Difference between revisions of "Pilots"
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==Temporary Full Current List== | ==Temporary Full Current List== | ||
− | = | + | {| class="wikitable sortable" |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | !Pilot |
− | + | !Description | |
− | + | |- | |
− | Criminals hate police and navy, but hate bounty hunters even more. Pirate bases always offer good rewards for captured hunters. Tortures and most painful death await them. | + | |[[Image:Blood Dragon Pilot.jpg]] |
− | + | |'''Blood Dragon Pilot''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | + | |[[Image:Bounty Hunter Pilot.jpg]] |
− | + | |'''Bounty Hunter Pilot''' <br>Criminals hate police and navy, but hate bounty hunters even more. Pirate bases always offer good rewards for captured hunters. Tortures and most painful death await them. | |
− | + | |- | |
− | Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | + | |[[Image:Bretonia Armed Forces Elite.jpg]] |
− | + | |'''Bretonia Armed Forces Elite''' <br>Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | |
− | + | |- | |
− | Attention! Every pilot who finds an eject pod of a police ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out police pilots when scanned will be treated as criminals. | + | |[[Image:Bretonia Armed Forces Pilot.jpg]] |
− | + | |'''Bretonia Armed Forces Pilot''' <br>Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | |[[Image:Bretonia Police Pilot.jpg]] |
− | + | |'''Bretonia Police Pilot''' <br>Attention! Every pilot who finds an eject pod of a police ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out police pilots when scanned will be treated as criminals. | |
− | + | |- | |
− | All spaceships, including smallest civilian crafts, are equipped with standard eject mechanisms. When the ship is destroyed in a fight or in some sort of accident, the pilot automatically ejects. If you succeed to pick up the eject pod, you may try to sell it at a nearby pirate base - some criminal groups give good money for civilian pilots. | + | |[[Image:Bundschuh Pilot.jpg]] |
− | + | |'''Bundschuh Pilot''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | Pilots who fly high-level Corsair ships rarely get captured. That's the reason why enemies of Corsairs are always anxious to get them and will reward you generously for one. | + | |[[Image:Civilian Pilot.jpg]] |
− | + | |'''Civilian Pilot''' <br>All spaceships, including smallest civilian crafts, are equipped with standard eject mechanisms. When the ship is destroyed in a fight or in some sort of accident, the pilot automatically ejects. If you succeed to pick up the eject pod, you may try to sell it at a nearby pirate base - some criminal groups give good money for civilian pilots. | |
− | + | |- | |
− | Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | + | |[[Image:Corsair Pilot.jpg]] |
− | + | |'''Corsair Pilot''' <br>Pilots who fly high-level Corsair ships rarely get captured. That's the reason why enemies of Corsairs are always anxious to get them and will reward you generously for one. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | |[[Image:Cruiser Commander.jpg]] |
− | + | |'''Cruiser Commander''' <br>Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | |
− | + | |- | |
− | Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | + | |[[Image:Farmers Alliance Pilot.jpg]] |
− | + | |'''Farmers Alliance Pilot''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | Freelancers work for themselves, never joining any of the Sirius factions. Many of the freelancers are skilled and experienced fighter pilots; if you were lucky enough to capture one, expect a generous ransom. | + | |[[Image:Fleet Admiral.jpg]] |
− | + | |'''Fleet Admiral''' <br>Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | |[[Image:Freelancer.jpg]] |
− | + | |'''Freelancer''' <br>Freelancers work for themselves, never joining any of the Sirius factions. Many of the freelancers are skilled and experienced fighter pilots; if you were lucky enough to capture one, expect a generous ransom. | |
− | + | |- | |
− | All spaceships, including smallest civilian crafts, are equipped with standard eject mechanisms. When the ship is destroyed in a fight or in some sort of accident, the pilot automatically ejects. If you succeed to pick up the eject pod, you may try to sell it at a nearby pirate base - some criminal groups give good money for civilian pilots. | + | |[[Image:Gaian Pilot.jpg]] |
− | + | |'''Gaian Pilot''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | |[[Image:Gas Miners Guild Pilot.jpg]] |
− | + | |'''Gas Miners Guild Pilot''' <br>All spaceships, including smallest civilian crafts, are equipped with standard eject mechanisms. When the ship is destroyed in a fight or in some sort of accident, the pilot automatically ejects. If you succeed to pick up the eject pod, you may try to sell it at a nearby pirate base - some criminal groups give good money for civilian pilots. | |
− | + | |- | |
