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Difference between revisions of ""Nephilim" Zoner Dreadnought"

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{{Version|4.87 Beta}}
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{{Version|4.88.0.0}}
 
{{Ship Infobox
 
{{Ship Infobox
 
| name = "Nephilim" Zoner Mobile Colony Ship
 
| name = "Nephilim" Zoner Mobile Colony Ship
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| cargo = 1700
 
| cargo = 1700
 
| maxregens = 2100
 
| maxregens = 2100
| optwepclass = 9
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| optwepclass = 10
 
| maxwepclass = 10
 
| maxwepclass = 10
 
| maxshieldclass = 10
 
| maxshieldclass = 10
 
| maxspeed = 90
 
| maxspeed = 90
| maxcruise = 350
 
 
| maxpower = 9000000
 
| maxpower = 9000000
 
| recharge = 300000
 
| recharge = 300000
 
| hullcost = 515000000
 
| hullcost = 515000000
| fullcost = 530582700
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| fullcost = 530082250
| maxturn = 9.63
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}}{{PTOC}}
| techmix = Zoners - Ships
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The new upgrade to the aging "[[Jinkusu]]"-class was named the "Nephilim", after a race of legendary giants. The [[Zoners]] have customized these vessels to fill multiple roles depending on the needs of crew, from heavy cargo transportation and logistics management, to miniature mobile [[freeports]] prowling the edges of known space.
| specialslot = 3
+
Due to their sheer size, ships of this class are expensive and slow to manufacture, but are designed to be in service for decades, justifying their great cost. The Zoners who travel into the unknown depths of space trust these ships to sustain them during long voyages, and thus outfit the ships to be capable of light industry and hydroponic food production during the voyage. The Nephilim is also capable of making planetfall and establishing a small colony.
| dockbays = 2
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The new Nephilim is equipped with an expanded docking bay, upgraded navigational controls, and an improved defensive grid. Its reactor core is more efficient than the previous design, propelling the ship with the same power core used in the "[[Leviathan]]" class.
| nickname = dsy_munificent
 
}}
 
The new upgrade to the aging "Juggernaut" class Zoner capital ship was named "Nephilim" after the race of legendary giants. Zoners have customized these vessels to fill multiple roles on the modern battlefield as well as serve as heavy transports and supply ships for the most remote regions of space.
 
Ships of this class take up unbelievably vast amounts of resources and expert engineering, but are also designed to be in service for several generations, justifying their great cost. The Zoners who travel into the unknown of deep space trust these ships to sustain them during long explorations that are expected to take several generations, and thus outfit the ships to be capable of light industry and hydroponic food production during the voyage. The Nephilim is also capable of making planetfall and establishing a fully autonomous colony.
 
The new Nephilim is equipped with an expanded docking bay, upgraded navigation and tactical stations, and improved fire control computers. Its reactor core is far more efficient than the previous design, propelling the ship with the same power core used in the "Leviathan" class.
 
It is not known how many of these ships are deployed by Zoners or to what exact use they are all put, but it has become a certainty that Zoners do possess the capability to produce them.
 
  
Warning: This ship is not guaranteed to be able to traverse the Trade Lanes safely. The sheer mass of the ship disrupts the tunneling effect on exit, occasionally locking the ship within it's effect. Thus far Zoner engineers have been unable to fix this effect, and recommend instead to simply avoid using trade lanes when possible.
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Warning: This ship is not guaranteed to be able to traverse Trade Lanes safely.
 
==Handling==
 
==Handling==
 
* This ship is too large to use docking bays, it must use mooring points.
 
* This ship is too large to use docking bays, it must use mooring points.
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+14 Zoner Secondary Turrets
 
+14 Zoner Secondary Turrets
 
+2 Flak turrets in Slot 15 and 4.|4.86}}
 
+2 Flak turrets in Slot 15 and 4.|4.86}}
 
----
 
  
 
==Hardpoints==
 
==Hardpoints==
{{Hardpoints|BS|4|4|14}}
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*4 [[Class 8 Turrets|Battleship Secondary Turrets]]
 
+
*4 [[Class 9 Turrets|Battleship Primary Turrets]]
 +
*14 [[Class 10 Turrets|Battleship Heavy Turrets]]
 +
*1 [[Shields|Class 1 H. F. Shield]] OR [[Shields|Class 1 L. F. Shield]] OR [[Shields|Battleship Shield]]
 
==Purchase Includes==
 
==Purchase Includes==
 
{{Spoiler|
 
{{Spoiler|
*1 [[Scanners|Discovery Scanner]] ($582,700)
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*1 [[Scanners|Advanced Deep Scanner]] ($82,250)
 
*1 [[Shields|Battleship Molecular Shield]] ($15,000,000)
 
*1 [[Shields|Battleship Molecular Shield]] ($15,000,000)
 
}}
 
}}

Revision as of 10:59, 7 March 2015

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Article possibly outdated (
v4.88.0.0
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 07.03.2015 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
"Nephilim" Zoner Mobile Colony Ship
Munificent.png
Ship Class Dreadnought
Built by Zoners
Technical information
Guns/Turrets 0 / 22
Opt. weapon class 10
Max. weapon class 10
Other equipment
Hull strength 1,500,000
Max. shield class 10
Cargo space 1,700 units
Nanobots/Batteries 2100/2100
Max. impulse speed 90 m/s
Max. thrust speed Thruster not available
Max. cruise speed 350 m/s
Power output 9,000,000 u
Power recharge 300,000 u/s
Additional information
Ship price $515,000,000
Package price $530,082,250

The new upgrade to the aging "Jinkusu"-class was named the "Nephilim", after a race of legendary giants. The Zoners have customized these vessels to fill multiple roles depending on the needs of crew, from heavy cargo transportation and logistics management, to miniature mobile freeports prowling the edges of known space. Due to their sheer size, ships of this class are expensive and slow to manufacture, but are designed to be in service for decades, justifying their great cost. The Zoners who travel into the unknown depths of space trust these ships to sustain them during long voyages, and thus outfit the ships to be capable of light industry and hydroponic food production during the voyage. The Nephilim is also capable of making planetfall and establishing a small colony. The new Nephilim is equipped with an expanded docking bay, upgraded navigational controls, and an improved defensive grid. Its reactor core is more efficient than the previous design, propelling the ship with the same power core used in the "Leviathan" class.

Warning: This ship is not guaranteed to be able to traverse Trade Lanes safely.

Handling

  • This ship is too large to use docking bays, it must use mooring points.

Hardpoints

Purchase Includes

Availability