Difference between revisions of "Zoner Guard ID"

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Pilot carrying this [[ID]] is a [[Zoners|Zoner Guard]], who :
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Pilot carrying this [[ID]] is a [[Zoners|Zoner]] Guard, who :
  
 
* Can trade and escort traders
 
* Can trade and escort traders
* Can demand Zoner pilots from any ship carrying them and can attack if the demand is ignored or refused
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* Can demand [[Zoners|Zoner]] pilots from any ship carrying them and can attack if the demand is ignored or refused
* Can only attack those who are : directly attacking Zoners or Zoner NPC faction allies, carrying Zoner pilots, diplomatically hostile to Zoners, or those who have violated Freeport neutrality
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* Can only attack those who are: directly attacking [[Zoners]] or [[Zoners|Zoner]] NPC faction allies, carrying [[Zoners|Zoner]] pilots, diplomatically hostile to [[Zoners]], or those who have violated Freeport neutrality
* Cannot ally with anyone except against Zoner faction enemies, or to defend Zoners, Zoner bases, or Zoner allies
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* Cannot ally with anyone except against [[Zoners|Zoner]] faction enemies, or to defend [[Zoners]], [[Zoners|Zoner]] bases, or [[Zoners|Zoner]] allies
 
* Cannot participate in any unlawful actions
 
* Cannot participate in any unlawful actions
* Cannot fulfill bounty contracts except against Zoner faction enemies
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* Cannot fulfill bounty contracts except against [[Zoners|Zoner]] faction enemies
The Zoner ID does not make you immune to piracy; pirates may choose at their discretion whether to exempt you from being pirated.
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The Zoner ID does not make you immune to piracy, pirates may choose at their discretion whether to exempt you from being pirated.
 +
* Cannot dock on any stations/planets/bases in lawful House space except:
 +
[[IMG|Independent Miners Guild]] ([[IMG]]) Bases
 +
[[GMG|Gas Miners Guild]] ([[GMG]]) Bases
 +
[[The Council|Council]] Bases
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[[Zoners|Zoner]] Bases
 +
[[Planet Erie]]
  
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Liners]], [[Gunboats]], [[Cruisers]], [[Battleships]]
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Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]], [[Battleships]]
  
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
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|}
 
|}
 
[[Category: ID]]
 
[[Category: ID]]
[[Category: V485]]
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[[Category: V4850]]

Revision as of 16:44, 6 October 2009

Pilot carrying this ID is a Zoner Guard, who :

  • Can trade and escort traders
  • Can demand Zoner pilots from any ship carrying them and can attack if the demand is ignored or refused
  • Can only attack those who are: directly attacking Zoners or Zoner NPC faction allies, carrying Zoner pilots, diplomatically hostile to Zoners, or those who have violated Freeport neutrality
  • Cannot ally with anyone except against Zoner faction enemies, or to defend Zoners, Zoner bases, or Zoner allies
  • Cannot participate in any unlawful actions
  • Cannot fulfill bounty contracts except against Zoner faction enemies

The Zoner ID does not make you immune to piracy, pirates may choose at their discretion whether to exempt you from being pirated.

  • Cannot dock on any stations/planets/bases in lawful House space except:

Independent Miners Guild (IMG) Bases Gas Miners Guild (GMG) Bases Council Bases Zoner Bases Planet Erie

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, Battleships

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Availability