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Difference between revisions of "Repair Ship"

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With the hazards of business, commerce, expansion, and exploration, ships sustain damage. These units are part of the damage control team.
 
With the hazards of business, commerce, expansion, and exploration, ships sustain damage. These units are part of the damage control team.
  
==Handling==
+
 
  
 
==Weapon hardpoints==
 
==Weapon hardpoints==

Revision as of 11:29, 9 July 2009

Repair Ship
Ship Class Freighter
Built by Civilian
Technical information
Guns/Turrets 0 / 3
Opt. weapon class 6
Max. weapon class 7
Other equipment None
Hull strength 10,100
Max. shield class 6
Cargo space 350 units
Nanobots/Batteries 4000/4000
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Max. cruise speed 350 m/s
Power output 15,000 u
Power recharge 2,000 u/s
Additional information
Ship price $2,745,000
Package price $3,031,750

With the hazards of business, commerce, expansion, and exploration, ships sustain damage. These units are part of the damage control team.


Weapon hardpoints

Availability