Difference between revisions of "Liberty Navy Guard ID"

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Pilot carrying this ID is in the [[Liberty Navy]] Guard, who:
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Pilot carrying this [[ID]] is in the [[Liberty Navy]] Guard, who :
  
 
* Can destroy traders in Liberty who belong to corporations headquartered in Houses that Liberty is at war with if the trader refuses to drop all cargo and leave Liberty.
 
* Can destroy traders in Liberty who belong to corporations headquartered in Houses that Liberty is at war with if the trader refuses to drop all cargo and leave Liberty.
 
* Can escort traders
 
* Can escort traders
* Can operate within Alaska and Nomad infested systems (excluding Omicron Alpha and Gamma)
 
 
* Can only demand allied pilots and destroy ships if they refuse to hand them over
 
* Can only demand allied pilots and destroy ships if they refuse to hand them over
 
* Can hunt pirates and terrorists within their Zone of Influence
 
* Can hunt pirates and terrorists within their Zone of Influence
* Cannot ally with any unlawfuls except with the Xenos against non-Liberty pirate or military invasions
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* Cannot ally with any unlawfuls except with the [[Xenos]] against non-Liberty pirate or military invasions
 
* Cannot participate in any unlawful actions
 
* Cannot participate in any unlawful actions
 
* Cannot fulfill bounty contracts
 
* Cannot fulfill bounty contracts
* Cannot use any transports with more than 3000 cargo
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* Cannot use any transports with more than 3,000 cargo
  
Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships
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Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]], [[Prison Liner]], [[Cruisers]], [[Battleships]]
  
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Entering the Alaska system is not sanctionable if your ID does not say you can lawfully do so. It just means that there may be in-character consequences if you are not lawfully allowed.  
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Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Entering the Alaska system is not sanctionable if your ID does not say you can lawfully do so. It just means that there may be in-character consequences if you are not lawfully allowed.
  
 
==Availability==
 
==Availability==
 
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{| class="wikitable collapsible collapsed"
[[Category:ID]]
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!Spoiler: Buying Locations
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|-
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|Price: $1,000,000
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|-
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|
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{| class="wikitable sortable"
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|-
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!Base!!System!!Location
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|-
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|[[San Jacinto Station]]||[[Virginia]]||[[Liberty]]
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|-
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|[[Radford Station]]||[[Virginia]]||[[Liberty]]
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|-
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|[[Richmond Station]]||[[Virginia]]||[[Liberty]]
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|}
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|}
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[[Category: ID]]
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[[Category: V485]]

Revision as of 18:50, 25 September 2009

Pilot carrying this ID is in the Liberty Navy Guard, who :

  • Can destroy traders in Liberty who belong to corporations headquartered in Houses that Liberty is at war with if the trader refuses to drop all cargo and leave Liberty.
  • Can escort traders
  • Can only demand allied pilots and destroy ships if they refuse to hand them over
  • Can hunt pirates and terrorists within their Zone of Influence
  • Cannot ally with any unlawfuls except with the Xenos against non-Liberty pirate or military invasions
  • Cannot participate in any unlawful actions
  • Cannot fulfill bounty contracts
  • Cannot use any transports with more than 3,000 cargo

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Prison Liner, Cruisers, Battleships

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Entering the Alaska system is not sanctionable if your ID does not say you can lawfully do so. It just means that there may be in-character consequences if you are not lawfully allowed.

Availability