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Difference between revisions of "Independents"

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(Formatted. Removed some stuff. Converted information to lists. Eh.)
(Formatted. Added some space.)
 
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An '''Independent''' player, or ''Indy/Indie'' is a player who's ship is properly [[ID|IDed]] and [[IFF|IFFed]] as a given NPC faction, but isn't a member of any official factions or player groups.
 
An '''Independent''' player, or ''Indy/Indie'' is a player who's ship is properly [[ID|IDed]] and [[IFF|IFFed]] as a given NPC faction, but isn't a member of any official factions or player groups.
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Independents exist as such for a wide variety of reasons, ranging from:
 
Independents exist as such for a wide variety of reasons, ranging from:
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* Players that are setting up in preparation for joining
 
* Players that are setting up in preparation for joining
 
* Those do not want to join a Player faction.
 
* Those do not want to join a Player faction.
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Different factions have different rules regarding Independents. Most allow them amicably, though some are more strict, depending on the general conduct of a given faction's independents or the particular faction's roleplay.
 
Different factions have different rules regarding Independents. Most allow them amicably, though some are more strict, depending on the general conduct of a given faction's independents or the particular faction's roleplay.
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Some NPC factions do not allow Independents at all. Primarily, these are factions which are:
 
Some NPC factions do not allow Independents at all. Primarily, these are factions which are:
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* Require prove of far superior [[Roleplay]] skill in their player-base
 
* Require prove of far superior [[Roleplay]] skill in their player-base
 
* Require [[Admins|Admin]] intervention in order to acquire an ID or specific ships
 
* Require [[Admins|Admin]] intervention in order to acquire an ID or specific ships
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Independents typically do not wear faction [[tag|tags]], though some may use player names with similar nomenclature to those used by a player faction. There are some official and unofficial factions which do not use tags. Often these are more notorious factions or those whose leadership has decided  tags would give away a 'stealth' aspect).
 
Independents typically do not wear faction [[tag|tags]], though some may use player names with similar nomenclature to those used by a player faction. There are some official and unofficial factions which do not use tags. Often these are more notorious factions or those whose leadership has decided  tags would give away a 'stealth' aspect).
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Some Independents specifically use tags, just not those of the official player faction. Examples of this are often seen in capital ship prefixes, like the following:
 
Some Independents specifically use tags, just not those of the official player faction. Examples of this are often seen in capital ship prefixes, like the following:
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* [[The Council|CLN]]  
 
* [[The Council|CLN]]  
 
* [[The Order|OCV]]
 
* [[The Order|OCV]]
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It may also be used in the case of individual players who identify themselves with an NPC faction, but not a specific player faction.  
 
It may also be used in the case of individual players who identify themselves with an NPC faction, but not a specific player faction.  
  
 
[[Category:Guides]]
 
[[Category:Guides]]

Latest revision as of 14:11, 29 April 2010

An Independent player, or Indy/Indie is a player who's ship is properly IDed and IFFed as a given NPC faction, but isn't a member of any official factions or player groups.


Independents exist as such for a wide variety of reasons, ranging from:

  • Differing goals to the established Player faction(s) presiding over the group
  • Being a new player testing the NPC faction for the first time
  • Being a former official faction player having left an NPC faction
  • Players that are setting up in preparation for joining
  • Those do not want to join a Player faction.


Different factions have different rules regarding Independents. Most allow them amicably, though some are more strict, depending on the general conduct of a given faction's independents or the particular faction's roleplay.


Some NPC factions do not allow Independents at all. Primarily, these are factions which are:

  • Hostile to most or all of Sirius
  • Have some advantage in equipment
  • Require prove of far superior Roleplay skill in their player-base
  • Require Admin intervention in order to acquire an ID or specific ships


Independents typically do not wear faction tags, though some may use player names with similar nomenclature to those used by a player faction. There are some official and unofficial factions which do not use tags. Often these are more notorious factions or those whose leadership has decided tags would give away a 'stealth' aspect).


Some Independents specifically use tags, just not those of the official player faction. Examples of this are often seen in capital ship prefixes, like the following:


It may also be used in the case of individual players who identify themselves with an NPC faction, but not a specific player faction.