− | Only the most experienced pilots can become Guard pilots. If you captured one, you may expect good ransom from any nearby base. | + | |[[Image:Golden Crysanthemum.jpg]] |
− | + | |'''Golden Crysanthemum''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | + | |[[Image:Guard Pilot.jpg]] |
− | + | |'''Guard Pilot''' <br>Only the most experienced pilots can become Guard pilots. If you captured one, you may expect good ransom from any nearby base. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | |[[Image:Gunboat Captain.jpg]] |
− | + | |'''Gunboat Captain''' <br>Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | |
− | + | |- | |
− | All spaceships, including smallest civilian crafts, are equipped with standard eject mechanisms. When the ship is destroyed in a fight or in some sort of accident, the pilot automatically ejects. If you succeed to pick up the eject pod, you may try to sell it at a nearby pirate base - some criminal groups give good money for civilian pilots. | + | |[[Image:Hogosha Pilot.jpg]] |
− | + | |'''Hogosha Pilot''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | |[[Image:Independent Miners Guild Pilot.jpg]] |
− | + | |'''Independent Miners Guild Pilot''' <br>All spaceships, including smallest civilian crafts, are equipped with standard eject mechanisms. When the ship is destroyed in a fight or in some sort of accident, the pilot automatically ejects. If you succeed to pick up the eject pod, you may try to sell it at a nearby pirate base - some criminal groups give good money for civilian pilots. | |
− | + | |- | |
− | Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | + | |[[Image:Junker.jpg]] |
− | + | |'''Junker''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | + | |[[Image:Kusari Naval Forces Elite.jpg]] |
− | + | |'''Kusari Naval Forces Elite''' <br>Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | |
− | + | |- | |
− | + | |[[Image:Kusari Naval Forces Pilot.jpg]] | |
− | + | |'''Kusari Naval Forces Pilot''' <br>Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | |[[Image:Kusari State Police Pilot.jpg]] |
− | + | |'''Kusari State Police Pilot''' <br>Attention! Every pilot who finds an eject pod of a police ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out police pilots when scanned will be treated as criminals. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | |[[Image:LWB Pilot.jpg]] |
− | + | |'''LWB Pilot''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | + | |[[Image:Lane Hacker Pilot.jpg]] |
− | + | |'''Lane Hacker Pilot''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | Attention! Every pilot who finds an eject pod of a police ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out police pilots when scanned will be treated as criminals. | + | |[[Image:Liberty Navy Pilot.jpg]] |
− | + | |'''Liberty Navy Pilot''' <br>Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | |[[Image:Liberty Police Pilot.jpg]] |
− | + | |'''Liberty Police Pilot''' <br>Attention! Every pilot who finds an eject pod of a police ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out police pilots when scanned will be treated as criminals. | |
− | + | |- | |
− | Minor nomad brains are found in middle-class Nomad ships, known as Nomad Gunboats. Minor Brain is capable of operating dozens of smaller ships from a distance using an unknown technology of neuron data transfer. | + | |[[Image:Liberty Rogue Pilot.jpg]] |
− | + | |'''Liberty Rogue Pilot''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | |[[Image:Minor Nomad Brain.jpg]] |
− | + | |'''Minor Nomad Brain''' <br>Minor nomad brains are found in middle-class Nomad ships, known as Nomad Gunboats. Minor Brain is capable of operating dozens of smaller ships from a distance using an unknown technology of neuron data transfer. | |
− | + | |- | |
− | Nomad ships usually drop small capsules with strange organic matter when destroyed. These capsules contain "brains" of the ship, an neuron controlling device. Basic Nomad brains found in Nomad fighters are remotely controlled by Minor brains and Superior brains of larger Nomad ships. Research stations always pay large rewards for uninjured brains. | + | |[[Image:Molly Pilot.jpg]] |
− | + | |'''Molly Pilot''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | Fighting skills of experienced Outcast pilots ensure their victory in an equal fight - but not all space fights are equal. That's why even Outcast pilots get captured sometimes. Bounties on their heads are very high. | + | |[[Image:Nomad.jpg]] |
− | + | |'''Nomad''' <br>Nomad ships usually drop small capsules with strange organic matter when destroyed. These capsules contain "brains" of the ship, an neuron controlling device. Basic Nomad brains found in Nomad fighters are remotely controlled by Minor brains and Superior brains of larger Nomad ships. Research stations always pay large rewards for uninjured brains. | |
− | + | |- | |
