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Difference between revisions of "Hydra - Colonial Gunboat"

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| name = "Hydra" Colonial Gunboat
 
| name = "Hydra" Colonial Gunboat

Revision as of 12:52, 4 April 2012

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Article possibly outdated (
v4.86Betas
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 04.04.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
"Hydra" Colonial Gunboat
Col gs.png
Ship Class Gunboat
Built by Colonial Republic
Technical information
Guns/Turrets 0 / 6
Opt. weapon class 8
Max. weapon class 8
Other equipment
Hull strength 95,000
Max. shield class 8
Cargo space 420 units
Nanobots/Batteries 350/350
Max. impulse speed 80 m/s
Max. thrust speed 150 m/s
Max. cruise speed 350 m/s
Power output 500,000 u
Power recharge 50,000 u/s
Additional information
Ship price $36,500,000
Package price $36,514,750

The Colonial Republic is one of the most prominent ship-building factions in Sirius. Hydra is their current active duty gunboat. This is a powerful gunboat with sole purpose to protect Colonial convoys in dangerous systems around Border Worlds. With the evacuation of Tau-44, the role of this ship becomes even more important.


Handling

  • This ship is too large to use docking bays, it must use mooring points.


Hardpoints

Purchase Includes

Availability

Origin

Modeled by Doom