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− | {{Version|4.86}}{{Stub}}
| + | #REDIRECT [[Cloaking Devices]] |
− | [[Image:Cloaking Device.png|right|thumb|Cloaking Devices]] | |
− | Cloaking Devices hide the user's ship from all ranges of the electromagnetic spectrum. There is no known countermeasure to the effect. While they make the user invisible, they do not make the user invulnerable. As they disable shields on use, this allows a quick-thinking pilot to do direct hull damage while they still know where the cloaked ship is. Missiles, mines, cruise disruptors, torpedoes, and all other seeking weaponry will continue to seek the target after a successful cloak. Upon activating the cloaking device, there is a short period <small>(see below)</small> before the cloaking device takes effect. Fuel '''is''' consumed during this time, and this should be taken into account when considering whether or not to use [[MOX]] as a fuel. | |
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− | Cloaking devices, like jump drives, have an integrated multi-mode fusion power plant capable of generating power from a variety of fuels, though [[MOX]] is by far the most efficient and recommended. Other fuels include [[Deuterium]], [[Oil]], [[H-fuel]], and [[Helium-3]]. The difference in rate at which these are consumed varies by device, but is listed below for reference.
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− | {| class="wikitable sortable"
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− | !Name!!Cargo Size!!Cargo Limit!!Cloak Delay!!MOX!!Deuterium!!Oil!!H-fuel!!Helium-3
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− | |[[Light Cloaking Device]]||25||120 max||3||1/sec||1/sec||1/sec||1/sec||1/sec
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− | |[[Cloaking Device MK2]]||200||900 max||20||1/sec||2/sec||2/sec||2/sec||2/sec
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− | |[[Cloaking Device MK2 Advanced]]||450||no max||60||1/sec||3/sec||3/sec||3/sec||3/sec
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− | |}
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− | {{Equipment navigation}}
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− | [[Category: Cloaking Devices]]
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− | [[Category: Ship Equipment]]
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