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Difference between revisions of "Behemoth Police Base"
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{{Player Ship Infobox | {{Player Ship Infobox | ||
| name = X-1 "Behemoth" Rheinland Police Barge | | name = X-1 "Behemoth" Rheinland Police Barge |
Revision as of 02:50, 29 June 2009
X-1 "Behemoth" Rheinland Police Barge | |
Ship Class | unknown |
Built by | Rheinland |
Technical information | |
Guns/Turrets | 0 / 8 |
Hull strength | 90,000 |
Cargo space | 500 (Rest used for equipment and base operations) units |
Nanobots/Batteries | 400/400 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 139 m/s |
Power output | 120,000 u |
Power recharge | 11,000 u/s (100%) |
- This is a player owned ship.
Description
The Rheinland Police Barge is a prototype ship currently under it's proposal stages of development. The ship would act as a "Checkpoint" used to inspect and stop all smuggling operations in Rheinland Space. The ship parks itself in a system which has high trade activity, and prevent ships from passing without proper inspection by force if needed. The ships Cargo bays have been converted into a Mobile HQ and deployment base for Federal Police forces.
Crew:
- 1 Captain
- 45 Crew Members
- 300 Rheinland Federal Police Officers
- 10 Rheinland Federal Police Inspectors
RFP Officers: Officers trained in the boarding of hostile ships, they board the enemy ship and move to take control by brute force. They carry the following:
- Standard Issue Rifle
- Standard Issue Sidearm
- RFP Combat Suit
- Ration
- Medical Kit
RFP Inspectors: Inspectors are trained at searching ships for contraband or anything else that is not permitted aboard vessels traveling through Rheinland. They carry the following:
- Standard Issue Sidearm
- Scanning Equipment
- RFP Inspector Uniform
Equipment & Modifications
- Bridge & Living Quarters
- Main Control Room
- Living Quarters for Crew
- Crew Messhall
- Cargo Bay 1
- Living Quarters for Officers and Inspectors
- Messhall for Officers and Inspectors
- Cargo Bay 2
- Scanning and Communication Equipment
- Armory and Meeting Room
- Cargo Bay 3
- Storage (Active Cargo Bay)
Weapon hardpoints
Stats have changed. They will be updated after 4.85 final release