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Difference between revisions of "AP-8050 "Hammerhead" APM Heavy Fighter"

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* 4 [[Class 9 Guns]]
 
* 4 [[Class 9 Guns]]
 
* 2 [[Class 8 Guns]]
 
* 2 [[Class 8 Guns]]
* 1 [[Class 5 Turrets|Class 5 Turret]] (faced backwards)
+
* 1 [[Class 5 Turrets|Class 5 Turret]] (Rear-firing)
  
 
==Availability==
 
==Availability==

Revision as of 19:46, 27 February 2009

AP-8050 "Hammerhead"
Ship Class Very Heavy Fighter
Built by Bounty Hunters Guild
Technical information
Guns/Turrets 6 / 1
Opt. weapon class 7
Max. weapon class 9
Other equipment
Hull strength 7,900
Max. shield class 9
Cargo space 70 units
Nanobots/Batteries 49/49
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Max. cruise speed 350 m/s
Power output 9,000 u
Power recharge 900 u/s
Additional information
Ship price $985,000
Package price $1,053,300

Desperate times call for desperate measures, in this case desperate designs. The Hammerhead is the result of years of work by the Bounty Hunters Guild to improve upon the traditional AP line. Its armor and power ratings have been elevated to peak levels to deliver a greater advantage to Bounty Hunters in the field.

Handling

Despite this ship's classification as Very Heavy Fighter it belongs more in line with Heavy Fighters, being reasonably manueverable, small and with limited damage capability whilst still possessing a torpedo slot capable of supporting a Mini Razor (among other torpedo sized weapons). Like other Heavy Fighters it's main drawback is slow energy regeneration. A standard loadout of Buckshots will deplete it's energy within 5-10 seconds. Precise aim and energy management is crucial for Hammerhead pilots.

The Hammerhead (like other Bounty Hunter ships) is noted for a very specific vertical shape. Horizontal strafing allows it to evade incoming fire effectively.

Weapon hardpoints

Availability