Difference between revisions of "Jump Drive"

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{{Quote| <b>Note: Jump Drives have not been added/updated for the latest version of Disovery Freelancer 4.86.0 and are expected to be included/installed to Multiplayer soon.</b>|}}
 
{{Quote| <b>Note: Jump Drives have not been added/updated for the latest version of Disovery Freelancer 4.86.0 and are expected to be included/installed to Multiplayer soon.</b>|}}
 
   
 
   
Jump Drives allow instantanious interstellar travel from any given point to another within all the charted space of the Sirius sector. Given the correct coordinates they can be calibrated to a particular location in a system despite the distance, otherwise known as a coordinated jump. Jump drives can also be randomised; a 'blind jump'; to allow spontanious transport to any location which has proven quite popular amongst the tourist industry and troublesome to lawful authorities.
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Jump Drives allow instantanious interstellar travel from any given point to another within all the charted space of the Sirius sector. Given the correct coordinates they can be calibrated to a particular location in a system despite the distance, otherwise known as a coordinated jump. Jump drives can also be randomised; a 'blind jump'; to allow spontanious transport to any location, which has proven quite popular amongst the tourist industry and troublesome to lawful authorities.
  
 
However due to the sheer requirements to active a Jump Drive, they can only be mounted to function aboard a number of military grade vessels and capital ships. Even then more space is required to house the fuel required to charge the drives before the jump. Jump Drives tend to take approximately 4:30 minutes to charge and consume approximately 15 - 20 units of [[H-Fuel]], [[MOX]] or an alternative fuel source per second. A [[Hyperspace Survey Module]] is required for a coordinated jump due to the quantity of raw interstellar data that is required to be processed in triplicate to ensure the safety of the vessel's trajectory to it'sd desired destination.
 
However due to the sheer requirements to active a Jump Drive, they can only be mounted to function aboard a number of military grade vessels and capital ships. Even then more space is required to house the fuel required to charge the drives before the jump. Jump Drives tend to take approximately 4:30 minutes to charge and consume approximately 15 - 20 units of [[H-Fuel]], [[MOX]] or an alternative fuel source per second. A [[Hyperspace Survey Module]] is required for a coordinated jump due to the quantity of raw interstellar data that is required to be processed in triplicate to ensure the safety of the vessel's trajectory to it'sd desired destination.

Revision as of 20:35, 20 February 2012

Note: Jump Drives have not been added/updated for the latest version of Disovery Freelancer 4.86.0 and are expected to be included/installed to Multiplayer soon.


Jump Drives allow instantanious interstellar travel from any given point to another within all the charted space of the Sirius sector. Given the correct coordinates they can be calibrated to a particular location in a system despite the distance, otherwise known as a coordinated jump. Jump drives can also be randomised; a 'blind jump'; to allow spontanious transport to any location, which has proven quite popular amongst the tourist industry and troublesome to lawful authorities.

However due to the sheer requirements to active a Jump Drive, they can only be mounted to function aboard a number of military grade vessels and capital ships. Even then more space is required to house the fuel required to charge the drives before the jump. Jump Drives tend to take approximately 4:30 minutes to charge and consume approximately 15 - 20 units of H-Fuel, MOX or an alternative fuel source per second. A Hyperspace Survey Module is required for a coordinated jump due to the quantity of raw interstellar data that is required to be processed in triplicate to ensure the safety of the vessel's trajectory to it'sd desired destination.

The revolutionary Jump Drive technology produces such a large catchment field while charging that any ships in the immediate vicinity will also be sucked into the projection and onto the drive's trajectory.

Notes

Availability

N/A