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Difference between revisions of "Liberty Navy (player faction)"

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The Liberty Navy represents all that is free in this world of inequalities and untruths of character. We stand where others won’t, we fight what they say is a losing battle. Why? For the freedom of those who depend on us, we are the Southern Alliance and we do not falter when the line is drawn for peace and war.
 
The Liberty Navy represents all that is free in this world of inequalities and untruths of character. We stand where others won’t, we fight what they say is a losing battle. Why? For the freedom of those who depend on us, we are the Southern Alliance and we do not falter when the line is drawn for peace and war.
  
The Southern Alliance receive direct economic support from the Powell administration currently in charge of Liberty. Due to the support that the current establishment gifts us with, we currently have the most advanced naval fleet in Sirius capable of combating most any enemy. State of the art research into any and all advancements is always underway at classified naval research bases making it so those who can not fight may rest easy.
+
The Liberty Navy receive direct economic support from the Powell administration currently in charge of Liberty. Due to the support that the current establishment gifts us with, we currently have the most advanced naval fleet in Sirius capable of combating most any enemy. State of the art research into any and all advancements is always underway at classified naval research bases making it so those who can not fight may rest easy.
  
 
==Historical Information==
 
==Historical Information==
  
Shortly after the conclusion of the conflict with the Nomad invaders and the tainted Rheinland forces president Jacobi saw a precedent, the precedent for two fleets to guard Liberty. Upon this decision sat the possibility to shatter Liberty down a fault line yet unknown, north and south. The formation of the Northern and Southern Alliances left many with feelings of unease and insecurity, two fleets to defend one country, especially one as large as Liberty? The debate raged for a short while before the word was given, California and Texas would rally their forces and form a new fleet headquartered in Virginia and the remainder would form a second fleet headquartered in New York. Yet, the debate seems to be over after years as the fleets sent to the Northern Alliance were re-organized under the Southern Alliance command those who are now autonomous from the governmental bureaucracy of New York but still hold true to the traditions set by the Liberty Navy. Therefore, the Southern Alliance continue to offer dedicated support to all her brethren within Liberty and borders.
+
The Liberty Navy is responsible for protecting the economic well-being of liberty through military force, both within the boundaries of the colony anf in the independent systems that border its territory. The current Liberty Navy was formed after President Jacobi created the Southern Alliance and the Northern Compact. These two navies worked in total autonomy to each other. However, the Northern Compact soon became corrupt and following several LSF reports on their illegal and immoral activities it was decided that they should be absorbed into the Southern Alliance to form the greater Liberty Navy. Some, however, rebelled against this idea and turned against Liberty. Many of these groups were disbanded or destroyed. Some, however, managed to escape Liberty to live in the Borderworlds or Independent worlds. One such group is the 522nd Battlegroup.
  
 
==Tactical Information==
 
==Tactical Information==
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==Requirements of Application==
 
==Requirements of Application==
  
* Private message one of three members of senior staff as well as making an application in the appropriate channel. We will respond as soon as is possible.
+
    * You absolutely must be able to RP, this is key to your acceptance. More so than combat ability, If you can not RP you will not be accepted, should we find out that you lied about your RP skills you will be removed from our Ranks.
* You absolutely must be able to RP, this is key to your acceptance. More so than combat ability, If you can not RP you will not be accepted, should we find out that you lied about your RP skills you will be removed from our Ranks.
+
    * You must be well acquainted with both Discovery Forum Rules and Discovery RP 24/7 Server Rules. You will be quizzed on this.
* You must be well acquainted with both Discovery Forum Rules and Discovery RP 24/7 Server Rules. You will be quizzed on this.
+
    * Forum participation is also obligatory for this faction, if you do not post on the forums you will not be an acceptable member of the Liberty Navy.
* Forum participation is also obligatory for this faction, if you do not post on the forums you will not be an acceptable member of the Southern Alliance.
+
    * You will have access to the Liberty Navy bank and armoury for your initial setup, after this we will not be able to support you economically. Therefore, you will fund your characters in most cases.
* You will have access to the Southern Alliance bank and armoury for your initial setup, after this we will not be able to support you economically. Therefore, you will fund your characters in most cases.
+
    * No offensive language, no childish comments, no out of character spam in both private and open channels.
* No offensive language, no childish comments, no out of character spam in both private and open channels. When your opponent retreats do not pursue them past 4.5k, as the protection of the citizens and businessmen of Liberty are your highest priority.
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    * Liberty Navy Tag, ID and an appropriate ship are required for you to be recognised as a full ensign in the Liberty Navy, until then you will be considered a recruit in training.
* Obey all superior officers, if you are found to have disobeyed orders you will be court-martialled and will face a maximum penalty of death by firing squad and eviction from the Southern Alliance.
+
    * If you violate any or all of the above mentioned rules you will face demotion, removal or potential exile.
* Liberty Navy Tag, ID and an appropriate ship are required for you to be recognised as a full ensign in the Southern Alliance, until then you will be considered a recruit in training.
+
    * You must [u]never[/u] use OOC in system chat. Even if the entire system is flaming your entire generation, country, caste, creed, family, universe, anything. You will always reply via the PM function. Failure to do with will result in a dismissal.
* Decisions by the ‘Brass’ are final unless a revision is made. Do not argue and do not flame or you will be punished. Accept your orders and fulfill them to the best of your abilities.
 
