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Difference between revisions of "LHX9-G8S "Interloper" Lane Hacker Gunship"

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| CD = 1
 
| CD = 1
 
| CM = 1
 
| CM = 1
| hull = 80000
+
| hull = 128000
 
| cargo = 320
 
| cargo = 320
 
| maxturn = 41.25
 
| maxturn = 41.25
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| maxwepclass = 5
 
| maxwepclass = 5
 
| maxshieldclass = 8
 
| maxshieldclass = 8
| maxspeed = 80
+
| maxspeed = 90
| maxthrust = 140
+
| maxthrust = 160
 
| maxcruise = 350
 
| maxcruise = 350
 
| maxpower = 400000
 
| maxpower = 400000
 
| recharge = 40000
 
| recharge = 40000
| hullcost = 32000000
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| hullcost = 35000076
| fullcost = 35000575
+
| fullcost = 227000000
 
}}
 
}}
  
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For starters, its gigantic. Its size is VERY un proportionate for its speed and agility. However it can still use a loadout of 3 razors and 3 Lane Hacker prims to great effect on snubcraft, if your aim is in tune. Using the Prims for the shield, and, if you can, landing all three razors at once will insta kill most ships, even the majority of bombers. This ship is best suited for hit and run tactics, which is what the Lane Hackers are best at. This ship will NOT last very well against a good amount of fighters or bombers.}}
 
For starters, its gigantic. Its size is VERY un proportionate for its speed and agility. However it can still use a loadout of 3 razors and 3 Lane Hacker prims to great effect on snubcraft, if your aim is in tune. Using the Prims for the shield, and, if you can, landing all three razors at once will insta kill most ships, even the majority of bombers. This ship is best suited for hit and run tactics, which is what the Lane Hackers are best at. This ship will NOT last very well against a good amount of fighters or bombers.}}
  
== Hardpoints ==
+
==Hardpoints==
*6 [[Class 5 Turrets|Gunboat Turrets]]
+
*2 [[Class 5 Turrets|Gunboat Heavy Turrets]] or [[Class 4 Turrets|Gunboat Turrets]]
 +
*4 [[Class 4 Turrets|Gunboat Turrets]]
 +
*1 [[Shields|Gunboat Shield]]
 +
 
  
 
== Purchase Includes ==
 
== Purchase Includes ==
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!Base!!Owner!!System!!Location
 
!Base!!Owner!!System!!Location
 
|-
 
|-
|[[Airdrie Hideout]]||[[Lane Hackers|Lane Hacker Guard]]||[[Alberta]]||[[Liberty]]
+
|[[Cochrane Depot]]||[[Lane Hackers]]||[[Ontario]]||[[Liberty]]
 
|}
 
|}
 
|}
 
|}
 
[[Category: Lane Hackers]]
 
[[Category: Lane Hackers]]

Latest revision as of 08:30, 21 July 2021

DSCore: Interloper


l3GS-1 "Interloper" Lane Hacker Gunship
Gunsh.png
Ship Class Gunboat
Built by Lane Hackers
Tech Column Lane Hackers
Technical information
Guns/Turrets 0 / 6
Opt. weapon class 5
Max. weapon class 5
Other equipment
Hull strength 128,000
Max. shield class 8
Cargo space 320 units
Nanobots/Batteries 290/290
Max. impulse speed 90 m/s
Max. turn speed 41.25 deg/s
Max. thrust speed 160 m/s
Max. cruise speed 350 m/s
Power output 400,000 u
Power recharge 40,000 u/s
Additional information
Ship price $35,000,076
Package price $227,000,000

Much like the other vessels of the LHX series, the "Interloper" was created as an answer to an increased pressure from domestic fleets which made apparent the weaknesses and flaws of the previous design. A new solution was needed to increase the effectiveness of Hacker fleet and to expand its range of operations. The gunship was designed to provide both greater tactical reconnaissance and heavy combat support.

The "Interloper" continues the Lane Hacker tradition of incorporating an advanced electronic warfare suite into it’s already powerful arsenal. With a revolutionary sensor array, this Gunship has the ability to scan ships and other installations in a far greater detail and at a much greater speed. While at cruising speed, the primary sensor array is extended, providing advanced features such as long range communication or improved tactical and threat assessments. Greater range and tracking features makes the ship ideal for "hit and run" style engagements and infiltration maneuvers, being able to bypass most scanners until it is ready to engage

Handling

  • This ship is too large to use docking bays, it must use mooring points.

Hardpoints


Purchase Includes


Availability