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Difference between revisions of "Sol Alliance"

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Narrator: Against all odds, the colony ships broke through the Coalition blockade and headed for the Sirius system. That was 800 years ago, when we came here to rebuild our lives. We’ve come a long way since then. We have grown. We have prospered. We have flourished. But we will never forget.
 
Narrator: Against all odds, the colony ships broke through the Coalition blockade and headed for the Sirius system. That was 800 years ago, when we came here to rebuild our lives. We’ve come a long way since then. We have grown. We have prospered. We have flourished. But we will never forget.
  
-Alliance Archive Message
+
-Alliance Archive
 
 
 
 
 
==See also==
 
==See also==
 
[[Freelancer]]
 
[[Freelancer]]
  
 
[[War of Sol]]
 
[[War of Sol]]

Revision as of 22:53, 2 May 2016

The Alliance is known as a participant of the historic War of Sol which culminated with the Alliance launching their escape from the Solar System.

History

The Great War

During the War of Sol, two blocs fought for complete control over the Sol System: the Alliance and the Coalition. The Alliance was composed of the democratic nations of the United States, Western Europe, Japan, and Australia. For decades, constant fighting between the two factions ensued, with neither side gaining the upper hand for long.

In 2160, the Alliance proposed and signed a peace treaty between the two blocs, but as the Coalition admiral headed to Europa (one of Jupiter's moons) to sign it, he ordered a Coalition fleet to de-cloak and attack the Alliance fleet, who had stood down from battle after hearing about the treaty. Instead of ending the war peacefully, they destroyed the French and Italian fleets and took control of all the inner planets, including Earth, and most of the outer planets, excluding Neptune. Two years later, the Alliance recovered the outer planets and began its assault on the inner planets. Eventually, the Coalition was beaten back to Mercury. However, by some unknown means, the Coalition gained the upper hand and began to counterattack, eventually retaking every planet in Sol.

Shortly after the Exodus of the Five Sleeper Ships, the Coalition arrived on Dwarf Planet Pluto, the last stronghold of the Alliance. As the last defenders of the planet prepared for battle, a Nomad superweapon arrived and destroyed the Sol System, wiping out all traces of humanity.

Sirius Theatre

Today, the Alliance's culture and way of life is continued by the existance of the Seven Houses of Sirius (the Liberty Republic, the Kingdom of Bretonia, the Kusari Empire, the Federal Republic of Rheinland, the Corsair Empire, the Nation of Maltese Outcasts, and the Kingdom of Gallia. The Hispania sleeper ship was disabled by Coalition saboteurs and the colonists within divided into the unlawful Corsairs and the Outcasts).

However, the Alliance powers have become divided in the 800 years of living in Sirius. The first known major conflict to start was the Hispanic Civil War, also known as the Corsair-Outcast War. A brutal, merciless and prolonged war, that continues to this day, with no end in sight. Next was Eighty Years War, that begun with the invasion of the Sigmas by Rheinland. After suffering a final humiliating defeat by the hands of the GMG, the occupants of the Sigmas, Rheinland was brought down to its knees financially and politically with no other choice but to sue for peace and capitulate after the loss of their mighty fleets and growing discontent amongst the population at home. The War of Tau, a war started between Bretonia and Kusari over a territorial dispute in the Tau Border Worlds and spilling into Bretonian systems, was to be cut short before a clear victor could be declared. Fourth was the Liberty-Rheinland War, which started due to news reports that Liberty was performing experiments on live Nomads, which Liberty condemned. Another cause of that war was a Rheinland invasion in the Liberty Border Systems, which Liberty responded to with a trade embargo. The war is at a stalemate, with neither side managing to gain the upper hand. The most recent war to date is the Gallia-Sirius War. Prior to the Exodus of the Five Sleeper Ships, three additional sleeper ships had been launched, but they were destroyed by the Coalition. One of those 3 ships was the French Gallia. When the Alliance said they could not fund the construction of a second sleeper ship for the French, the French viewed this as betrayal and secretly built a second ship to escape to Sirius. Since arriving, the French Gallics have been plotting for revenge against the former Alliance members. The Council, a group of Gallic citizens who believe Gallia's planned war with the rest of the Alliance powers was a huge mistake, revealing the existence of Gallia to Sirius much earlier than the Gallic leaders intended, but did little to hinder the actual invasion. At long last, Gallic forces invaded and smashed aside the Kusari and Bretonian fleets fighting in the Taus, forcing the former to negotiate for peace while invading the latter. The stalwart defenders of Bretonia are now fighting to protect their core systems against the seemingly unstoppable Gallic fleets.

Narrator: It was the 23rd century. Mankind’s darkest hour. Computer: Heart rate and respiration: nominal. Life support on-line. Initiating cryogenic freezing. Commencing pod lock-down. Sleeper Ship: …to Control. IR is complete. Bringing navigation systems on-line. Control: Copy that. Green-green across the board. Sleeper Ship: Good to hear. Bringing primary engines on-line. How’s it looking up there? Control: All systems are go. Launch in T minus ten mintues and counting. Sleeper Ship: Control? Incoming hostiles, ten minutes out. Should I abort? Control: Negative. Launch is still a go.

Narrator: The war had been raging for almost a hundred years. We had been fighting for so long no-one could remember the reason why it had all started in the first place. All we knew is that there were two sides: The Coalition and The Alliance. For decades, millions died for the same piece of rock again and again. Finally, one side managed to gain the upper hand: The Coalition.

Control: Coalition carriers coming out of jump. All fighters engage! ASF One, we have lift-off. ASF Two, you are clear. Three is a go. Narrator: In desperation, the Alliance launched five sleeper ships. The hope was for them to begin again far from the war and strife that had befallen Earth, to start free from the prejudices that had divided us for so long. Each sleeper ship was christened after its patron nation: The Bretonia. The Rheinland. The Hispania. The Kusari. The Liberty. Escorts: I think we got them! Yee-haw!

Narrator: Against all odds, the colony ships broke through the Coalition blockade and headed for the Sirius system. That was 800 years ago, when we came here to rebuild our lives. We’ve come a long way since then. We have grown. We have prospered. We have flourished. But we will never forget.

-Alliance Archive

See also

Freelancer

War of Sol