* Fleet coordination is also obligatory; you will not be allowed to fly solo from the group without specific orders from command. We fight as one, and die as one. This is not your personal romp.
 
* If you violate any or all of the above mentioned rules you will be removed and set as hostile to the Southern Alliance, as we do not tolerate traitors and liars.
 
  
 
==Command Structure==
 
==Command Structure==
  
*Fleet Admiral: The Fleet Admiral has executive power over all SA personnel, with special exceptions.
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[b]Fleet Admiral[/b]
 +
The overall commander of the Liberty Navy. Orders from the fleet admiral must be obeyed unless overturned by both admirals, both vice admirals or a full vote from any commands. Can fly any ship allowed.
  
*Admiral: Admirals have executive command rights over the entire fleet, but can be overruled by one Admiral and two Vice admirals. Admirals report directly to the Fleet Admiral.
+
[b]Admiral[/b]
 +
Admirals command a section of the Liberty Navy, each one having a certain amount of men and ships assigned to them. They are answerable only to the fleet admiral, both vice admirals or a full vote from any of the commands. Can fly up to a battleship without requiring authorization.
  
*Vice Admiral: In absences of both Admirals and the Fleet Admiral the Vice Admiral(s) take command, they are overruled by both full Admirals and the Fleet Admiral.
+
[b]Vice Admiral[/b]
 +
The two vice admirals report directly to the fleet admiral. They each council the fleet admiral and aid in decision making. Any policies or decisions made can be overturned by the fleet admiral, both admirals or a full vote from any command. Can fly up to a battleship without requiring authorization.
  
*Captain: Captain is the first rank you can achieve under the heading of senior staff, they are carefully selected for their leadership abilities and command deployments of fighters. They report to the Vice Admirals.
+
[b]Captain[/b]
 +
A captain has proven his worth within the Liberty Navy, they are the most esteemed officers before high command. Decisions can be overturned by a higher ranking officer or a full vote from the mid or lower commands. Can fly up to a cruiser without requiring authorization.
  
*Commander: The rank of Commander is assigned after one has displayed a certain excellence in the field and is deemed qualified enough to be gifted with further command duties.
+
[b]Commander[/b]
 +
The next stage up from Lieutenant Commander, this is a pretigous position as it shows the ascent into mid command. Commanders can order lower command and can be overturned by any high command or a full vote from the lower or mid commands. Can fly up to a gunboat without requiring authorization.
  
*Lieutenant Commander: This is the cornerstone rank managing the relationships between Ensigns, Lieutenants and Commanders. The rank of Lieutenant Commander is assigned to Lieutenants who display exceptional abilities above and beyond their current rank.
+
[b]Lieutenant Commander[/b]
 +
The highest rank in the lower command. Lieutenant commanders have proven their loyalty and devotion to the Liberty Navy and have been rewarded as such. This is the first rank that can fly a capital ship in the Navy. Can fly up to a gunboat without requiring authorization.
  
*Lieutenant: Lieutenant is the first rank of actual command, pilots who reach the rank of Lieutenant have garnered enough trust and experience that they are allowed to fly lead on mission under special supervision.
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[b]Lieutenant[/b]
 +
Lieutenants are the mainstay of the commanding officers. They can command and order ensigns and sub lieutenants but every rank above them can over-rule a decision they make. This is the last rank that is restricted to fighters and bombers only. Can fly up to a bomber without requiring authorization.
  
*Ensign: Ensign is the introductory rank of the SA; pilots will fly as ensigns until they have proven themselves reliable enough to be trusted as Lieutenants and Lieutenant Commanders.
+
[b]Sub-Lieutenant[/b]
 +
Sub-Lieutenants symbolise the stepping stone into the command structure. Chosen from the most able and promising ensigns, they are given the task of commanding new recruits and ensigns in space. Can fly up to a bomber without requiring authorization.
  
*Navyman Recruit: This is the probationary rank of the Southern Alliance; those who enlist will serve as a navyman recruit for one or more weeks as they receive training and are tested to see their eligibility as officers of the Liberty navy.
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[b]Ensign[/b]
 +
Ensigns are the core of the navy. They make up the backbone of any fighting force and as such are incredibly common. Can fly up to a very heavy fighter without requiring authorization.
 +
 
 +
[b]Recruit[/b]
 +
Recruits are those that have very recently enlisted in the Liberty Navy. They have yet to prove themselves worthy, useful or reliable and so cannot achieve the rank of ensign until they do so. Can fly up to a very heavy fighter without requiring authorization.
  
