This wiki is closed in favour of the new wiki. Information shown is likely to be very out of date. |
Difference between revisions of "Criminal ID"
From Discovery Wiki
Jump to navigationJump to search (v4.88) |
m |
||
Line 3: | Line 3: | ||
Allowed ships: [[Fighters]], [[Freighters]], [[Transports]], [[Gunboats]]. | Allowed ships: [[Fighters]], [[Freighters]], [[Transports]], [[Gunboats]]. | ||
− | |||
==Availability== | ==Availability== | ||
<span style="color:red;">Only given via Admin</span> | <span style="color:red;">Only given via Admin</span> | ||
[[Category: ID]] | [[Category: ID]] |
Latest revision as of 23:11, 12 February 2015
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 12.02.2015 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.88.0.0
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 12.02.2015 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Pilots who violate laws and customs of Sirius get a Criminal ID. Criminal ID allows its owner to participate in all kinds of lawful activities, trade and fulfil bounty and escort contracts. Owner of Criminal ID cannot take part in military operations or unlawful actions. When offender will improve, this ID might be removed. Removing Criminal ID is allowed only with permission of higher authority. Cargo beam disabled.
Allowed ships: Fighters, Freighters, Transports, Gunboats.
Availability
Only given via Admin