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Glossary
A
AT - Armored Transport
B
b/b, bots/bats - nanobots/shield batteries
BC - Battle Cruiser
BDN - Bureau der Marineintelligence, Rheinland's intelligence service.
BH - Bounty Hunter(s)
BHG - Bounty Hunters Guild, a player created faction.
Bots - see "nanobots".
BS/BB - Battleship
BLS - Blue Lotus Syndicate, an Outcast player created faction based at the Omicron Alpha System.
Bundies - Bundschuh
C
cap/capship - Capital ship (Gunboats, Cruisers, Battleships)
Cat - Catamaran Kusari Bomber
CC - Cruiser
CD - Cruise Disruptor
Char(s) - Character(s)
CM - Countermeasures
Coded weapons - Usually very strong or otherwise special weapons which can only be looted from the permanent wrecks or bought from player weapon traders. Also: "Codies", "Codenames".
D
Dessie - Destroyer
Disco - Discovery Mod
Disco forums - The official community forum to the Discovery Mod, found at discoverygc.com.
E
EK - Engine Kill. A method used to preserve the kinetic energy to mimic Newtonian law. That means that the ship will continue to fly on it's vector (i.e. direction) when engine was killed.
F
F1 - Deliberate disconnecting from the server to avoid being pirated, shot or otherwise avoiding RP responsibilities. Against the Discovery server rules.
FAM - Freelancer Account Manager, a program made by Korrd to save and import/export accounts. FAM makes easy to have shared ships trhough shared accounts for clans.
Farming - Orbiting low level enemy base/planet, killing weak NPC ships and collecting pilots. It's frowned down upon.
FL - Freelancer (the game)
form, FU - Short for "Enter formation" or "Form Up"
formed, FUD - Short for "I have entered formation" or "Formed Up"
FP - Freeport
FR/Fr - Freighter
G
GB - Gunboat
GS - Gunship
H
HF - Heavy fighter
I
IC - Short for "in character". See also OOC. Also can stand for Interspace Commerce faction.
ID - Identification card. Identifies player's inclination/faction.
IFF - Indentify Friend or Foe.
Indie(s), Independent(s) - Players who carry out acts according to a role they play without belonging to a official faction, i.e. carrying a "Police" ID and scanning for contraband without being member of one of the Player Factions.
Ion storm - Term used to describe server crashing and rebooting.
J
JG - Jump gate connecting two systems.
JH - Jump hole connecting two systems.
Jousting - Head to head firefight. Usually ships move in more-less straight line towards each other shooting with all guns. They turn after each pass and repeat.
K
KNF - Kusari Naval Forces (player faction)
KoS - Kill on sight
L
LF - Light fighter self-explanatory. Also see: Flimsy
LH - Lane Hackers Computer nuts, these fellas will hack just about anything.
LPI - Liberty Police Incorporated A group of donut munching nutcases. Detectives are dangerous though.
LR - Liberty Rogues Equivalent to the LPI in ineptitude, only unlawful
M
N
NB, nanos - Nanobots, items used to repair hull damage. Can also mean the New Berlin System
NL - New London System
NPC - Non Player Character, i.e. a ship controlled by the game's AI.
NT - New Tokyo System
NY - New York System
O
OC - Outcast Drug addicted pirate nutsos. Known to fly a really dangerous ship, the Sabre.
OOC - Out Of Character. Expressing oneself in a manner not suitable for roleplay on the server. Should be avoided if not necessary. The commonly used notation for something which is OOC is "//" (//Please do not reengage). OORP, Out Of RolePlay, is also a term used for this.
P
PC - Player Character, i.e. your or another player's ship.
PvP - Player versus player combat.
Q
QCRF - Queen Carina's Royal Fleet. Bretonian player created faction.
QCO - Queen Carina's Own. Bretonian player created faction.
QCR - Queen Carina's Regulars. Bretonian player created faction.
QCP - Queen Carina's Privateers. Bretonian player created faction.
R
Rep - Reputation. Indicates the attitude towards the other factions. Scales from hostile to neutral to friendly.
Rep fixing - Changing oneself's reputation toward a NPC faction to fit one's character concept or to get a certain tag.
RHA - Red Hessian Army. player created faction.
RP - Roleplay. Acting and conducting oneself in a manner that fits the player's current status and his factions modus operandi.
Run Trade run from point A to point B and back.
S
Shield camping - trying to dodge when you lose shields in a battle so you don't lose your hull. Once you get your shield back, you continue with the attack. It is considered 'unfair' by some, but is in fact a legal and commonly used strategy.
Shieldrunning - Shieldrunning is when a ship cruises away to recharge shields, then reengages with his shield and hull at full strength. Against the Discovery server rules.
SHF - Super heavy fighter
SP - Freelancer's Single Player mode
Speed docking - Cruising or thrusting very close (usually 100m or so) to trade lane ring, docking ring or station hangars and pressing F3 which initiates the docking cut-scene (you are immune to fire if you are docking a planet or station). Some consider it oorp since it leaves very little time scan the cargo for example for lawfuls to scan the ship for contraband.
Screen, SS - Screenshot
T
Tag - prefix or affix used to indicate player's NPC faction. See also: "Clan Tag".
The Angels - Discovery Angels Organization, a player created faction helping new players and Veterans alike. Can usually be found in New York, and are expanding to cover all of the major houses.
TL - Trade lane
TR, Tr - Transport
U
UOG - Union of Gold. player created faction.
V
VF - Volksfront player created faction (Bundschuh)
VHF - Very heavy fighter
W
X
Y
Z
ZOI - Zone of Interest A collection of systems where a faction's presence is acceptable in their normal role play.