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Difference between revisions of "The Core ID"
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m (Removed outdated note regarding restriction of Cruiser/Battleship use in House space.) |
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* Can attack [[Order]], [[Nomad]] or [[Wilde]] and anyone actively assisting them. | * Can attack [[Order]], [[Nomad]] or [[Wilde]] and anyone actively assisting them. | ||
* Can destroy any ship produced by [[The Order]], regardless of the pilot's faction affiliation. | * Can destroy any ship produced by [[The Order]], regardless of the pilot's faction affiliation. | ||
− | * May operate anywhere in Sirius that the Bounty Hunter ID permits. However Cruisers and Battleships may not operate in house space (as defined by the rules). | + | * May operate anywhere in Sirius that the Bounty Hunter ID permits. However Cruisers and Battleships may not operate in house space (as defined by the rules). |
* Can fulfil bounty contracts. | * Can fulfil bounty contracts. | ||
* Can demand allied pilots, Nomad technology and Nomad specimens from other ships and destroy ships if they refuse to hand them over (Cruisers or Battleships may demand pilots only). | * Can demand allied pilots, Nomad technology and Nomad specimens from other ships and destroy ships if they refuse to hand them over (Cruisers or Battleships may demand pilots only). |
Revision as of 06:18, 21 October 2011
Pilot carrying this ID is a member of the Bounty Hunter Guild Core, who :
- Can attack Order, Nomad or Wilde and anyone actively assisting them.
- Can destroy any ship produced by The Order, regardless of the pilot's faction affiliation.
- May operate anywhere in Sirius that the Bounty Hunter ID permits. However Cruisers and Battleships may not operate in house space (as defined by the rules).
- Can fulfil bounty contracts.
- Can demand allied pilots, Nomad technology and Nomad specimens from other ships and destroy ships if they refuse to hand them over (Cruisers or Battleships may demand pilots only).
- Cannot demand any other cargo or credits.
- Cannot ally with any unlawfuls
- Cannot participate in any unlawful action.
Allowed ships: Fighters, Freighters, Transports up to 4300 cargo, Gunboats, Prison Liner, Cruisers, Battleships
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
Availability
Spoiler: Buying Locations | ||||||||||||
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Price: $1,000,000 | ||||||||||||
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