− | Phantom pilots are skilled and deadly warriors that know no mercy. They are rarely seen in populated systems and are extremely difficult to capture. | + | |[[Image:Outcast Pilot.jpg]] |
− | + | |'''Outcast Pilot''' <br>Fighting skills of experienced Outcast pilots ensure their victory in an equal fight - but not all space fights are equal. That's why even Outcast pilots get captured sometimes. Bounties on their heads are very high. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | |[[Image:Phantom Pilot.jpg]] |
− | + | |'''Phantom Pilot''' <br>Phantom pilots are skilled and deadly warriors that know no mercy. They are rarely seen in populated systems and are extremely difficult to capture. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | |[[Image:Pirate Pilot.jpg]] |
− | + | |'''Pirate Pilot''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | + | |[[Image:Red Hessian Pilot.jpg]] |
− | + | |'''Red Hessian Pilot''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | Attention! Every pilot who finds an eject pod of a police ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out police pilots when scanned will be treated as criminals. | + | |[[Image:Rheinland Military Pilot.jpg]] |
− | + | |'''Rheinland Military Pilot''' <br>Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. | |
− | + | |- | |
− | Superior nomad brains are the heart of largest Nomad ships, known as Nomad Battleships. One brain of this kind is able to connect many Minor Brains together and provide for coordinated actions of a large Nomad fleet. | + | |[[Image:Rheinland Police Pilot.jpg]] |
− | + | |'''Rheinland Police Pilot''' <br>Attention! Every pilot who finds an eject pod of a police ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out police pilots when scanned will be treated as criminals. | |
− | + | |- | |
− | The Order pilots are highly trained professionals. As many of these pilots were killed during the Nomad war, The Order will pay huge money to get them back. Their enemies will, too. | + | |[[Image:Superior Nomad Brain.jpg]] |
− | + | |'''Superior Nomad Brain''' <br>Superior nomad brains are the heart of largest Nomad ships, known as Nomad Battleships. One brain of this kind is able to connect many Minor Brains together and provide for coordinated actions of a large Nomad fleet. | |
− | + | |- | |
− | The Wild are Nomad-infested pilots of Rheinland, usually former members of Rheinland Military or Police. After Nomads left Rheinland, they lost contact with their alien masters. Unable to fulfil the purpose of their lives - serving the Nomads - The Wild have only one thing to do: killing humans to avenge their victories over Nomads. | + | |[[Image:The Order Pilot.jpg]] |
− | + | |'''The Order Pilot''' <br>The Order pilots are highly trained professionals. As many of these pilots were killed during the Nomad war, The Order will pay huge money to get them back. Their enemies will, too. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | + | |[[Image:The Wild.jpg]] |
− | + | |'''The Wild''' <br>The Wild are Nomad-infested pilots of Rheinland, usually former members of Rheinland Military or Police. After Nomads left Rheinland, they lost contact with their alien masters. Unable to fulfil the purpose of their lives - serving the Nomads - The Wild have only one thing to do: killing humans to avenge their victories over Nomads. | |
− | + | |- | |
− | All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in | + | |[[Image:Unioner Pilot.jpg]] |
− | + | |'''Unioner Pilot''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
− | All spaceships, including smallest civilian crafts, are equipped with standard eject mechanisms. When the ship is destroyed in a fight or in some sort of accident, the pilot automatically ejects. If you succeed to pick up the eject pod, you may try to sell it at a nearby pirate base - some criminal groups give good money for civilian pilots. | + | |[[Image:Xeno Pilot.jpg]] |
− | + | |'''Xeno Pilot''' <br>All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. | |
− | + | |- | |
+ | |[[Image:Zoner Pilot.jpg]] | ||
+ | |'''Zoner Pilot''' <br>All spaceships, including smallest civilian crafts, are equipped with standard eject mechanisms. When the ship is destroyed in a fight or in some sort of accident, the pilot automatically ejects. If you succeed to pick up the eject pod, you may try to sell it at a nearby pirate base - some criminal groups give good money for civilian pilots. | ||
+ | |} | ||
[[Category: Commodities]] | [[Category: Commodities]] |
Revision as of 19:46, 22 February 2010
Pilots are commodity items of sorts that can not be bought from any base. All player destroyed (NPC only?) ships drop a pilot, which can be tractored in left there to freeze to death. Pilots can be grouped into pirates, authority, civilian, others and capital ship pilots. Generally factions pay well for their own pilots but their enemies will pay better. Carrying lawful pilots in holds is a offense in (all?) houses. Also NPC bounty hunters are interested in pirate pilots and demand their drop.
