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Difference between revisions of "Junker Guard ID"

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* Cannot land on any bases belonging to [[Kusari]] factions except for [[Golden Chrysanthemums|Golden Chrysanthemum]] and [[Blood Dragons|Blood Dragon]] bases
 
* Cannot land on any bases belonging to [[Kusari]] factions except for [[Golden Chrysanthemums|Golden Chrysanthemum]] and [[Blood Dragons|Blood Dragon]] bases
 
The Junker ID does not make you immune to piracy; pirates may choose at their discretion whether to exempt you from being pirated.
 
The Junker ID does not make you immune to piracy; pirates may choose at their discretion whether to exempt you from being pirated.
Junkers using pirate trains may land on House allied bases without police interference unless carrying contraband
 
  
 
Allowed ships: [[Fighters]], [[Bombers]], [[Gunboats]], [[Cruisers]], [[Battleships]], [[Slave Liner]], [[Prison Liner]], [[Salvager]]
 
Allowed ships: [[Fighters]], [[Bombers]], [[Gunboats]], [[Cruisers]], [[Battleships]], [[Slave Liner]], [[Prison Liner]], [[Salvager]]
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[[Category: ID]]
 
[[Category: ID]]
[[Category: V485]]
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[[Category: V4850]]

Revision as of 02:20, 8 October 2009

Pilot carrying this ID is a Junker Guard, who :

  • Can escort smugglers
  • Can only pirate in a gunboat or smaller (cruisers and battleships may demand allied pilots only)
  • Can engage pirates, terrorists and lawfuls within their Zone of Influence
  • Can trade and escort traders
  • Can participate in unlawful actions against all non-Gallia corporations
  • Cannot fulfill bounty contracts
  • Cannot land on any bases belonging to Kusari factions except for Golden Chrysanthemum and Blood Dragon bases

The Junker ID does not make you immune to piracy; pirates may choose at their discretion whether to exempt you from being pirated.

Allowed ships: Fighters, Bombers, Gunboats, Cruisers, Battleships, Slave Liner, Prison Liner, Salvager

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Availability