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Difference between revisions of "CQL-Gen I "Gladius" Maltese Light Fighter"
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The first ship designed in the CQ "Conquistador" series, the Gladius is an agile [[Light Fighter]] designed to take advantage of the heightened reaction times of many [[Outcast]] pilots over their counterparts. While not as heavily armored as some existing fighters, the sheer speed and maneuverability of this craft makes it a very hard target to hit. | The first ship designed in the CQ "Conquistador" series, the Gladius is an agile [[Light Fighter]] designed to take advantage of the heightened reaction times of many [[Outcast]] pilots over their counterparts. While not as heavily armored as some existing fighters, the sheer speed and maneuverability of this craft makes it a very hard target to hit. | ||
Revision as of 15:46, 15 March 2019
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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
See also:
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CQL-Gen I "Gladius" Maltese Light Fighter | |
Ship Class | Light Fighter |
Built by | Outcasts |
Technical information | |
Guns/Turrets | 5 / 0 |
Opt. weapon class | 10 |
Max. weapon class | 10 |
Other equipment | |
Hull strength | 4,600 |
Max. shield class | 8 |
Cargo space | 50 units |
Nanobots/Batteries | 42/42 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 199 m/s |
Max. cruise speed | 400 m/s |
Power output | 8,500 u |
Power recharge | 1,000 u/s |
Additional information | |
Ship price | $1,395,000 |
Package price | $1,505,110 |
The first ship designed in the CQ "Conquistador" series, the Gladius is an agile Light Fighter designed to take advantage of the heightened reaction times of many Outcast pilots over their counterparts. While not as heavily armored as some existing fighters, the sheer speed and maneuverability of this craft makes it a very hard target to hit.
Handling
Hardpoints
Purchase Includes
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Availability
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