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Difference between revisions of "Jump Drive"

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{{Quote| <b>Note: Jump Drives have not been added/updated for the latest version of Disovery Freelancer 4.86.0 and are expected to be included/installed to Multiplayer soon.</b>|}}
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Jump drives allow for instantaneous interstellar (or intrastellar) travel from any point to any other point in the Sirius sector. A [[Hyperspace Survey Module]] is used to retrieve, store, and encode jump coordinates into an alphanumeric sting decoded by jump drives.  The precision of the jump is determined by the Hyperspace Survey Module.  A "blind" jump may also be initiated, whether the coordinates are entered incorrectly (often unintentionally) or not at all (usually intentionally).  There are different tiers of Jump Drive, which affect fuel use, cargo use, power use, and charge time. Jump drives use a variety of fuels with different consumption for each, where [[MOX]] is used the least and [[Deuterium]] and [[Helium-3]] are used the most.
 
Jump Drives allow instantanious interstellar travel from any given point to another within all the charted space of the Sirius sector. Given the correct coordinates they can be calibrated to a particular location in a system despite the distance, otherwise known as a coordinated jump. Jump drives can also be randomised; a 'blind jump'; to allow spontanious transport to any location, which has proven quite popular amongst the tourist industry and troublesome to lawful authorities.
 
  
However due to the sheer requirements to active a Jump Drive, they can only be mounted to function aboard a number of military grade vessels and capital ships. Even then more space is required to house the fuel required to charge the drives before the jump. Jump Drives tend to take approximately 4:30 minutes to charge and consume approximately 15 - 20 units of [[H-Fuel]], [[MOX]] or an alternative fuel source per second. A [[Hyperspace Survey Module]] is required for a coordinated jump due to the quantity of raw interstellar data that is required to be processed in triplicate to ensure the safety of the vessel's trajectory to it'sd desired destination.
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== Single Ship Jump Drives ==
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Most of the jump drives in Sirius jump only the vessel equipped with them. They take less time to charge and a few use less fuel per second while charging as well.
  
The revolutionary Jump Drive technology produces such a large catchment field while charging that any ships in the immediate vicinity will also be sucked into the projection and onto the drive's trajectory.
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==== Jump Drive Module Series II ====
==Notes==
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* Takes 900 cargo space
* 1 Jump Drive occupies 1,500 cargo space
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* Requires 3,600,000 power to jump
* 1 [[Hyperspace Survey Module]] occupies 1,000 cargo space
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* Sixty (60) second charge time
==Availability==
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* Uses 6 [[MOX]], 7 [[Oil]], 7 [[H-fuel]], 8 [[Deuterium]], or 8 [[Helium-3]] per second while charging or charged
<i>N/A</i>
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:* Currently requires at least 360 [[MOX]], 420 [[Oil]], 420 [[H-fuel]], 480 [[Deuterium]], or 480 [[Helium-3]] to jump
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==== Jump Drive Module Series III ====
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* Takes 900 cargo space
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* Requires 7,000,000 power to jump
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* Thirty (30) second charge time
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* Uses 12 [[MOX]], 14 [[Oil]], 14 [[H-fuel]], 16 [[Deuterium]], or 16 [[Helium-3]] per second while charging or charged
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:* Currently requires at least 360 [[MOX]], 420 [[Oil]], 420 [[H-fuel]], 480 [[Deuterium]], or 480 [[Helium-3]] to jump
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== Multi Ship Jump Drives ==
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Much less common are jump drives designed to pull other close by (usually 300 meters) into a wormhole with the jumping ship.  They are usually only seen in large military or trading fleets due to their '''very''' large fuel use, requiring an entire stork full of H-fuel for a single two-way jump.  They also take nearly four minutes to charge.
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==== Jump Drive Module Series IV ====
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* Takes 1200 cargo space
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* Requires 7,000,000 power to jump
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* Two-hundred (200) second charge time
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* Uses 12 [[MOX]], 14 [[Oil]], 14 [[H-fuel]], 16 [[Deuterium]], or 16 [[Helium-3]] per second while charging or charged
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:* Currently requires at least 2400 [[MOX]], 2800 [[Oil]], 2800 [[H-fuel]], 3200 [[Deuterium]], or 3200 [[Helium-3]] to jump

Revision as of 23:45, 27 May 2012

Jump drives allow for instantaneous interstellar (or intrastellar) travel from any point to any other point in the Sirius sector. A Hyperspace Survey Module is used to retrieve, store, and encode jump coordinates into an alphanumeric sting decoded by jump drives. The precision of the jump is determined by the Hyperspace Survey Module. A "blind" jump may also be initiated, whether the coordinates are entered incorrectly (often unintentionally) or not at all (usually intentionally). There are different tiers of Jump Drive, which affect fuel use, cargo use, power use, and charge time. Jump drives use a variety of fuels with different consumption for each, where MOX is used the least and Deuterium and Helium-3 are used the most.

Single Ship Jump Drives

Most of the jump drives in Sirius jump only the vessel equipped with them. They take less time to charge and a few use less fuel per second while charging as well.

Jump Drive Module Series II

  • Takes 900 cargo space
  • Requires 3,600,000 power to jump
  • Sixty (60) second charge time
  • Uses 6 MOX, 7 Oil, 7 H-fuel, 8 Deuterium, or 8 Helium-3 per second while charging or charged

Jump Drive Module Series III

  • Takes 900 cargo space
  • Requires 7,000,000 power to jump
  • Thirty (30) second charge time
  • Uses 12 MOX, 14 Oil, 14 H-fuel, 16 Deuterium, or 16 Helium-3 per second while charging or charged

Multi Ship Jump Drives

Much less common are jump drives designed to pull other close by (usually 300 meters) into a wormhole with the jumping ship. They are usually only seen in large military or trading fleets due to their very large fuel use, requiring an entire stork full of H-fuel for a single two-way jump. They also take nearly four minutes to charge.

Jump Drive Module Series IV

  • Takes 1200 cargo space
  • Requires 7,000,000 power to jump
  • Two-hundred (200) second charge time
  • Uses 12 MOX, 14 Oil, 14 H-fuel, 16 Deuterium, or 16 Helium-3 per second while charging or charged