulating tendrils of light belying the stultifying hideousness left behind in the wake of any appearance of this creature.  
 
The very pinnacle of [[Nomad]] evolution, the Ish'tar Artillery Dreadnought is the most enigmatic new Nomad species that has appeared over the recent years. Even bigger than the [[Marduk]], the Ish'tar has three arm-like growths arranged around its midsection in a triangular manner that are able to unleash a torrent of devastation over long distances able to punch through even the strongest [[Battleship]] hulls. Mesermizing bioluminescent lights dance across the skin of this behemoth, the undulating tendrils of light belying the stultifying hideousness left behind in the wake of any appearance of this creature.  
  
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* This ship is too large to use docking bays, it must use mooring points.
 
* This ship is too large to use docking bays, it must use mooring points.
 
==Hardpoints==
 
==Hardpoints==
 +
*3 [[Nomad Artillery Cannon|Nomad Artillery Cannons]]
 +
*4 [[Class 8 Turrets|Battleship Heavy Turrets]]
 +
*4 [[Class 9 Turrets|Battleship Primary Turrets]]
 +
*9 [[Class 10 Turrets|Battleship Secondary Turrets]]
 +
*1 [[Shields|Heavy Battleship Shield]]
  
 
==Purchase Includes==
 
==Purchase Includes==
 
{{Spoiler|
 
{{Spoiler|
 
* 3 [[Nomad Artillery Cannon]]
 
* 3 [[Nomad Artillery Cannon]]
* 1 [[Nomad Superior Veil]]
+
* 1 [[Nomad Superior Veil (Battleship Shield)|Nomad Superior Veil]]
 
}}
 
}}
 +
 
==Availability==
 
==Availability==
This ships needs a [https://discoverygc.com/wiki/K%27Hara_ID|<nowiki>K'Hara| ID</nowiki>] to be obtained.
+
 
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
 
!Spoiler: Buying Locations
 
!Spoiler: Buying Locations
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|-
 
|-
 
|[[Guard Station]]||[[The Admins]]||[[Bastille]]||[[Independent Systems]]
 
|[[Guard Station]]||[[The Admins]]||[[Bastille]]||[[Independent Systems]]
 +
|-
 +
|[[Fort Huxter|Fort Huxter (Capital Fixture)]]||[[Nomads|Nomad Vagrants]]||[[Tau-61]]||[[Taus]]
 
|}
 
|}
 
|}
 
|}
 
[[Category: Nomads]]
 
[[Category: Nomads]]

Latest revision as of 23:37, 31 July 2022

"Ish'tar" Nomad Dreadnought
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Ship Class Battleship
Built by Flag-nomads3.png Nomads
Technical information
Guns/Turrets 3 / 15
Opt. weapon class 10
Max. weapon class 10
Other equipment
Hull strength 3,333,333
Max. shield class 10
Cargo space 1,700 units
Nanobots/Batteries 2600/2600
Max. impulse speed 90 m/s
Max. thrust speed Thruster not available
Max. cruise speed 350 m/s
Power output 10,000,000 u
Power recharge 400,000 u/s
Additional information
Ship price $547,082,250
Package price $739,082,250

The very pinnacle of Nomad evolution, the Ish'tar Artillery Dreadnought is the most enigmatic new Nomad species that has appeared over the recent years. Even bigger than the Marduk, the Ish'tar has three arm-like growths arranged around its midsection in a triangular manner that are able to unleash a torrent of devastation over long distances able to punch through even the strongest Battleship hulls. Mesermizing bioluminescent lights dance across the skin of this behemoth, the undulating tendrils of light belying the stultifying hideousness left behind in the wake of any appearance of this creature.

Usually protected by a swarm of smaller Nomads that are eager to protect it, the Ish'tar oftentimes does not even need to debase itself with combat and it is said that those exposed to it for too long felt like it was almost bored the way it played with its prey. However, as terrifyingly beautiful it is, the Ish'tar is barely protected from attacks targeting its back and lower end.

Handling

  • This ship is too large to use docking bays, it must use mooring points.

Hardpoints

Purchase Includes


Availability