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Difference between revisions of "Independent Miners Guild Guard ID"

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Pilot carrying this [[ID]] is a member of the Farmers Alliance, who :
+
Pilot carrying this [[ID]] is a member of the Independent Miners Guild Guard, who :
  
* Can trade and escort traders,
+
* Can escort traders
* Can fulfill bounty contracts,
+
* Can demand allied pilots and destroy ships if they refuse to hand them over
* Can demand credits or cargo from non-Samura traders and unallied smugglers or factions,
+
* Can hunt pirates and terrorists within their Zone of Influence
* Can engage pirates, terrorists and lawfuls within their Zone of Influence,
+
* Cannot ally with any unlawfuls
* Cannot ally with any lawfuls except with KNF, KSP and Samura,
+
* Cannot land on any Daumann, Kruger, or BMM bases
* Cannot attack Samura, KNF or KSP ships,
+
* Cannot participate in any unlawful actions
 +
* Cannot fulfill bounty contracts
  
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]].
+
Allowed ships: [[Fighters]], [[Bombers]], [[Gunboats]], [[Cruisers]], [[Zephyr Class Carrier]]
  
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
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!Spoiler: Buying Locations
 
!Spoiler: Buying Locations
 
|-
 
|-
|Price: $40,000
+
|Price: $1,000,000
 
|-
 
|-
 
|
 
|
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!Base!!System!!Location
 
!Base!!System!!Location
 
|-
 
|-
|[[Kagoshima Depot]]||[[Kyushu]]||[[Kusari]]
+
|[[Timor Mining Station]]||[[Tau-39]]||[[Edge Worlds]]
 
|-
 
|-
|[[Shibukawa Depot]]||[[Nagano]]||[[Kusari]]
+
|[[Jakarta Orbital Facility]]||[[Tau-39]]||[[Edge Worlds]]
 +
|-
 +
|[[Minato Harbor]]||[[Tau-44]]||[[Border Worlds]]
 +
|-
 +
|[[Sulawesi Station]]||[[Tau-44]]||[[Border Worlds]]
 +
|-
 +
|[[Sarawak Station]]||[[Tau-44]]||[[Border Worlds]]
 
|}
 
|}
 
|}
 
|}
 
[[Category: ID]]
 
[[Category: ID]]
 
[[Category: V485]]
 
[[Category: V485]]

Revision as of 16:21, 25 September 2009

Pilot carrying this ID is a member of the Independent Miners Guild Guard, who :

  • Can escort traders
  • Can demand allied pilots and destroy ships if they refuse to hand them over
  • Can hunt pirates and terrorists within their Zone of Influence
  • Cannot ally with any unlawfuls
  • Cannot land on any Daumann, Kruger, or BMM bases
  • Cannot participate in any unlawful actions
  • Cannot fulfill bounty contracts

Allowed ships: Fighters, Bombers, Gunboats, Cruisers, Zephyr Class Carrier

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Availability