 
==Approved Vessels==
 
==Approved Vessels==
  
Naming conventions for SA crafts are as follows;
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Naming conventions for LN crafts are as follows;
  
*[SA]-XXXX (Fighter & Bomber designation)
+
*[LN]-Firstname.Lastname (Fighter & Bomber designation)
*[SA]-LNT-XXXX (Domestic and inter system trading craft designation)
+
*[LN]-LNT-XXXX (Domestic and inter system trading craft designation)
*[SA]-LNS-XXXX (Capital & Repair ship designation)
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*[LN]-LNS-XXXX (Capital & Repair ship designation)
  
 
Capital ships are limited to senior staff only, and those that have been given special permissions by senior staff to operate them. This includes Gunboats, Cruisers, Frigates, Dreadnaughts and Carriers.
 
Capital ships are limited to senior staff only, and those that have been given special permissions by senior staff to operate them. This includes Gunboats, Cruisers, Frigates, Dreadnaughts and Carriers.
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An application process will be instituted so that any pilots wishing to operate a capital ship may so apply with their credentials and state their case.
 
An application process will be instituted so that any pilots wishing to operate a capital ship may so apply with their credentials and state their case.
  
Please PM either the Fleet Admiral or both Admirals regarding this matter.
+
Please post in the Liberty message dump with your formal request for a capital ship.
  
*[[Guardian]] VHF - Ensign
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*[[Guardian]] VHF - Recruit
*[[Avenger]] VHF - Lieutenant
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*[[Avenger]] VHF - Recruit
*[[Liberator]] LF - Lieutenant (Approval required)
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*[[Executioner]] HF - Recruit
*[[Executioner]] HF - Lieutenant Commander
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*[[Liberator]] LF - Recruit
*[[Havok]] Bomber - Lieutenant Commander (Approval required)
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*[[Havok]] Bomber - Lieutenant
  
*[[Liberty Gunboat]] - Commander (Experience required)
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*[[Liberty Gunboat]] - Lieutenant Commander
*[[Liberty Cruiser]] - Captain (Experience required)
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*[[Liberty Cruiser]] - Captain
*[[Liberty Assault Frigate]] - Captain (Approval required)
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*[[Liberty Assault Frigate]] - Captain
 
*[[Liberty Dreadnought]] - Vice Admiral
 
*[[Liberty Dreadnought]] - Vice Admiral
*[[Liberty Carrier]] - Admiral/Fleet Admiral
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*[[Liberty Carrier]] - Fleet Admiral
  
It is also permitted for pilots of the SA to operate on a part time basis a Liberty Naval trading craft for supplying themselves with funds as well as bolstering the Liberty economy. Permitted ships for this trade are listed as follows;
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It is also permitted for pilots of the LN to operate on a part time basis a Liberty Naval trading craft for supplying themselves with funds as well as bolstering the Liberty economy. Permitted ships for this trade are listed as follows;
  
 
*[[Transport]]
 
*[[Transport]]
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==Links==
 
==Links==
[http://discoverygc.com/forums/index.php?showtopic=13528&hl=southern+alliance Recruitment Topic Link]
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[http://discoverygc.com/forums/index.php?showtopic=18869 Recruitment Topic Link]
  
 
[[Category: Factions]]
 
[[Category: Factions]]
 
[[Category: Player Factions]]
 
[[Category: Player Factions]]

Revision as of 23:50, 18 July 2008

Introduction

The Liberty Navy represents all that is free in this world of inequalities and untruths of character. We stand where others won’t, we fight what they say is a losing battle. Why? For the freedom of those who depend on us, we are the Southern Alliance and we do not falter when the line is drawn for peace and war.

The Liberty Navy receive direct economic support from the Powell administration currently in charge of Liberty. Due to the support that the current establishment gifts us with, we currently have the most advanced naval fleet in Sirius capable of combating most any enemy. State of the art research into any and all advancements is always underway at classified naval research bases making it so those who can not fight may rest easy.

Historical Information

The Liberty Navy is responsible for protecting the economic well-being of liberty through military force, both within the boundaries of the colony anf in the independent systems that border its territory. The current Liberty Navy was formed after President Jacobi created the Southern Alliance and the Northern Compact. These two navies worked in total autonomy to each other. However, the Northern Compact soon became corrupt and following several LSF reports on their illegal and immoral activities it was decided that they should be absorbed into the Southern Alliance to form the greater Liberty Navy. Some, however, rebelled against this idea and turned against Liberty. Many of these groups were disbanded or destroyed. Some, however, managed to escape Liberty to live in the Borderworlds or Independent worlds. One such group is the 522nd Battlegroup.