Pirate Pilots
All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more.
Pirate Pilot
Low level pirate NPCs (light fighters usually) eject these when destroyed. This item is generic in all pirating factions.
Red Hessian Pilot
Anyone who returns Red Hessian pilots to a Hessian base is well compensated. But Bounty Hunters, Corsairs and Rheinland authorities pay even more to get their hand on any Hessian pilot.
Lawful Pilots
Rheinland Police Pilot
Attention! Every pilot who finds an eject pod of a police ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out police pilots when scanned will be treated as criminals
Bounty Hunter Pilot
Criminals hate police and navy, but hate Bounty Hunters even more. Pirate bases always offer good rewards for captured hunters. Tortures and most painful death await them.
Capital Ship Pilots
Other Pilots
Temporary Full Current List
Pilot | Description |
---|---|
File:Blood Dragon Pilot.jpg | Blood Dragon Pilot All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Bounty Hunter Pilot.jpg | Bounty Hunter Pilot Criminals hate police and navy, but hate bounty hunters even more. Pirate bases always offer good rewards for captured hunters. Tortures and most painful death await them. |
File:Bretonia Armed Forces Elite.jpg | Bretonia Armed Forces Elite Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. |
File:Bretonia Armed Forces Pilot.jpg | Bretonia Armed Forces Pilot Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. |
File:Bretonia Police Pilot.jpg | Bretonia Police Pilot Attention! Every pilot who finds an eject pod of a police ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out police pilots when scanned will be treated as criminals. |
File:Bundschuh Pilot.jpg | Bundschuh Pilot All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Civilian Pilot.jpg | Civilian Pilot All spaceships, including smallest civilian crafts, are equipped with standard eject mechanisms. When the ship is destroyed in a fight or in some sort of accident, the pilot automatically ejects. If you succeed to pick up the eject pod, you may try to sell it at a nearby pirate base - some criminal groups give good money for civilian pilots. |
File:Corsair Pilot.jpg | Corsair Pilot Pilots who fly high-level Corsair ships rarely get captured. That's the reason why enemies of Corsairs are always anxious to get them and will reward you generously for one. |
File:Cruiser Commander.jpg | Cruiser Commander Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. |
File:Farmers Alliance Pilot.jpg | Farmers Alliance Pilot All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Fleet Admiral.jpg | Fleet Admiral Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. |
File:Freelancer.jpg | Freelancer Freelancers work for themselves, never joining any of the Sirius factions. Many of the freelancers are skilled and experienced fighter pilots; if you were lucky enough to capture one, expect a generous ransom. |
File:Gaian Pilot.jpg | Gaian Pilot All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Gas Miners Guild Pilot.jpg | Gas Miners Guild Pilot All spaceships, including smallest civilian crafts, are equipped with standard eject mechanisms. When the ship is destroyed in a fight or in some sort of accident, the pilot automatically ejects. If you succeed to pick up the eject pod, you may try to sell it at a nearby pirate base - some criminal groups give good money for civilian pilots. |
File:Golden Crysanthemum.jpg | Golden Crysanthemum All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Guard Pilot.jpg | Guard Pilot Only the most experienced pilots can become Guard pilots. If you captured one, you may expect good ransom from any nearby base. |
File:Gunboat Captain.jpg | Gunboat Captain Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. |
File:Hogosha Pilot.jpg | Hogosha Pilot All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Independent Miners Guild Pilot.jpg | Independent Miners Guild Pilot All spaceships, including smallest civilian crafts, are equipped with standard eject mechanisms. When the ship is destroyed in a fight or in some sort of accident, the pilot automatically ejects. If you succeed to pick up the eject pod, you may try to sell it at a nearby pirate base - some criminal groups give good money for civilian pilots. |
File:Junker.jpg | Junker All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Kusari Naval Forces Elite.jpg | Kusari Naval Forces Elite Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. |
