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Difference between revisions of "Repair Ship"
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− | {{ | + | {{Ship Infobox |
− | |name = Repair Ship | + | | name = Repair Ship |
− | |shipclass = | + | | image = |
− | |shipowner = [[Civilian]] | + | | shipclass = FREIGHTER |
− | |guns = 0 | + | | shipowner = [[Civilian]] |
− | |turrets = 3 | + | | guns = 0 |
− | |hull = | + | | turrets = 3 |
− | |cargo = 350 | + | | hull = 10,100 |
− | |maxregens = | + | | cargo = 350 |
− | |optwepclass = 6 | + | | maxregens = 4000 |
− | |maxwepclass = 7 | + | | optwepclass = 6 |
− | |maxshieldclass = | + | | maxwepclass = 7 |
− | |maxspeed = 80 | + | | maxshieldclass = 6 |
− | |maxthrust = 199 | + | | maxspeed = 80 |
− | |maxpower = 15,000 | + | | maxthrust = 199 |
− | |recharge = | + | | maxpower = 15,000 |
− | |hullcost = 2,745,000 | + | | recharge = 2,000 |
− | |fullcost = 3,031,750 | + | | hullcost = 2,745,000 |
+ | | fullcost = 3,031,750 | ||
}} | }} | ||
With the hazards of business, commerce, expansion, and exploration, ships sustain damage. These units are part of the damage control team. | With the hazards of business, commerce, expansion, and exploration, ships sustain damage. These units are part of the damage control team. | ||
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[[Category: Discovery content]] | [[Category: Discovery content]] | ||
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Revision as of 07:37, 3 December 2008
Repair Ship | |
Ship Class | Freighter |
Built by | Civilian |
Technical information | |
Guns/Turrets | 0 / 3 |
Opt. weapon class | 6 |
Max. weapon class | 7 |
Other equipment | None |
Hull strength | 10,100 |
Max. shield class | 6 |
Cargo space | 350 units |
Nanobots/Batteries | 4000/4000 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 199 m/s |
Max. cruise speed | 350 m/s |
Power output | 15,000 u |
Power recharge | 2,000 u/s |
Additional information | |
Ship price | $2,745,000 |
Package price | $3,031,750 |
With the hazards of business, commerce, expansion, and exploration, ships sustain damage. These units are part of the damage control team.