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Difference between revisions of "BYC "Marauder" Civilian Heavy Fighter"
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One of the few true examples of a vessel that can reliably be purchased by virtually anyone with the credits in hand, the Marauder remains a rare, but not entirely uncommon, vessel to chance upon in the far reaches of space and tradelanes alike by pilots of all stripes. | One of the few true examples of a vessel that can reliably be purchased by virtually anyone with the credits in hand, the Marauder remains a rare, but not entirely uncommon, vessel to chance upon in the far reaches of space and tradelanes alike by pilots of all stripes. | ||
==Handling== | ==Handling== | ||
+ | {{Review|[[User:Kikatsu|Kikatsu]]| The Marauder is the ship that proves that Heavy Fighters still stand up to today's VHF swarms. This ship is rare, only being sold on one base in the game in the very far out of the way Omega-50 system... and her stats, at first glance, are not very impressive. But be warned, this ship is amazingly hard to hit and turns on a dime. Her guns are mostly Class-8, but her powerplant is massive for her size, more power than a comparable HF like the [[Bayonet]] and even more power than an [[Eagle]] so she can keep firing for a lot longer than other heavy fighters, this is good when hitting transports. Class-8 guns make shield breaking harder, so I opt for a Screamer to remove shields and mount only hullbusters, and like most fighters, her turret only shoots backwards. This thing is fragile though, her armor is basically equal to a light fighter's, but her speed and tiny head on profile make up for it. What we have here is a good looking mix of light fighter agility and a heavy fighter's power output and armament. This is the [[Arrow]] of the heavier fighters, only difference is that the Marauder can handle herself, and kill anything smaller than a gunboat if the pilot knows what they are doing.}} | ||
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==Hardpoints== | ==Hardpoints== |
Revision as of 19:15, 27 February 2012
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 27.02.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
BYC "Marauder" Civilian Heavy Fighter | |
Ship Class | Heavy Fighter |
Built by | Civilian |
Technical information | |
Guns/Turrets | 6 / 1 |
Opt. weapon class | 7 |
Max. weapon class | 9 |
Other equipment | |
Hull strength | 7,900 |
Max. shield class | 9 |
Cargo space | 50 units |
Nanobots/Batteries | 46/46 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 199 m/s |
Max. cruise speed | 350 m/s |
Power output | 11,400 u |
Power recharge | 1,160 u/s |
Additional information | |
Ship price | $1,730,000 |
Package price | $1,798,300 |
An ancient testament to frugal ship design, the Marauder has been in production in one fashion or another for centuries. The simple design is unmatched in simplicity and maintenance, in many cases leaving environmental support to what the pilot can haul into his cockpit, in turn vastly increasing its demand amongst gearheads looking for a vessel which can be reliably tinkered without overwhelming fear of catastrophic failure. In fact, most 'standard' vessels of the class are simply hand downs which have undergone similar process.
One of the few true examples of a vessel that can reliably be purchased by virtually anyone with the credits in hand, the Marauder remains a rare, but not entirely uncommon, vessel to chance upon in the far reaches of space and tradelanes alike by pilots of all stripes.
Handling
Review without version number |
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Review
The Marauder is the ship that proves that Heavy Fighters still stand up to today's VHF swarms. This ship is rare, only being sold on one base in the game in the very far out of the way Omega-50 system... and her stats, at first glance, are not very impressive. But be warned, this ship is amazingly hard to hit and turns on a dime. Her guns are mostly Class-8, but her powerplant is massive for her size, more power than a comparable HF like the Bayonet and even more power than an Eagle so she can keep firing for a lot longer than other heavy fighters, this is good when hitting transports. Class-8 guns make shield breaking harder, so I opt for a Screamer to remove shields and mount only hullbusters, and like most fighters, her turret only shoots backwards. This thing is fragile though, her armor is basically equal to a light fighter's, but her speed and tiny head on profile make up for it. What we have here is a good looking mix of light fighter agility and a heavy fighter's power output and armament. This is the Arrow of the heavier fighters, only difference is that the Marauder can handle herself, and kill anything smaller than a gunboat if the pilot knows what they are doing. Error creating thumbnail: Unable to save thumbnail to destination Review by Kikatsu |
Hardpoints
Purchase Includes
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