YellowWarningTriangle.png This wiki is closed in favour of the new wiki. Information shown is likely to be very out of date.

Difference between revisions of ""Shire" Bretonian Container Transport"

From Discovery Wiki
Jump to navigationJump to search
m (Change 4.86 pages to 4.86Betas so that we have a clean V4.86 category upon final release., replaced: {{Version|4.86 → {{Version|4.86Betas)
(Version 4.86)
Line 1: Line 1:
{{Version|4.86Betas}}
+
{{Version|4.86}}
 
{{Ship Infobox
 
{{Ship Infobox
 
| name = "Shire" Bretonian Container Transport
 
| name = "Shire" Bretonian Container Transport
Line 24: Line 24:
 
==Handling==
 
==Handling==
 
* This ship is too large to use docking bays, it must use mooring points.
 
* This ship is too large to use docking bays, it must use mooring points.
 
 
{{Review|[[user:gurk1s|Gurk1s]]|
 
{{Review|[[user:gurk1s|Gurk1s]]|
 
Shire is one heck of a ship. It's much better looking then [[Akegata]], More popular too, as I have seen been used by both Bretonian and Liberty corporations alike. The cargo hold is much smaller compared to the bigger trains and tankers, but it compensates by having 12 guns and a 90k power core to go along with it. Because of that, Shire and Akegata are the the most defended transports available in the market today. Able to fire all guns forwards, backwards, and even at some angles to sides it can quite easily defend itself from pirates. It should be equipped with Transport Turrets [[Transport Turret Type 1|type 1]],[[Transport Turret Type 3|3]],[[Transport Turret Type 4|4]], as [[Transport Turret Type 2|type 2]] are to slow to counter Fighters and bombers. My Verdict is once you get your first 100 millions, you should consider getting Shire and sticking with it until you can get an [[Stork]], or just buying it and sticking with it like I did.
 
Shire is one heck of a ship. It's much better looking then [[Akegata]], More popular too, as I have seen been used by both Bretonian and Liberty corporations alike. The cargo hold is much smaller compared to the bigger trains and tankers, but it compensates by having 12 guns and a 90k power core to go along with it. Because of that, Shire and Akegata are the the most defended transports available in the market today. Able to fire all guns forwards, backwards, and even at some angles to sides it can quite easily defend itself from pirates. It should be equipped with Transport Turrets [[Transport Turret Type 1|type 1]],[[Transport Turret Type 3|3]],[[Transport Turret Type 4|4]], as [[Transport Turret Type 2|type 2]] are to slow to counter Fighters and bombers. My Verdict is once you get your first 100 millions, you should consider getting Shire and sticking with it until you can get an [[Stork]], or just buying it and sticking with it like I did.
 
A little Edit: [[Titanic]] is another alternative to Shire, with more cargo, but less guns and a smaller power core.  }}
 
A little Edit: [[Titanic]] is another alternative to Shire, with more cargo, but less guns and a smaller power core.  }}
  
* This ship is too large to use docking bays, it must use mooring points.
 
 
* WARNING: This ship is '''highly''' susceptible to [[Cruise Disruptors]] of '''all types'''. NPCs from all over [[Sirius]] will have no problem repeatedly disrupting your attempts to cruise away, forcing you to deal with them at every encounter. You cannot simply ignore the NPC Cruise Disruptors like you can in a [[Train]] and many of the other large transports. However, destroying your assailants shouln't be a problem since you have the same amount of turrets as many battleships, dreadnoughts, and cruisers.
 
* WARNING: This ship is '''highly''' susceptible to [[Cruise Disruptors]] of '''all types'''. NPCs from all over [[Sirius]] will have no problem repeatedly disrupting your attempts to cruise away, forcing you to deal with them at every encounter. You cannot simply ignore the NPC Cruise Disruptors like you can in a [[Train]] and many of the other large transports. However, destroying your assailants shouln't be a problem since you have the same amount of turrets as many battleships, dreadnoughts, and cruisers.
 
 
==Hardpoints==
 
==Hardpoints==
 
*12 [[Class 4 Turrets|Transport Turrets]]
 
*12 [[Class 4 Turrets|Transport Turrets]]
Line 52: Line 49:
 
|}
 
|}
 
[[Category: Bretonia]]
 
[[Category: Bretonia]]
[[Category: Discovery content]]
 

Revision as of 06:17, 26 May 2012

Warning.png
Article possibly outdated (
v4.86
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 26.05.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
"Shire" Bretonian Container Transport
Bret ctrans.png
Ship Class Transport
Built by Flag-bretonia.png Bretonia
Technical information
Guns/Turrets 0 / 12
Opt. weapon class 4
Max. weapon class 4
Other equipment None
Hull strength 150,000
Max. shield class 7
Cargo space 4,200 units
Nanobots/Batteries 500/500
Max. impulse speed 80 m/s
Max. thrust speed 140 m/s
Max. cruise speed 350 m/s
Power output 90,000 u
Power recharge 7,500 u/s
Additional information
Ship price $100,000,000
Package price $100,614,750

This ship is constructed by Borderworlds Exports for use by Bretonian firms when large amounts of cargo need serious protection. It follows the Bretonian tradition of relying on heavy armour and powerful armaments to defend itself, as opposed to any sort of finesse or delicate handling. This works extremely well, its vast size allowing for a generous cargo hold as well as a power core and armor suite that is nothing short of terrifying for those pirates that may think of robbing it.

The Shire is used on all major trade routes frequented by Bretonian corporations, not being so common on the minor ones as other, lighter, vessels due to it developing a reputation for being somewhat awkward and clumsy in asteroid fields. However, in space which is easier to navigate, this container transport is seen as one of the most difficult to attack in all Sirius.

Handling

  • This ship is too large to use docking bays, it must use mooring points.
  • WARNING: This ship is highly susceptible to Cruise Disruptors of all types. NPCs from all over Sirius will have no problem repeatedly disrupting your attempts to cruise away, forcing you to deal with them at every encounter. You cannot simply ignore the NPC Cruise Disruptors like you can in a Train and many of the other large transports. However, destroying your assailants shouln't be a problem since you have the same amount of turrets as many battleships, dreadnoughts, and cruisers.

Hardpoints

Purchase Includes

Availability