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Glossary

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Revision as of 06:35, 7 July 2008 by Looqas (talk | contribs) (→‎R)
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A

AT - Armored Transport

B

b/b, bots/bats - nanobots/shield batteries

BC - Battle Cruiser

BH - Bounty Hunter(s)

BHG - Bounty Hunters Guild, a player created faction.

Bots - see "nanobots".

BS - Battleship

BLS - Blue Lotus Syndicate, an Outcast player created faction based at the Omicron Alpha System.

C

CD - Cruise Disruptor

Char(s) - Character(s)

CM - Countermeasures

Coded weapons - Usually very strong or otherwise special weapons which can only be looted from the permanent wrecks or bought from player weapon traders. Also: "Codies", "Codenames".

D

Disco - Discovery Mod

Disco forums - The official community forum to the Discovery Mod, found at discoverygc.com.

E

EK - Engine Kill. A method used to preserve the kinetic energy to mimic Newtonian law. That means that the ship will continue to fly on it's vector (i.e. direction) when engine was killed.

F

F1 - Deliberate disconnecting from the server to avoid being pirated, shot or otherwise avoiding RP responsibilities. Against the Discovery server rules.

FAM - Freelancer Account Manager, a program made by Korrd to save and import/export accounts. FAM makes easy to have shared ships trhough shared accounts for clans.

Farming - Orbiting low level enemy base/planet, killing weak NPC ships and collecting pilots. It's frowned down upon.

FL - Freelancer (the game)

form, FU - Short for "Enter formation" or "Form Up"

formed, FUD - Short for "I have entered formation" or "Formed Up"

FP - Freeport

FR/Fr - Freighter

G

GB - Gunboat

GC - Golden Chrysanthemums

GS - Gunship

H

HF - Heavy fighter

I

IC - Short for "in character". See also OOC. Also can stand for Interspace Commerce faction.

ID - Identification card. Identifies player's inclination/faction.

IFF - Indentify Friend or Foe.

Indie(s), Independent(s) - Players who carry out acts according to a role they play without belonging to a official faction, i.e. carrying a "Police" ID and scanning for contraband without being member of one of the Player Factions.

J

JG - Jump gate connecting two systems.

JH - Jump hole connecting two systems.

Jousting - Head to head firefight. Usually ships move in more-less straight line towards each other shooting with all guns. They turn after each pass and repeat.

K

KNF - Kusari Naval Forces (player faction)

KoS - Kill on sight

L

LF - Light fighter self-explanatory. Also see: Flimsy

LH - Lane Hackers Computer nuts, these fellas will hack just about anything.

LPI - Liberty Police Incorporated A group of donut munching nutcases. Detectives are dangerous though.

LR - Liberty Rogues Equivalent to the LPI in ineptitude, only unlawful

M

N

NB, nanos - Nanobots, items used to repair hull damage. Can also mean the New Berlin System

NL - New London System

NPC - Non Player Character, i.e. a ship controlled by the game's AI.

NT - New Tokyo System

NY - New York System


O

OC - Outcast Drug addicted pirate nutsos. Known to fly a really dangerous ship, the Sabre.

OOC - Out Of Character. Expressing oneself in a manner not suitable for roleplay on the server. Should be avoided if not necessary. The commonly used notation for something which is OOC is "//" (//Please do not reengage). OORP, Out Of RolePlay, is also a term used for this.

P

PC - Player Character, i.e. your or another player's ship.

PvP - Player versus player combat.

Q

QCRF - Queen Carina's Royal Fleet. Bretonian player created faction.

QCO - Queen Carina's Own. Bretonian player created faction.

QCR - Queen Carina's Regulars. Bretonian player created faction.

QCP - Queen Carina's Privateers. Bretonian player created faction.

R

Rep - Reputation. Indicates the attitude towards the other factions. Scales from hostile to neutral to friendly.

Rep fixing - Changing oneself's reputation toward a NPC faction to fit one's character concept or to get a certain tag.

RHA - Red Hessian Army. player created faction.

RP - Roleplay. Acting and conducting oneself in a manner that fits the player's current status and his factions modus operandi.

Run Trade run from point A to point B and back.

S

Shield camping - trying to dodge when you lose shields in a battle so you don't lose your hull. Once you get your shield back, you continue with the attack. It is considered 'unfair' by some, but is in fact a legal and commonly used strategy.

Shieldrunning - Shieldrunning is when a ship cruises away to recharge shields, then reengages with his shield and hull at full strength. Against the Discovery server rules.

SHF - Super heavy fighter

SP - Freelancer's Single Player mode

Speed docking - Cruising or thrusting very close (usually 100m or so) to trade lane ring, docking ring or station hangars and pressing F3 which initiates the docking cut-scene (you are immune to fire if you are docking a planet or station). Some consider it oorp since it leaves very little time scan the cargo for example for lawfuls to scan the ship for contraband.

Screen, SS - Screenshot

T

Tag - prefix or affix used to indicate player's NPC faction. See also: "Clan Tag".

The Angels - Discovery Angels Organization, a player created faction helping new players. Can be usually found in the New York system.

TL - Trade lane

TR, Tr - Transport

U

V

VF - Volksfront player created faction (Bundschuh)

VHF - Very heavy fighter

W

X

Y

Z

ZOI - Zone of Interest A collection of systems where a faction's presence in acceptable in their normal role play.