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Cruise Disruptor

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Revision as of 01:19, 7 September 2008 by Klaw117 (talk | contribs)
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Cruise Disruptors are weapons designed to deliver a spherical disruption field around a target. This disruption field effectively restarts impulse engine systems which, in turn, disengage cruise engines - hence cruise disruptors - bringing the target back to impulse speed. For accuracy and range, this weapon is normally enclosed in a roaming missile form.

Through practical experience in the field, it's been figured by a number of combat pilots that the weapon's disruption field is also capable of setting off mines, missiles and torpedoes. This side effect and the fact that the weapon restarts a ship's impulse engines - normally used as a counter to the engine killing tactic - made the Cruise Disruptors an attractive multi-purpose weapon. Originally preferred amongst pirates and law enforcement pilots, it soon became a worthy alternative to other weapons, specially for fighters.


Name Hull Damage Shield Damage Explosion Range Launcher Price Missle Price
Wasp Cruise Disruptor 37 18 50m $2,980 $50
Hornet Cruise Disruptor $92,460
Mosquito Cruise Disruptor 256 127 50m $222,000 $2,000
Train Cruise Disruptor 140 70 400m $194,000 $2,000
Reinforced Cruise Disruptor 210 105 50m $920,000 $2,000