File:Kusari Naval Forces Pilot.jpg | Kusari Naval Forces Pilot Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. |
File:Kusari State Police Pilot.jpg | Kusari State Police Pilot Attention! Every pilot who finds an eject pod of a police ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out police pilots when scanned will be treated as criminals. |
File:LWB Pilot.jpg | LWB Pilot All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Lane Hacker Pilot.jpg | Lane Hacker Pilot All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Liberty Navy Pilot.jpg | Liberty Navy Pilot Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. |
File:Liberty Police Pilot.jpg | Liberty Police Pilot Attention! Every pilot who finds an eject pod of a police ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out police pilots when scanned will be treated as criminals. |
File:Liberty Rogue Pilot.jpg | Liberty Rogue Pilot All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Minor Nomad Brain.jpg | Minor Nomad Brain Minor nomad brains are found in middle-class Nomad ships, known as Nomad Gunboats. Minor Brain is capable of operating dozens of smaller ships from a distance using an unknown technology of neuron data transfer. |
File:Molly Pilot.jpg | Molly Pilot All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Nomad.jpg | Nomad Nomad ships usually drop small capsules with strange organic matter when destroyed. These capsules contain "brains" of the ship, an neuron controlling device. Basic Nomad brains found in Nomad fighters are remotely controlled by Minor brains and Superior brains of larger Nomad ships. Research stations always pay large rewards for uninjured brains. |
File:Outcast Pilot.jpg | Outcast Pilot Fighting skills of experienced Outcast pilots ensure their victory in an equal fight - but not all space fights are equal. That's why even Outcast pilots get captured sometimes. Bounties on their heads are very high. |
File:Phantom Pilot.jpg | Phantom Pilot Phantom pilots are skilled and deadly warriors that know no mercy. They are rarely seen in populated systems and are extremely difficult to capture. |
File:Pirate Pilot.jpg | Pirate Pilot All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
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Red Hessian Pilot All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Rheinland Military Pilot.jpg | Rheinland Military Pilot Attention! Every pilot who finds an eject pod of a navy ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out navy pilots when scanned will be treated as criminals. |
File:Rheinland Police Pilot.jpg | Rheinland Police Pilot Attention! Every pilot who finds an eject pod of a police ship must tractor it and bring to the nearest police or military base. Pilots who refuse to give out police pilots when scanned will be treated as criminals. |
File:Superior Nomad Brain.jpg | Superior Nomad Brain Superior nomad brains are the heart of largest Nomad ships, known as Nomad Battleships. One brain of this kind is able to connect many Minor Brains together and provide for coordinated actions of a large Nomad fleet. |
File:The Order Pilot.jpg | The Order Pilot The Order pilots are highly trained professionals. As many of these pilots were killed during the Nomad war, The Order will pay huge money to get them back. Their enemies will, too. |
File:The Wild.jpg | The Wild The Wild are Nomad-infested pilots of Rheinland, usually former members of Rheinland Military or Police. After Nomads left Rheinland, they lost contact with their alien masters. Unable to fulfil the purpose of their lives - serving the Nomads - The Wild have only one thing to do: killing humans to avenge their victories over Nomads. |
File:Unioner Pilot.jpg | Unioner Pilot All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Xeno Pilot.jpg | Xeno Pilot All pirate spaceships are equipped with standard eject mechanisms. When pirate loses a fight, the pilot automatically ejects right before ship explosion. Then winner might pick up the unlucky foe - or let him or her die in open space. Pirates will pay good money to get their captured brethren back, but bounty hunters may pay even more. |
File:Zoner Pilot.jpg | Zoner Pilot All spaceships, including smallest civilian crafts, are equipped with standard eject mechanisms. When the ship is destroyed in a fight or in some sort of accident, the pilot automatically ejects. If you succeed to pick up the eject pod, you may try to sell it at a nearby pirate base - some criminal groups give good money for civilian pilots. |