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Difference between revisions of ""Kagutsuchi" Blood Dragon Cruiser"
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==Handling== | ==Handling== | ||
* This ship is too large to use docking bays, it must use mooring points. | * This ship is too large to use docking bays, it must use mooring points. | ||
+ | {{Review[[User:stgsmakemehappy]]| this ship is intimidating and powerful. The main cannon can make quick work of capital ships while also making a fearful look to the ship. In addition to its "big gun" it also has seven turrets which i recommend using like this. Have 2 turrets have missiles, another 4 turrets have secondary turrets, and the last one a primary. You can switch it and have 3 prims and 2 secs, either way works fine. | ||
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==Hardpoints== | ==Hardpoints== | ||
*1 [[Capital Ship Forward Guns|Cruiser Forward Gun]] (Class 10) | *1 [[Capital Ship Forward Guns|Cruiser Forward Gun]] (Class 10) |
Revision as of 05:36, 1 April 2011
"Kagutsuchi" Blood Dragon Cruiser | |
Ship Class | Cruiser |
Built by | Blood Dragons |
Technical information | |
Guns/Turrets | 1 / 7 |
Opt. weapon class | 10 |
Max. weapon class | 10 |
Other equipment | |
Hull strength | 250,000 |
Max. shield class | 9 |
Cargo space | 700 units |
Nanobots/Batteries | 650/650 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 140 m/s |
Max. cruise speed | 350 m/s |
Power output | 1,800,000 u |
Power recharge | 110,000 u/s |
Additional information | |
Ship price | $171,000,000 |
Package price | $184,082,250 |
This fearsome cruiser is noted for its enormous forward firing cannon. Crafted from technologies provided by the Order during their tenure of cooperation, the Kagutsuchi was crafted to provide the raw stopping power needed to combat the feared tides of Wild infested Kusarian fleets. Built upon the designs of an ancient naval cruiser, the vessel contains the graceful lines and imposing agility that defined the fleets of the age.
Handling
- This ship is too large to use docking bays, it must use mooring points.
{{ReviewUser:stgsmakemehappy| this ship is intimidating and powerful. The main cannon can make quick work of capital ships while also making a fearful look to the ship. In addition to its "big gun" it also has seven turrets which i recommend using like this. Have 2 turrets have missiles, another 4 turrets have secondary turrets, and the last one a primary. You can switch it and have 3 prims and 2 secs, either way works fine.
Hardpoints
- 1 Cruiser Forward Gun (Class 10)
- 7 Cruiser Turrets
Purchase Includes
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Availability
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