Tactical Information

  • Fleet headquarters are located in the Virginia system.
  • Tactical movements are on a need to know basis.
  • Acceptable crafts range from Light Fighters to Bombers depending on rank.
  • Capital ships are confined to command personnel only; Special circumstances excluded.

Requirements of Application

   * You absolutely must be able to RP, this is key to your acceptance. More so than combat ability, If you can not RP you will not be accepted, should we find out that you lied about your RP skills you will be removed from our Ranks.
   * You must be well acquainted with both Discovery Forum Rules and Discovery RP 24/7 Server Rules. You will be quizzed on this.
   * Forum participation is also obligatory for this faction, if you do not post on the forums you will not be an acceptable member of the Liberty Navy.
   * You will have access to the Liberty Navy bank and armoury for your initial setup, after this we will not be able to support you economically. Therefore, you will fund your characters in most cases.
   * No offensive language, no childish comments, no out of character spam in both private and open channels.
   * Liberty Navy Tag, ID and an appropriate ship are required for you to be recognised as a full ensign in the Liberty Navy, until then you will be considered a recruit in training.
   * If you violate any or all of the above mentioned rules you will face demotion, removal or potential exile.
   * You must [u]never[/u] use OOC in system chat. Even if the entire system is flaming your entire generation, country, caste, creed, family, universe, anything. You will always reply via the PM function. Failure to do with will result in a dismissal.

Command Structure

[b]Fleet Admiral[/b] The overall commander of the Liberty Navy. Orders from the fleet admiral must be obeyed unless overturned by both admirals, both vice admirals or a full vote from any commands. Can fly any ship allowed.

[b]Admiral[/b] Admirals command a section of the Liberty Navy, each one having a certain amount of men and ships assigned to them. They are answerable only to the fleet admiral, both vice admirals or a full vote from any of the commands. Can fly up to a battleship without requiring authorization.

[b]Vice Admiral[/b] The two vice admirals report directly to the fleet admiral. They each council the fleet admiral and aid in decision making. Any policies or decisions made can be overturned by the fleet admiral, both admirals or a full vote from any command. Can fly up to a battleship without requiring authorization.

[b]Captain[/b] A captain has proven his worth within the Liberty Navy, they are the most esteemed officers before high command. Decisions can be overturned by a higher ranking officer or a full vote from the mid or lower commands. Can fly up to a cruiser without requiring authorization.

[b]Commander[/b] The next stage up from Lieutenant Commander, this is a pretigous position as it shows the ascent into mid command. Commanders can order lower command and can be overturned by any high command or a full vote from the lower or mid commands. Can fly up to a gunboat without requiring authorization.

[b]Lieutenant Commander[/b] The highest rank in the lower command. Lieutenant commanders have proven their loyalty and devotion to the Liberty Navy and have been rewarded as such. This is the first rank that can fly a capital ship in the Navy. Can fly up to a gunboat without requiring authorization.

[b]Lieutenant[/b] Lieutenants are the mainstay of the commanding officers. They can command and order ensigns and sub lieutenants but every rank above them can over-rule a decision they make. This is the last rank that is restricted to fighters and bombers only. Can fly up to a bomber without requiring authorization.

[b]Sub-Lieutenant[/b] Sub-Lieutenants symbolise the stepping stone into the command structure. Chosen from the most able and promising ensigns, they are given the task of commanding new recruits and ensigns in space. Can fly up to a bomber without requiring authorization.

[b]Ensign[/b] Ensigns are the core of the navy. They make up the backbone of any fighting force and as such are incredibly common. Can fly up to a very heavy fighter without requiring authorization.

[b]Recruit[/b] Recruits are those that have very recently enlisted in the Liberty Navy. They have yet to prove themselves worthy, useful or reliable and so cannot achieve the rank of ensign until they do so. Can fly up to a very heavy fighter without requiring authorization.

Approved Vessels

Naming conventions for LN crafts are as follows;

  • [LN]-Firstname.Lastname (Fighter & Bomber designation)
  • [LN]-LNT-XXXX (Domestic and inter system trading craft designation)
  • [LN]-LNS-XXXX (Capital & Repair ship designation)

Capital ships are limited to senior staff only, and those that have been given special permissions by senior staff to operate them. This includes Gunboats, Cruisers, Frigates, Dreadnaughts and Carriers.

An application process will be instituted so that any pilots wishing to operate a capital ship may so apply with their credentials and state their case.

Please post in the Liberty message dump with your formal request for a capital ship.

It is also permitted for pilots of the LN to operate on a part time basis a Liberty Naval trading craft for supplying themselves with funds as well as bolstering the Liberty economy. Permitted ships for this trade are listed as follows;

Links

Recruitment Topic Link